This commit is contained in:
libccy 2017-09-15 15:54:36 +08:00
parent a9b80dd151
commit ae0031c4d1
3 changed files with 9 additions and 18 deletions

View File

@ -736,8 +736,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
mark:true,
forced:true,
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
},
ai:{
nofire:true,
@ -1029,8 +1028,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{player:'phaseDrawBefore'},
content:function(){
"step 0"
trigger.untrigger();
trigger.finish();
trigger.cancel();
"step 1"
event.cards=get.cards(5);
if(event.isMine()==false){

View File

@ -885,8 +885,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
"step 1"
if(result.bool){
trigger.untrigger();
trigger.finish();
trigger.cancel();
if(trigger.source){
trigger.source.recover();
}
@ -1464,8 +1463,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return false;
},
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
}
},
yuling2:{

View File

@ -419,8 +419,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{player:'damageBefore'},
forced:true,
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
},
ai:{
nofire:true,
@ -490,8 +489,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{player:'phaseDrawBefore'},
forced:true,
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
var list=['bronze','silver','gold'];
list.randomRemove();
var cards=[];
@ -715,8 +713,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return event.source;
},
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
player.storage.gwchenshui++;
player.updateMarks();
if(trigger.source!=trigger.player&&trigger.source.isIn()&&trigger.player.isIn()){
@ -958,8 +955,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.showCards(player.storage.huanshu2,get.translation(player)+'发动了【幻术】');
'step 2'
player.removeSkill('huanshu2');
trigger.untrigger();
trigger.finish();
trigger.cancel();
player.draw(2);
},
group:'huanshu3'
@ -1391,8 +1387,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return game.roundNumber%3!=0;
},
content:function(){
trigger.untrigger();
trigger.finish();
trigger.cancel();
},
group:['gwjinyan_gain'],
subSkill:{