起南华【授书】改回已发售实体卡版本,起孙坚【绝烈】效果修正
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@ -4217,7 +4217,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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direct:true,
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direct:true,
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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player.chooseToDiscard(get.prompt('jsrgjuelie',trigger.target),'当你使用【杀】指定一名角色为目标后,你可以弃置任意张牌,然后弃置其等量的牌,然后若你的手牌数或体力值最小,此【杀】对其的伤害基数+1。',[1,Infinity],'he').set('ai',card=>{
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player.chooseToDiscard(get.prompt('jsrgjuelie',trigger.target),'当你使用【杀】指定一名角色为目标后,你可以弃置任意张牌,然后弃置其等量的牌',[1,Infinity],'he').set('ai',card=>{
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if(ui.selected.cards.length>=_status.event.max) return 0;
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if(ui.selected.cards.length>=_status.event.max) return 0;
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if(_status.event.goon) return 4.5-get.value(card);
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if(_status.event.goon) return 4.5-get.value(card);
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return 0;
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return 0;
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@ -4227,6 +4227,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var num=result.cards.length;
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var num=result.cards.length;
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if(trigger.target.countDiscardableCards(player,'he')) player.discardPlayerCard('平讨:弃置'+get.translation(trigger.target)+get.cnNumber(num)+'张牌',num,'he',trigger.target,true);
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if(trigger.target.countDiscardableCards(player,'he')) player.discardPlayerCard('平讨:弃置'+get.translation(trigger.target)+get.cnNumber(num)+'张牌',num,'he',trigger.target,true);
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}
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}
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/*
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else event.finish();
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else event.finish();
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'step 2'
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'step 2'
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if(player.isMinHandcard()||player.isMinHp()){
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if(player.isMinHandcard()||player.isMinHp()){
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@ -4238,6 +4239,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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map[id].extraDamage++;
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map[id].extraDamage++;
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}
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}
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*/
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},
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},
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shaRelated:true,
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shaRelated:true,
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ai:{
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ai:{
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@ -4251,6 +4253,22 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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});
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});
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},
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},
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},
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},
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group:'jsrgjuelie_pojun',
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subSkill:{
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pojun:{
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trigger:{source:'damageBegin1'},
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filter:function(event,player){
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if(!player.isMinHandcard()&&!player.isMinHp()) return false;
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return event.getParent().name=='sha';
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},
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forced:true,
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locked:false,
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logTarget:'player',
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content:function(){
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trigger.num++;
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},
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},
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},
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},
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},
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//皇甫嵩
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//皇甫嵩
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jsrgguanhuo:{
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jsrgguanhuo:{
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@ -5709,14 +5727,16 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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audio:2,
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audio:2,
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forced:true,
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forced:true,
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trigger:{
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trigger:{
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player:'enterGame',
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//player:'enterGame',
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global:'phaseBefore',
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//global:'phaseBefore',
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global:'roundStart',
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},
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},
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filter:function(event,player){
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filter:function(event,player){
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if(game.hasPlayer(function(current){
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if(game.hasPlayer(function(current){
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return current.countCards('hej','taipingyaoshu');
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return current.countCards('hej','taipingyaoshu');
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})) return false;
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})) return false;
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return event.name!='phase'||game.phaseNumber==0;
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return true;
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//return event.name!='phase'||game.phaseNumber==0;
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},
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},
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direct:true,
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direct:true,
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group:'jsrgshoushu_destroy',
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group:'jsrgshoushu_destroy',
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@ -5968,7 +5988,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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jsrgpingtao:'平讨',
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jsrgpingtao:'平讨',
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jsrgpingtao_info:'出牌阶段限一次。你可以令一名其他角色选择一项:1.交给你一张牌,然后你于此回合使用【杀】的次数上限+1;2.令你视为对其使用一张【杀】。',
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jsrgpingtao_info:'出牌阶段限一次。你可以令一名其他角色选择一项:1.交给你一张牌,然后你于此回合使用【杀】的次数上限+1;2.令你视为对其使用一张【杀】。',
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jsrgjuelie:'绝烈',
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jsrgjuelie:'绝烈',
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jsrgjuelie_info:'当你使用【杀】指定一名角色为目标后,你可以弃置任意张牌并弃置其等量的牌,然后若你的手牌数或体力值最小,此【杀】对其的伤害基数+1。',
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jsrgjuelie_info:'①当你使用【杀】指定一名角色为目标后,你可以弃置任意张牌并弃置其等量的牌。②若你的手牌数或体力值为全场最小,则你使用【杀】造成的伤害+1。',
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jsrg_huangfusong:'起皇甫嵩',
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jsrg_huangfusong:'起皇甫嵩',
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jsrg_huangfusong_prefix:'起',
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jsrg_huangfusong_prefix:'起',
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jsrgguanhuo:'观火',
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jsrgguanhuo:'观火',
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@ -6043,7 +6063,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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jsrg_nanhualaoxian:'起南华老仙',
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jsrg_nanhualaoxian:'起南华老仙',
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jsrg_nanhualaoxian_prefix:'起',
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jsrg_nanhualaoxian_prefix:'起',
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jsrgshoushu:'授术',
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jsrgshoushu:'授术',
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jsrgshoushu_info:'锁定技。①游戏开始时,若场上没有【太平要术】,你可以从游戏外将【太平要术】置于一名角色的装备区内。②当【太平要术】离开一名角色的装备区后,你令此牌销毁。',
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jsrgshoushu_info:'锁定技。①一轮游戏开始时,若场上没有【太平要术】,你可以从游戏外将【太平要术】置于一名角色的装备区内。②当【太平要术】离开一名角色的装备区后,你令此牌销毁。',
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jsrgxundao:'寻道',
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jsrgxundao:'寻道',
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jsrgxundao_info:'当你的判定牌生效前,你可以令至多两名角色依次弃置一张牌,然后你选择一张以此法弃置且位于弃牌堆中的牌代替此判定牌。',
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jsrgxundao_info:'当你的判定牌生效前,你可以令至多两名角色依次弃置一张牌,然后你选择一张以此法弃置且位于弃牌堆中的牌代替此判定牌。',
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jsrglinghua:'灵化',
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jsrglinghua:'灵化',
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