神孙权 权道bugfix

This commit is contained in:
Spmario233 2024-03-30 19:53:46 +08:00
parent 7f3801cb20
commit ae37077d35
1 changed files with 16 additions and 15 deletions

View File

@ -17676,22 +17676,23 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{player:'useCard'},
forced:true,
filter(event,player){
return event.card.name=='sha'||get.type(event.card,null,false)=='trick';
return event.card.name=='sha' || get.type(event.card,null,false)=='trick';
},
content(){
'step 0'
var filter1=function(card){
return get.name(card)=='sha';
},filter2=function(card){
return get.type(card)=='trick';
};
var num1=player.countCards('h',filter1),num2=player.countCards('h',filter2);
if(num1!=num2){
var delta=num1-num2;
player.chooseToDiscard('h',true,Math.abs(delta),delta>0?filter1:filter2,'驭衡:请弃置'+get.cnNumber(Math.abs(delta))+'张'+(delta>0?'【杀】':'普通锦囊牌'));
async content(event, trigger, player){
const cards1 = player.getCards('h', card => get.name(card) === 'sha'), cards2 = player.getCards('h', card => get.type(card) === 'trick');
if (cards1.length !== cards2.length){
const num = cards1.length - cards2.length, cards = num > 0 ? cards1 : cards2;
let i = 0;
cards.forEach(card => {
if (i < Math.abs(num) && lib.filter.cardDiscardable(card, player, 'junkquandao')) i++;
});
if (i > 0) {
await player.chooseToDiscard(i, true,
`权道:请弃置${ get.cnNumber(i) }${ num > 0 ? '杀' : '普通锦囊牌' }`,
num > 0 ? (card => get.name(card) === 'sha') : (card => get.type(card) === 'trick'))
}
'step 1'
player.draw();
}
await player.draw();
},
},
junkchigang:{
@ -18847,7 +18848,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
junkshengzhi:'圣质',
junkshengzhi_info:'锁定技。当你发动非锁定技后,你令你本回合使用的下一张牌无距离和次数限制。',
junkquandao:'权道',
junkquandao_info:'锁定技。当你使用【杀】或普通锦囊牌时,若你手牌中的【杀】或普通锦囊牌的数量之差X不为0则你弃置X张数量较多的一种牌然后你摸一张牌。',
junkquandao_info:'锁定技。当你使用【杀】或普通锦囊牌时,{若你手牌中的【杀】或普通锦囊牌的数量之差X不为0则你弃置X张数量较多的一种牌},然后你摸一张牌。',
junkchigang:'持纲',
junkchigang_info:'转换技,锁定技。判定阶段开始前,你取消此阶段。然后你获得一个额外的:阴,摸牌阶段;阳,出牌阶段。',
junkrende:'仁德',