修复神邓艾三个区域在录像里不显示的问题
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@ -1823,27 +1823,40 @@ const skills = {
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if (result.bool) {
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game.broadcastAll(
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function (moved, player) {
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var tags = ["dctuoyu_fengtian", "dctuoyu_qingqu", "dctuoyu_junshan"];
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var cards = [];
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for (var i = 0; i < moved.length; i++) {
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for (var card of moved[i]) {
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cards.unshift(card);
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for (var j = 0; j < tags.length; j++) {
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if (i == j + 1) {
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if (!card.hasGaintag(tags[j] + "_tag")) card.addGaintag(tags[j] + "_tag");
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} else {
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if (card.hasGaintag(tags[j] + "_tag")) card.removeGaintag(tags[j] + "_tag");
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}
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}
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}
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}
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if (player == game.me) {
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const cards = moved.flat(1).reverse();
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game.addVideo("lose", game.me, [get.cardsInfo(cards), [], [], []]);
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for (var i = 0; i < cards.length; i++) {
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cards[i].goto(ui.special);
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}
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game.me.directgain(cards, false);
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}
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var tags = ["dctuoyu_fengtian", "dctuoyu_qingqu", "dctuoyu_junshan"];
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var map = {};
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for (var i = 0; i < moved.length; i++) {
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for (var card of moved[i]) {
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for (var j = 0; j < tags.length; j++) {
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const tag = `${tags[j]}_tag`;
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if (!map[tag]) map[tag] = [[], []];
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if (i == j + 1) {
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map[tag][0].add(card);
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if (!card.hasGaintag(tag)) {
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card.addGaintag(tag);
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}
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} else {
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if (card.hasGaintag(tag)) {
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map[tag][1].add(card);
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card.removeGaintag(tag);
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}
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}
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}
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}
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}
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for (const tag in map) {
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if (map[tag][0].length) game.addVideo("addGaintag", player, [get.cardsInfo(map[tag][0]), tag]);
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if (map[tag][1].length) game.addVideo("removeGaintag", player, [tag, get.cardsInfo(map[tag][1])]);
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}
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game.addVideo("delay", null, 1);
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},
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result.moved,
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player
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