This commit is contained in:
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ff14ff4651
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@ -45,6 +45,7 @@ character.hearth={
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hs_anomalus:['male','wei',4,['mobao']],
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hs_blingtron:['male','shu',3,['zengli','xiubu']],
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hs_yogg:['male','wu',4,['kuangluan']],
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hs_xialikeer:['female','wu',3,['duxin']],
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hs_zhishigushu:['male','shu',4,['jiaohui']],
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hs_zhanzhenggushu:['male','wei',6,['biri']],
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@ -3513,7 +3514,109 @@ character.hearth={
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}
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},
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},
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cardType:{
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hsmengjing:0.5,
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hsbaowu:0.5,
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hslingjian:0.5,
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hsdusu:0.5,
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hsshenqi:0.5,
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},
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card:{
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hsdusu_xueji:{
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type:'hsdusu',
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fullimage:true,
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vanish:true,
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enable:true,
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derivation:'hs_xialikeer',
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filterTarget:true,
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content:function(){
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},
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ai:{
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order:5,
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result:{
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target:-1,
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},
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useful:[2,0.5],
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value:[2,0.5],
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}
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},
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hsdusu_kuyecao:{
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type:'hsdusu',
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fullimage:true,
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vanish:true,
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enable:true,
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derivation:'hs_xialikeer',
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filterTarget:true,
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content:function(){
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},
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ai:{
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order:5,
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result:{
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target:-1,
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},
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useful:[2,0.5],
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value:[2,0.5],
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}
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},
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hsdusu_huangxuecao:{
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type:'hsdusu',
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fullimage:true,
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vanish:true,
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enable:true,
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derivation:'hs_xialikeer',
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filterTarget:true,
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content:function(){
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},
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ai:{
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order:5,
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result:{
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target:-1,
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},
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useful:[2,0.5],
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value:[2,0.5],
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}
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},
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hsdusu_huoyanhua:{
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type:'hsdusu',
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fullimage:true,
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vanish:true,
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enable:true,
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derivation:'hs_xialikeer',
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filterTarget:true,
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content:function(){
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},
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ai:{
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order:5,
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result:{
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target:-1,
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},
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useful:[2,0.5],
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value:[2,0.5],
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}
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},
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hsdusu_shinancao:{
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type:'hsdusu',
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fullimage:true,
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vanish:true,
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enable:true,
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derivation:'hs_xialikeer',
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filterTarget:true,
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content:function(){
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},
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ai:{
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order:5,
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result:{
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target:-1,
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},
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useful:[2,0.5],
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value:[2,0.5],
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}
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},
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hslingjian_xuanfengzhiren:{
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type:'hslingjian',
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fullimage:true,
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@ -4096,7 +4199,20 @@ character.hearth={
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hs_nate:'纳特',
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hs_shifazhe:'嗜法者',
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hs_yogg:'尤格萨隆',
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hs_xialikeer:'夏克里尔',
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hsdusu:'毒素',
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hsdusu_xueji:'血蓟',
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hsdusu_xueji_info:'将一名角色区域内的所有牌返回其手牌',
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hsdusu_shinancao:'石楠草',
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hsdusu_shinancao_info:'令一名角色下一次造成的伤害+1',
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hsdusu_kuyecao:'枯叶草',
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hsdusu_kuyecao_info:'令一名角色获得技能潜行,直到其下一回合开始',
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hsdusu_huoyanhua:'火焰花',
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hsdusu_huoyanhua_info:'造成一点火焰伤害',
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hsdusu_huangxuecao:'皇血草',
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hsdusu_huangxuecao_info:'抽两张牌',
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duxin:'毒心',
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duxin_info:'锁定技,回合开始和结束阶段,你获得一张随机毒素牌',
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hstuteng:'图腾',
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kuangluan:'狂乱',
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kuangluan2:'狂乱',
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@ -4157,7 +4273,7 @@ character.hearth={
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hslingjian_jinjilengdong:'紧急冷冻',
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hslingjian_jinjilengdong_info:'令一名武将牌正面朝上的其他角色摸两张牌并翻面',
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hslingjian_yinmilichang:'隐秘力场',
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hslingjian_yinmilichang_info:'令一名其他角色获得技能隐身,直到其下一回合开始',
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hslingjian_yinmilichang_info:'令一名其他角色获得技能潜行,直到其下一回合开始',
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hslingjian_xingtigaizao:'型体改造',
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hslingjian_xingtigaizao_info:'摸一张牌,本回合手牌上限-1',
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hslingjian_shengxiuhaojiao:'生锈号角',
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@ -4166,7 +4282,7 @@ character.hearth={
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hslingjian_shijianhuisu_info:'令一名其他角色将其装备牌收回手牌',
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hslingjian_chaofeng:'嘲讽',
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hslingjian_chaofeng_info:'锁定技,若你的手牌数大于你的体力值,则只要你在任一其他角色的攻击范围内,该角色使用【杀】时便不能指定你以外的角色为目标',
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hslingjian_yinshen:'隐身',
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hslingjian_yinshen:'潜行',
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hslingjian_yinshen_info:'锁定技,你不能成为其他角色的卡牌的目标',
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shifa:'嗜法',
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@ -1,5 +1,5 @@
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window.noname_asset_list=[
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'1.8.7',
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'1.8.8',
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'image/background/huangtian_bg.jpg',
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'image/background/shengshi_bg.jpg',
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'image/background/xueji_bg.jpg',
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@ -38,6 +38,11 @@ window.noname_asset_list=[
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'image/card/hongshui.png',
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'image/card/hsbaowu_cangbaotu.jpg',
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'image/card/hsbaowu_huangjinyuanhou.jpg',
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'image/card/hsdusu_xueji.jpg',
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'image/card/hsdusu_shinancao.jpg',
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'image/card/hsdusu_kuyecao.jpg',
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'image/card/hsdusu_huangxuecao.jpg',
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'image/card/hsdusu_huoyanhua.jpg',
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'image/card/hslingjian_zhongxinghujia',
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'image/card/hslingjian_xuanfengzhiren',
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'image/card/hslingjian_yinmilichang',
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@ -466,6 +471,7 @@ window.noname_asset_list=[
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'image/character/hs_wujiyuansu.jpg',
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'image/character/hs_wuther.jpg',
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'image/character/hs_wvelen.jpg',
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'image/character/hs_xialikeer.jpg',
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'image/character/hs_xsylvanas.jpg',
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'image/character/hs_xuanzhuanjijia.jpg',
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'image/character/hs_xuefashi.jpg',
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51
game/game.js
51
game/game.js
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@ -73,6 +73,7 @@
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arenaReady:[],
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extensions:[],
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inpile:[],
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cardType:{},
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characterDialogGroup:{
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'收藏':function(name,capt){
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return lib.config.favouriteCharacter.contains(name)?capt:null;
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@ -22285,19 +22286,19 @@
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var groupSort;
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if(thisiscard){
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groupSort=function(name){
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if(lib.card[name[2]].type=='basic') return 0;
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if(lib.card[name[2]].type=='stonecard') return -0.5;
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if(lib.card[name[2]].type=='hsmengjing') return 0.3;
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if(lib.card[name[2]].type=='hsbaowu') return 0.3;
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if(lib.card[name[2]].type=='hslingjian') return 0.3;
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if(lib.card[name[2]].type=='hsshenqi') return 0.3;
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if(lib.card[name[2]].type=='stonecharacter') return -1;
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if(lib.card[name[2]].type=='chess') return 1.5;
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if(lib.card[name[2]].type=='trick') return 2;
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if(lib.card[name[2]].type=='delay') return 3;
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if(lib.card[name[2]].type=='equip') return 4;
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if(lib.card[name[2]].type=='zhenfa') return 5;
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return 6;
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var type=lib.card[name[2]].type;
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if(lib.cardType[type]){
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return lib.cardType[type];
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}
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switch(type){
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case 'basic':return 0;
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case 'chess':return 1.5;
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case 'trick':return 2;
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case 'delay':return 3;
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case 'equip':return 4;
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case 'zhenfa':return 5;
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default:return 6;
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}
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};
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}
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else{
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@ -26993,18 +26994,18 @@
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var func;
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if(sort=='type_sort'){
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func=function(card){
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if(get.type(card)=='basic') return 2;
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if(get.type(card)=='stonecard') return -0.5;
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if(get.type(card)=='hsmengjing') return 0.5;
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if(get.type(card)=='hsbaowu') return 0.5;
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if(get.type(card)=='hslingjian') return 0.5;
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if(get.type(card)=='hsshenqi') return 0.5;
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if(get.type(card)=='stonecharacter') return 1;
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if(get.type(card)=='chess') return 1.5;
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if(get.type(card)=='trick') return -1;
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if(get.type(card)=='delay') return -2;
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if(get.type(card)=='equip') return -3;
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return -4;
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var type=get.type(card);
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if(lib.cardType[type]){
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return lib.cardType[type];
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}
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switch(type){
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case 'basic':return 2;
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case 'chess':return 1.5;
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case 'trick':return -1;
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case 'delay':return -2;
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case 'equip':return -3;
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default:return -4;
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}
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}
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}
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else if(sort=='suit_sort'){
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@ -1707,6 +1707,10 @@ mode.stone={
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}
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}
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},
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cardType:{
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stonecard:-0.5,
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stonecharacter:1
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},
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card:{
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spell_siwangchanrao:{
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type:'stonecard',
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