v1.9.92.2(Part 1)
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@ -489,8 +489,14 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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},
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tengjia2:{
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trigger:{player:'damageBegin'},
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filter:function(event){
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if(event.nature=='fire') return true;
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filter:function(event,player){
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if(event.nature!='fire') return false;
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if(event.source&&event.source.hasSkillTag('unequip',false,{
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name:event.card?event.card.name:null,
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target:player,
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card:event.card
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})) return false;
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return true;
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},
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audio:true,
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forced:true,
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