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@ -2,9 +2,10 @@ window.noname_update={
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version:'1.8.10.3',
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version:'1.8.10.3',
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changeLog:[
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changeLog:[
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'扩展更新',
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'扩展更新',
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'修复明置bug'
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],
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],
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files:{
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files:{
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global:['game/game.js'],
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global:['game/game.js','mode/guozhan.js'],
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'1.8.10.2':[],
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'1.8.10.2':[],
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}
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}
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}
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}
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@ -806,6 +806,10 @@ mode.guozhan={
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return (this.classList.contains('unseen')&&this.classList.contains('unseen2'));
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return (this.classList.contains('unseen')&&this.classList.contains('unseen2'));
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},
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},
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checkShow:function(skill){
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checkShow:function(skill){
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var sourceSkill=get.info(skill).sourceSkill;
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if(sourceSkill){
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skill=sourceSkill;
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}
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if(game.expandSkills(this.get('s')).contains(skill)) return false;
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if(game.expandSkills(this.get('s')).contains(skill)) return false;
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if(lib.skill.global.contains(skill)) return false;
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if(lib.skill.global.contains(skill)) return false;
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if(this.classList.contains('unseen')){
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if(this.classList.contains('unseen')){
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