diff --git a/audio/die/gz_lukang.mp3 b/audio/die/gz_lukang.mp3
new file mode 100644
index 000000000..6e870c8e2
Binary files /dev/null and b/audio/die/gz_lukang.mp3 differ
diff --git a/audio/die/simashi.mp3 b/audio/die/simashi.mp3
new file mode 100644
index 000000000..10e615996
Binary files /dev/null and b/audio/die/simashi.mp3 differ
diff --git a/audio/die/xin_zhuran.mp3 b/audio/die/xin_zhuran.mp3
new file mode 100644
index 000000000..bab2130a2
Binary files /dev/null and b/audio/die/xin_zhuran.mp3 differ
diff --git a/audio/die/yanghuiyu.mp3 b/audio/die/yanghuiyu.mp3
new file mode 100644
index 000000000..baca07783
Binary files /dev/null and b/audio/die/yanghuiyu.mp3 differ
diff --git a/audio/skill/baiyi1.mp3 b/audio/skill/baiyi1.mp3
new file mode 100644
index 000000000..686996213
Binary files /dev/null and b/audio/skill/baiyi1.mp3 differ
diff --git a/audio/skill/baiyi2.mp3 b/audio/skill/baiyi2.mp3
new file mode 100644
index 000000000..ff6189e4f
Binary files /dev/null and b/audio/skill/baiyi2.mp3 differ
diff --git a/audio/skill/hongyi1.mp3 b/audio/skill/hongyi1.mp3
new file mode 100644
index 000000000..eb9075d8d
Binary files /dev/null and b/audio/skill/hongyi1.mp3 differ
diff --git a/audio/skill/hongyi2.mp3 b/audio/skill/hongyi2.mp3
new file mode 100644
index 000000000..08cf0879c
Binary files /dev/null and b/audio/skill/hongyi2.mp3 differ
diff --git a/audio/skill/jinglve1.mp3 b/audio/skill/jinglve1.mp3
new file mode 100644
index 000000000..0601bee81
Binary files /dev/null and b/audio/skill/jinglve1.mp3 differ
diff --git a/audio/skill/jinglve2.mp3 b/audio/skill/jinglve2.mp3
new file mode 100644
index 000000000..d13db9635
Binary files /dev/null and b/audio/skill/jinglve2.mp3 differ
diff --git a/audio/skill/keshou1.mp3 b/audio/skill/keshou1.mp3
new file mode 100644
index 000000000..693b7c922
Binary files /dev/null and b/audio/skill/keshou1.mp3 differ
diff --git a/audio/skill/keshou2.mp3 b/audio/skill/keshou2.mp3
new file mode 100644
index 000000000..06e8181a8
Binary files /dev/null and b/audio/skill/keshou2.mp3 differ
diff --git a/audio/skill/mobiledanshou1.mp3 b/audio/skill/mobiledanshou1.mp3
new file mode 100644
index 000000000..f3fbc7dca
Binary files /dev/null and b/audio/skill/mobiledanshou1.mp3 differ
diff --git a/audio/skill/mobiledanshou2.mp3 b/audio/skill/mobiledanshou2.mp3
new file mode 100644
index 000000000..4f70c6896
Binary files /dev/null and b/audio/skill/mobiledanshou2.mp3 differ
diff --git a/audio/skill/quanfeng1.mp3 b/audio/skill/quanfeng1.mp3
new file mode 100644
index 000000000..576acac7f
Binary files /dev/null and b/audio/skill/quanfeng1.mp3 differ
diff --git a/audio/skill/quanfeng2.mp3 b/audio/skill/quanfeng2.mp3
new file mode 100644
index 000000000..7b1f1dfc4
Binary files /dev/null and b/audio/skill/quanfeng2.mp3 differ
diff --git a/audio/skill/shanli1.mp3 b/audio/skill/shanli1.mp3
new file mode 100644
index 000000000..c9e36b4c2
Binary files /dev/null and b/audio/skill/shanli1.mp3 differ
diff --git a/audio/skill/shanli2.mp3 b/audio/skill/shanli2.mp3
new file mode 100644
index 000000000..d95b3fd5e
Binary files /dev/null and b/audio/skill/shanli2.mp3 differ
diff --git a/audio/skill/zhuwei1.mp3 b/audio/skill/zhuwei1.mp3
new file mode 100644
index 000000000..063e395e6
Binary files /dev/null and b/audio/skill/zhuwei1.mp3 differ
diff --git a/audio/skill/zhuwei2.mp3 b/audio/skill/zhuwei2.mp3
new file mode 100644
index 000000000..af0d931e3
Binary files /dev/null and b/audio/skill/zhuwei2.mp3 differ
diff --git a/character/diy.js b/character/diy.js
index d6589e6f9..43c6764e8 100755
--- a/character/diy.js
+++ b/character/diy.js
@@ -70,6 +70,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ns_yuanxi:['male','qun',4,['nsshengyan','nsdaizhan']],
ns_caoshuang:['male','wei',4,['nsjiquan','nsfuwei']],
+ ns_lijue:['male','qun','4/6',['nsfeixiong','nscesuan']],
+ ns_zhangji:['male','qun',4,['nslulve']],
+ ns_fanchou:['male','qun',4,['nsyangwu']],
ns_jiaxu:['male','qun',3,['nsyice','luanwu']],
ns_zhangwei:['female','shu',3,['nsqiyue','nsxuezhu']],
ns_chendao:['male','shu',4,['nsjianglie']],
@@ -172,7 +175,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
diy_fakenews:["diy_wenyang","ns_zhangwei","ns_caimao"],
diy_default:["diy_feishi","diy_liuyan","diy_yuji","diy_caiwenji","diy_lukang","diy_zhenji","diy_liufu","diy_xizhenxihong","diy_liuzan","diy_zaozhirenjun","diy_yangyi","diy_tianyu"],
diy_key:["key_lucia","key_kyousuke","key_yuri","key_haruko","key_umi","key_rei","key_komari","key_yukine","key_yusa","key_misa","key_masato","key_iwasawa","key_kengo","key_yoshino","key_yui","key_tsumugi","key_saya","key_harukakanata","key_inari","key_shiina","key_sunohara","key_rin","key_sasami","key_akane","key_doruji","key_yuiko","key_riki","key_hisako","key_hinata","key_noda","key_tomoya","key_nagisa","key_ayato","key_ao","key_yuzuru","sp_key_kanade","key_mio","key_midori","key_kyoko","key_shizuru","key_shiorimiyuki","key_miki","key_shiori","key_kaori","sp_key_yuri","key_akiko","key_abyusa","key_godan","key_yuu","key_ryoichi","key_kotori","key_jojiro","key_shiroha"],
- diy_yongjian:["ns_chendao","yj_caoang","ns_jiaxu"],
+ diy_official:["ns_chendao","yj_caoang","ns_jiaxu","ns_lijue","ns_zhangji","ns_fanchou"],
diy_trashbin:['old_jiakui','ol_guohuai','junk_zhangrang'],
},
},
@@ -6364,6 +6367,144 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
},
+ nsyangwu:{
+ enable:'phaseUse',
+ usable:1,
+ filterCard:{suit:'heart'},
+ filterTarget:function(card,player,target){
+ return target!=player&&target.countCards('h')>0;
+ },
+ filter:function(event,player){
+ var info=lib.skill.nsyangwu;
+ return player.countCards('h',info.filterCard)&&game.hasPlayer(function(target){
+ return info.filterTarget(null,player,target);
+ });
+ },
+ check:function(card){
+ var num=0;
+ var player=_status.event.player;
+ game.countPlayer(function(current){
+ if(current!=player&&get.attitude(player,current)<0) num=Math.max(num,current.countCards('h')-player.countCards('h'));
+ });
+ return Math.ceil((num+1)/2)*2+4-get.value(card);
+ },
+ content:function(){
+ var num=Math.ceil((target.countCards('h')-player.countCards('h'))/2);
+ if(num) player.gainPlayerCard(target,true,'h',num,'visible');
+ },
+ ai:{
+ order:4,
+ result:{
+ target:function(player,target){
+ return player.countCards('h')-target.countCards('h');
+ },
+ },
+ },
+ },
+ nslulve:{
+ enable:'phaseUse',
+ usable:1,
+ filter:function(event,player){
+ return game.hasPlayer(function(current){
+ return current.countCards('e')>0&¤t.countCards('e')<=player.countCards('he');
+ });
+ },
+ filterCard:function(){
+ if(ui.selected.targets.length) return false;
+ return true;
+ },
+ position:'he',
+ selectCard:[1,Infinity],
+ complexSelect:true,
+ complexCard:true,
+ filterTarget:function(card,player,target){
+ return target!=player&&target.countCards('e')>0&&ui.selected.cards.length==target.countCards('e');
+ },
+ check:function(card){
+ var player=_status.event.player;
+ if(game.hasPlayer(function(current){
+ return current!=player&¤t.countCards('e')>0&&ui.selected.cards.length==current.countCards('e')&&get.damageEffect(current,player,player)>0;
+ })) return 0;
+ switch(ui.selected.cards.length){
+ case 0:return 8-get.value(card);
+ case 1:return 6-get.value(card);
+ case 2:return 3-get.value(card);
+ default:return 0;
+ }
+ },
+ content:function(){
+ target.damage('nocard');
+ },
+ ai:{
+ damage:true,
+ order:2,
+ result:{
+ target:function(player,target){
+ return get.damageEffect(target,player);
+ }
+ },
+ expose:0.3
+ }
+ },
+ nsfeixiong:{
+ trigger:{player:'phaseUseBegin'},
+ direct:true,
+ filter:function(event,player){
+ return player.countCards('h')>0&&game.hasPlayer(function(current){
+ return current!=player&&player.canCompare(current);
+ });
+ },
+ content:function(){
+ 'step 0'
+ player.chooseTarget(get.prompt2('nsfeixiong'),function(card,player,target){
+ return player!=target&&player.canCompare(target);
+ }).set('ai',function(target){
+ var player=_status.event.player;
+ var hs=player.getCards('h').sort(function(a,b){
+ return b.number-a.number;
+ });
+ var ts=target.getCards('h').sort(function(a,b){
+ return b.number-a.number;
+ });
+ if(!hs.length||!ts.length) return 0;
+ if(hs[0].number>ts[0].number) return get.damageEffect(target,player,player);
+ return 0;
+ });
+ 'step 1'
+ if(result.bool){
+ var target=result.targets[0];
+ event.target=target;
+ player.logSkill('nsfeixiong',target);
+ player.chooseToCompare(target);
+ }
+ else event.finish();
+ 'step 2'
+ if(!result.tie){
+ var targets=[player,target];
+ if(result.bool) targets.reverse();
+ targets[0].damage(targets[1]);
+ }
+ },
+ },
+ nscesuan:{
+ trigger:{player:'damageBegin3'},
+ forced:true,
+ content:function(){
+ 'step 0'
+ trigger.cancel();
+ event.lose=player.loseMaxHp();
+ 'step 1'
+ if(event.lose&&event.lose.loseHp) player.draw();
+ },
+ ai:{
+ filterDamage:true,
+ skillTagFilter:function(player,tag,arg){
+ if(arg&&arg.player){
+ if(arg.player.hasSkillTag('jueqing',false,player)) return false;
+ }
+ },
+ },
+ },
nsyice:{
trigger:{
player:'loseAfter',
@@ -6377,7 +6518,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
var evt=event.getParent();
if(evt.name!='orderingDiscard'||!evt.relatedEvent||evt.relatedEvent.player!=player||!['useCard','respond'].contains(evt.relatedEvent.name)) return false;
}
- return event.cards.filterInD('d').length>0;
+ return (event.cards2||event.cards).filterInD('d').length>0;
},
forced:true,
content:function(){
@@ -6385,7 +6526,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
var evt=trigger.getParent().relatedEvent;
if((trigger.name=='discard'&&!trigger.delay)||evt&&evt.name=='respond') game.delayx();
'step 1'
- var cards=trigger.cards.filterInD('d');
+ var cards=(trigger.cards2||trigger.cards).filterInD('d');
player.$gain2(cards);
if(cards.length==1) event._result={bool:true,links:cards};
else{
@@ -12161,10 +12302,21 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ns_jiaxu:'贾诩',
nsyice:'遗策',
nsyice_info:'锁定技,当你使用/打出/弃置的牌进入弃牌堆后,你将这些牌以任意顺序置于你的武将牌上,称为“策”。若这些“策”中有点数相同的牌,则你获得这两张牌中的所有牌,将这两张牌置于牌堆两端。若场上没有处于濒死状态的角色,则你对一名角色造成1点伤害。',
+ ns_lijue:'李傕',
+ ns_zhangji:'张济',
+ nsfeixiong:'飞熊',
+ nsfeixiong_info:'出牌阶段开始时,你可以和一名其他角色拼点。赢的角色对没赢的角色造成1点伤害。',
+ nscesuan:'策算',
+ nscesuan_info:'锁定技,当你受到伤害时,你防止此伤害并失去一点体力上限。若你因以此法失去体力上限导致体力值减少,则你摸一张牌。',
+ nslulve:'掳掠',
+ nslulve_info:'出牌阶段限一次,你可以弃置X张牌并选择一名装备区内有牌的其他角色,然后对其造成1点伤害(X为其装备区内的牌数)。',
+ ns_fanchou:'樊稠',
+ nsyangwu:'扬武',
+ nsyangwu_info:'出牌阶段限一次,你可以弃置一张♥手牌并选择一名手牌数大于你的其他角色。你观看其手牌并获得其中的X张牌(X为其与你手牌数之差的一半且向上取整)。',
diy_tieba:'吧友设计',
diy_default:'常规',
diy_key:'论外',
- diy_yongjian:'其他官方武将',
+ diy_official:'其他官方武将',
diy_yijiang:'设计比赛2020',
diy_fakenews:'假新闻',
diy_trashbin:'垃圾桶',
diff --git a/character/mobile.js b/character/mobile.js
index d8eebe2d7..61af6d272 100644
--- a/character/mobile.js
+++ b/character/mobile.js
@@ -6,7 +6,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
connect:true,
characterSort:{
mobile:{
- mobile_default:["miheng","taoqian","lingcao","sunru","lifeng","zhuling","liuye","zhaotongzhaoguang","majun","simazhao","wangyuanji","pangdegong","shenpei","hujinding","zhangyì","jiakui","yangbiao","chendeng","dongcheng","yangyi","dengzhi","zhengxuan","sp_sufei","furong","dingyuan"],
+ mobile_default:["miheng","taoqian","lingcao","sunru","lifeng","zhuling","liuye","zhaotongzhaoguang","majun","simazhao","wangyuanji","pangdegong","shenpei","hujinding","zhangyì","jiakui","yangbiao","chendeng","dongcheng","yangyi","dengzhi","zhengxuan","sp_sufei","furong","dingyuan","simashi","yanghuiyu"],
mobile_yijiang:["yj_zhanghe","yj_zhangliao","yj_xuhuang","yj_ganning"],
mobile_sunben:["re_sunben"],
mobile_standard:["xin_xiahoudun"],
@@ -16,7 +16,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
},
character:{
- xin_zhuran:['male','wu',4,['mobiledanshou'],['unseen']],
+ simashi:['male','wei',4,['baiyi','jinglve','shanli']],
+ yanghuiyu:['female','wei',3,['hongyi','quanfeng']],
+ xin_zhuran:['male','wu',4,['mobiledanshou']],
xin_gongsunzan:['male','qun',4,['xinyicong','qiaomeng']],
dingyuan:['male','qun',4,['beizhu']],
xin_jianyong:['male','shu',3,['xinqiaoshui','xinjyzongshi']],
@@ -77,6 +79,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
re_sunben:['male','wu',4,['jiang','rehunzi','zhiba'],['zhu']],
},
characterIntro:{
+ simashi:'司马师(208年~255年3月23日),字子元,河内温县(今河南省温县)人。三国时期曹魏权臣,西晋王朝的奠基人之一,晋宣帝司马懿与宣穆皇后张春华的长子,晋文帝司马昭的同母兄,晋武帝司马炎的伯父。司马师沉着坚强,雄才大略,早年与夏侯玄、何晏齐名。高平陵政变后,以功封长平乡侯,旋加卫将军。司马懿死后,以抚军大将军辅政,独揽朝廷大权,次年升为大将军。掌权后,他制定选拔官吏的法规,命百官推荐贤才,整顿纲纪,使其各有职掌,朝野肃然。司马师也有卓越的军事才能,曾用计于新城之战击溃吴国诸葛恪的大军。嘉平六年(254年),魏帝曹芳与中书令李丰等人密谋除司马师,事情泄露,司马师杀死参与者,迫郭太后废曹芳,改立高贵乡公曹髦为帝。次年,亲自率兵平定毌丘俭、文钦之乱。回师途中病死,时年四十八岁,谥号“忠武”。后被追尊为晋景王。西晋建立后,被追尊为景皇帝,庙号世宗。',
+ yanghuiyu:'羊徽瑜(214年-278年),泰山南城(今山东新泰)人,晋景帝司马师第三任妻子。羊徽瑜出身官宦世家泰山羊氏,她是南阳太守羊续的孙女,上党太守羊衜之女;其母为东汉名士左中郎将蔡邕之女、蔡文姬的姐妹。羊徽瑜聪慧贤德,嫁给司马师后未有子女。以司马师之弟司马昭的次子司马攸为继子。司马师死后,司马攸侍奉羊徽瑜非常孝顺。泰始元年(265年),司马昭长子司马炎受禅登基,建立西晋,追谥伯父司马师为景皇帝。泰始二年(266年),尊奉羊徽瑜为景皇后,因居弘训宫,故称弘训太后。咸宁四年(278年),羊徽瑜去世,时年六十五岁,谥号景献皇后,与司马师合葬峻平陵。',
dingyuan:'丁原(?—189年),字建阳,兖州泰山郡南城县(山东省平邑县郑城镇)人。东汉末年军阀,官拜执金吾、并州刺史。任并州刺史期间,他亲近、善待主簿吕布,又调遣部下张杨、张辽等名将到洛阳任职。汉灵帝驾崩后,带兵进入洛阳,担任执金吾,并与大将军何进谋划诛杀十常侍,但不久事情败露,何进被宦官杀死。在宦官被诛灭之后,丁原与军阀董卓在废帝问题上意见不合产生矛盾,于是董卓诱使吕布将其杀害,其势力亦被吞并。',
furong:'傅肜(róng)(?-222年),义阳(今湖北枣阳)人,三国时蜀汉将领。刘备攻伐吴国时,傅肜为别督。后刘备被陆逊击败,傅肜率部断后,奋战至死。死前怒斥道:“吴狗!何有汉将军降者!”',
zhengxuan:'郑玄(127年-200年),字康成。北海郡高密县(今山东省高密市)人。东汉末年儒家学者、经学大师。郑玄曾入太学攻《京氏易》、《公羊春秋》及《三统历》、《九章算术》,又从张恭祖学《古文尚书》、《周礼》和《左传》等,最后从马融学古文经。游学归里之后,复客耕东莱,聚徒授课,弟子达数千人,家贫好学,终为大儒。党锢之祸起,遭禁锢,杜门注疏,潜心著述。晚年守节不仕,却遭逼迫从军,最终病逝于元城,年七十四。郑玄治学以古文经学为主,兼采今文经学。他遍注儒家经典,以毕生精力整理古代文化遗产,使经学进入了一个“小统一时代”。著有《天文七政论》、《中侯》等书,共百万余言,世称“郑学”,为汉代经学的集大成者。唐贞观年间,列郑玄于二十二“先师”之列,配享孔庙。宋代时被追封为高密伯。后人建有郑公祠以纪念。',
@@ -298,8 +302,298 @@ game.import('character',function(lib,game,ui,get,ai,_status){
skills:["rw_zhuge_skill"],
},
},
- characterFilter:{},
+ characterFilter:{
+ simashi:function(mode){
+ return !['boss','chess','tafang','stone','versus'].contains(mode);
+ },
+ },
skill:{
+ //司马师夫妇
+ //垃圾
+ baiyi:{
+ enable:'phaseUse',
+ usable:1,
+ filterTarget:lib.filter.notMe,
+ selectTarget:2,
+ limited:true,
+ skillAnimation:false,
+ //animationColor:'thunder',
+ filter:function(event,player){
+ return player.isDamaged()&&game.players.length>2;
+ },
+ multitarget:true,
+ multiline:true,
+ changeSeat:true,
+ contentBefore:function(){
+ player.$fullscreenpop('败移','thunder');
+ },
+ content:function(){
+ player.awakenSkill('baiyi');
+ game.broadcastAll(function(target1,target2){
+ game.swapSeat(target1,target2);
+ },targets[0],targets[1])
+ },
+ },
+ jinglve:{
+ audio:2,
+ enable:'phaseUse',
+ usable:1,
+ filter:function(event,player){
+ if(player.hasSkill('jinglve2')) return false;
+ return game.hasPlayer(function(current){
+ return current!=player&¤t.countCards('h')>0;
+ });
+ },
+ filterTarget:function(card,player,target){
+ return target!=player&&target.countCards('h')>0;
+ },
+ content:function(){
+ 'step 0'
+ if(!player.storage.jinglve4) player.storage.jinglve4=[];
+ player.storage.jinglve4.add(target);
+ player.chooseButton(['选择一张牌作为「死士」',target.getCards('h')],true).set('ai',function(button){
+ var target=_status.event.getParent().target;
+ var card=button.link;
+ var val=target.getUseValue(card);
+ if(val>0) return val;
+ return get.value(card);
+ });
+ 'step 1'
+ if(result.bool){
+ player.storage.jinglve2=target;
+ player.storage.jinglve3=result.links[0];
+ player.addSkill('jinglve2');
+ }
+ },
+ ai:{
+ order:12,
+ result:{
+ target:-1,
+ },
+ },
+ },
+ jinglve2:{
+ mark:true,
+ intro:{
+ name:'死士',
+ mark:function(dialog,content,player){
+ dialog.addText('记录目标');
+ dialog.add([content]);
+ if(player==game.me||player.isUnderControl()){
+ dialog.addText('死士牌');
+ dialog.add([player.storage.jinglve3]);
+ }
+ },
+ },
+ onremove:function(player){
+ delete player.storage.jinglve2;
+ delete player.storage.jinglve3;
+ },
+ trigger:{global:['dieBegin','loseAfter']},
+ silent:true,
+ lastDo:true,
+ charlotte:true,
+ filter:function(event,player){
+ if(event.player!=player.storage.jinglve2) return false;
+ return event.name=='die'||(event.cards.contains(player.storage.jinglve3)&&event.getParent().name!='useCard');
+ },
+ content:function(){
+ player.removeSkill('jinglve2');
+ },
+ group:'jinglve3',
+ },
+ jinglve3:{
+ audio:'jinglve',
+ trigger:{global:['loseAfter','useCard','phaseAfter']},
+ filter:function(event,player){
+ if(event.player!=player.storage.jinglve2) return false;
+ if(event.name=='phase') return event.player.getCards('hej').contains(player.storage.jinglve3);
+ if(!event.cards.contains(player.storage.jinglve3)) return false;
+ return event.name=='useCard'||get.position(player.storage.jinglve3,true)=='d';
+ },
+ forced:true,
+ charlotte:true,
+ logTarget:'player',
+ content:function(){
+ if(trigger.name=='useCard'){
+ trigger.all_excluded=true;
+ trigger.targets.length=0;
+ }
+ else{
+ var next=player.gain(player.storage.jinglve3,trigger.name=='phase'?'giveAuto':'gain2');
+ if(trigger.name=='phase') next.source=trigger.player;
+ }
+ player.removeSkill('jinglve2');
+ },
+ },
+ shanli:{
+ audio:2,
+ trigger:{player:'phaseZhunbeiBegin'},
+ juexingji:true,
+ forced:true,
+ skillAnimation:true,
+ animationColor:'thunder',
+ filter:function(event,player){
+ return player.storage.baiyi&&player.getStorage('jinglve4').length>1;
+ },
+ content:function(){
+ 'step 0'
+ player.awakenSkill('shanli');
+ player.loseMaxHp();
+ player.chooseTarget(true,'选择【擅立】的目标').set('ai',function(target){
+ return get.attitude(_status.event.player,target);
+ });
+ 'step 1'
+ var target=result.targets[0];
+ event.target=target;
+ player.line(target,'green');
+ game.log(player,'拥立',target);
+ var list=[];
+ if(!_status.characterlist){
+ if(_status.connectMode) var list=get.charactersOL();
+ else{
+ var list=[];
+ for(var i in lib.character){
+ if(lib.filter.characterDisabled2(i)||lib.filter.characterDisabled(i)) continue;
+ list.push(i);
+ }
+ }
+ game.countPlayer2(function(current){
+ list.remove(current.name);
+ list.remove(current.name1);
+ list.remove(current.name2);
+ if(current.storage.rehuashen&¤t.storage.rehuashen.character) list.removeArray(current.storage.rehuashen.character)
+ });
+ _status.characterlist=list;
+ }
+ _status.characterlist.randomSort();
+ var chara=[];
+ var skills=[];
+ for(var i of _status.characterlist){
+ if(i=='key_yuri') continue;
+ var character=lib.character[i];
+ if(character&&character[3]){
+ for(var j of character[3]){
+ if(skills.contains(j)||j=='yuri_wangxi'||target.hasSkill('j')) continue;
+ var info=get.info(j);
+ if(info&&info.zhuSkill){
+ skills.add(j);
+ chara.add(i);
+ continue;
+ }
+ }
+ }
+ if(skills.length>=3) break;
+ }
+ if(!skills.length){event.finish();return}
+ event.chara=chara;
+ event.skills=skills;
+ player.chooseControl(skills).set('dialog',['选择令'+get.translation(target)+'获得一个技能',[chara,'character']]);
+ 'step 2'
+ target.addSkillLog(result.control);
+ target.storage.zhuSkill_shanli=[result.control];
+ target.setAvatarQueue(target.name1||target.name,[event.chara[event.skills.indexOf(result.control)]]);
+ },
+ //表情暂时来不及做
+ },
+ hongyi:{
+ audio:2,
+ enable:'phaseUse',
+ usable:1,
+ filter:function(event,player){
+ return player.countCards('he')>=Math.min(2,game.dead.length);
+ },
+ selectCard:function(){
+ return Math.min(2,game.dead.length);
+ },
+ filterCard:true,
+ filterTarget:lib.filter.notMe,
+ check:function(card){
+ var num=Math.min(2,game.dead.length);
+ if(!num) return 1;
+ if(num==1) return 7-get.value(card);
+ return 5-get.value(card);
+ },
+ position:'he',
+ content:function(){
+ player.addTempSkill('hongyi2',{player:'phaseBeginStart'});
+ player.storage.hongyi2.add(target);
+ player.markSkill('hongyi2');
+ },
+ ai:{
+ order:1,
+ result:{
+ target:function(player,target){
+ if(target.hasJudge('lebu')) return -0.5;
+ return -1-target.countCards('h');
+ },
+ },
+ },
+ },
+ hongyi2:{
+ audio:'hongyi',
+ trigger:{global:'damageBegin1'},
+ charlotte:true,
+ forced:true,
+ logTarget:'source',
+ filter:function(event,player){
+ return player.storage.hongyi2.contains(event.source);
+ },
+ content:function(){
+ 'step 0'
+ trigger.source.judge();
+ 'step 1'
+ if(result.color=='black') trigger.num--;
+ else trigger.player.draw();
+ },
+ onremove:true,
+ intro:{
+ content:'已选中$为技能目标',
+ },
+ init:function(player,skill){
+ if(!player.storage[skill]) player.storage[skill]=[];
+ },
+ },
+ quanfeng:{
+ audio:2,
+ trigger:{global:'die'},
+ filter:function(event,player){
+ return event.player.getStockSkills('仲村由理','天下第一').filter(function(skill){
+ var info=get.info(skill);
+ return info&&!info.juexingji&&!info.zhuSkill&&!info.charlotte&&!info.limited;
+ }).length>0;
+ },
+ logTarget:'player',
+ skillAnimation:true,
+ limited:true,
+ forced:true,
+ animationColor:'thunder',
+ content:function(){
+ 'step 0'
+ player.awakenSkill('quanfeng');
+ var list=trigger.player.getStockSkills('仲村由理','天下第一').filter(function(skill){
+ var info=get.info(skill);
+ return info&&!info.juexingji&&!info.zhuSkill&&!info.charlotte&&!info.limited;
+ });
+ if(list.length==1) event._result={control:list[0]};
+ else player.chooseControl(list).set('prompt','选择获得'+get.translation(trigger.player)+'的一个技能').set('forceDie',true).set('ai',function(){
+ return list.randomGet();
+ });
+ 'step 1'
+ player.addSkillLog(result.control);
+ game.broadcastAll(function(skill){
+ var list=[skill];game.expandSkills(list);
+ for(var i of list){
+ var info=lib.skill[i];
+ if(!info) continue;
+ if(!info.audioname2) info.audioname2={};
+ info.audioname2.yanghuiyu='quanfeng';
+ }
+ },result.control);
+ player.gainMaxHp();
+ player.recover();
+ },
+ },
//手杀朱然
//设计师你改技能有瘾🐴
mobiledanshou:{
@@ -307,42 +601,42 @@ game.import('character',function(lib,game,ui,get,ai,_status){
audio:2,
direct:true,
filter:function(event,player){
- if(player.countCards('he')>=event.player.countCards('h')) return true;
- return game.hasPlayer2(function(current){
- return current.getHistory('useCard',function(evt){
- return get.type(evt.card)!='equip'&&evt.targets.contains(player);
- }).length;
- });
+ if(player==event.player) return false;
+ var num=event.player.getHistory('useCard',function(evt){
+ return evt.targets.contains(player);
+ }).length;
+ return num==0||event.player.isAlive()&&num<=player.countCards('he');
},
content:function(){
'step 0'
- var list=[];
- event.addIndex=0;
- var num=game.countPlayer2(function(current){
- return current.getHistory('useCard',function(evt){
- return get.type(evt.card)!='equip'&&evt.targets.contains(player);
- }).length;
- });
+ var num=trigger.player.getHistory('useCard',function(evt){
+ return evt.targets.contains(player);
+ }).length;
event.num=num;
- if(num) list.push('摸'+get.cnNumber(num)+'张牌');
- else event.addIndex++;
- var num2=trigger.player.countCards('h');
- event.num2=num2;
- if(num2&&player.countCards('he')>=num2) list.push('弃置'+get.cnNumber(num2)+'张牌并对'+get.translation(trigger.player)+'造成1点伤害');
- else if(!num2) list.push('对'+get.translation(trigger.player)+'造成1点伤害');
- player.chooseControl('cancel2').set('prompt',get.prompt('mobiledanshou')).set('choiceList',list);
- 'step 1'
- if(result.control!='cancel2'){
- player.logSkill('mobiledanshou',trigger.player);
- if(result.index+event.addIndex==0){
- player.draw(num);
- event.finish();
- }
- else if(event.num2) player.chooseToDiscard('he',true,event.num2);
+ if(num==0){
+ if(player.hasSkill('mobiledanshou')) event._result={bool:true};
+ else player.chooseBool('是否发动【胆守】摸一张牌?',lib.translate.mobiledanshou_info);
}
- else event.finish();
+ else event.goto(2);
+ 'step 1'
+ if(result.bool){
+ player.logSkill('mobiledanshou');
+ player.draw();
+ }
+ event.finish();
'step 2'
- trigger.player.damage();
+ player.chooseToDiscard(num,get.prompt('mobiledanshou',trigger.player),'弃置'+get.translation(num)+'张牌并对其造成1点伤害','he').set('ai',function(card){
+ if(!_status.event.goon) return 0;
+ var num=_status.event.getParent().num;
+ if(num==1) return 8-get.value(card);
+ if(num==2) return 6.5-get.value(card);
+ return 5-get.value(card);
+ }).set('goon',get.damageEffect(trigger.player,player,player)>0).logSkill=['mobiledanshou',trigger.player];
+ 'step 3'
+ if(result.bool){
+ player.addExpose(0.2);
+ trigger.player.damage();
+ }
},
},
//丁原
@@ -2723,7 +3017,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
if(card) cards.push(card);
else{
var card=get.cardPile(function(x){
- return !cards.contains(card);
+ return !cards.contains(x);
});
if(card) cards.push(card);
}
@@ -3421,7 +3715,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
content:function(){
'step 0'
- player.chooseTarget(get.prompt('liezhi'),'弃置至多两名角色区域内的各一张牌',[1,2],function(card,player,target){
+ player.chooseTarget(get.prompt('liezhi'),'弃置至多两名其他角色区域内的各一张牌',[1,2],function(card,player,target){
return target!=player&&target.countDiscardableCards(player,'hej')>0;
}).ai=function(target){
var player=_status.event.player;
@@ -5911,7 +6205,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
shouye:'守邺',
shouye_info:'每回合限一次。当其他角色使用牌指定你为唯一目标时,你可以与其进行【对策】。若你赢,则你取消此牌的目标,且你于此牌结算完成后获得其对应的所有实体牌。',
liezhi:'烈直',
- liezhi_info:'准备阶段,你可以依次弃置至多两名角色区域内的各一张牌。若你受到过伤害,则〖烈直〗于你的下个回合无效。',
+ liezhi_info:'准备阶段,你可以依次弃置至多两名其他角色区域内的各一张牌。若你受到过伤害,则〖烈直〗于你的下个回合无效。',
xinzhanyi:'战意',
xinzhanyi_info:'出牌阶段限一次,你可以弃置一张牌并失去1点体力,然后根据你弃置的牌获得以下效果直到回合结束:基本牌,你可以将一张基本牌当作杀、酒或桃使用,且你本回合第一次以此法使用的牌的回复值/伤害值+1;锦囊牌,摸三张牌且你使用的牌不能被【无懈可击】响应;装备牌,你使用【杀】指定目标角色后,其弃置两张牌,然后你获得其中的一张。',
@@ -6071,7 +6365,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
liechi_info:'锁定技,当你进入濒死状态时,伤害来源弃置一张牌。',
xin_liaohua:'手杀廖化',
redangxian:'当先',
- redangxian_info:'锁定技,回合开始时,你从弃牌堆中获得一张【杀】并进行一个额外的准备阶段。',
+ redangxian_info:'锁定技,回合开始时,你从弃牌堆中获得一张【杀】并进行一个额外的出牌阶段。',
refuli:'伏枥',
refuli_info:'限定技,当你处于濒死状态时,你可以将体力值回复至X点(X为势力数)。然后若你的体力值为全场唯一最多,你翻面。',
xin_caozhang:'手杀曹彰',
@@ -6090,7 +6384,22 @@ game.import('character',function(lib,game,ui,get,ai,_status){
beizhu_info:'出牌阶段限一次,你可以观看一名其他角色的手牌。若其中:没有【杀】,你弃置其一张牌,然后你可令其获得牌堆中的一张【杀】;有【杀】,其依次对你使用这些【杀】,当你因此受到1点伤害后,你摸一张牌。',
xin_zhuran:'手杀朱然',
mobiledanshou:'胆守',
- mobiledanshou_info:'一名角色的结束阶段开始时,你可选择一项:①摸X张牌(X为本回合内目标包含你的非装备牌的数量)。②弃置Y张牌并对当前回合角色造成1点伤害(Y为其手牌数)。',
+ mobiledanshou_info:'一名其他角色的结束阶段开始时,若X:为0,你摸一张牌;不等于0,你可弃置X张牌并对其造成1点伤害(X为其本回合内使用的目标包含你的牌的数量)',
+ yanghuiyu:'羊徽瑜',
+ hongyi:'弘仪',
+ hongyi2:'弘仪',
+ hongyi_info:'出牌阶段限一次,你可以弃置X张牌并选择一名其他角色(X为场上已阵亡的角色数且至多为2)。你的下回合开始前,该角色造成伤害时进行判定,若结果为:黑色,此伤害-1。红色,受到伤害的角色摸一张牌。',
+ quanfeng:'劝封',
+ quanfeng_info:'锁定技,限定技,一名角色死亡时,你选择获得其的一个技能(主公技,限定技,觉醒技,带有Charlotte标签的技能除外),然后加1点体力上限并回复1点体力。',
+ simashi:'司马师',
+ baiyi:'败移',
+ baiyi_info:'限定技,出牌阶段,若你已受伤,你可以交换两名角色的座次。',
+ jinglve:'景略',
+ jinglve2:'景略',
+ jinglve3:'景略',
+ jinglve_info:'出牌阶段限一次,你可以观看一名其他角色的手牌,将其中一张牌标记为「死士」。当其使用对应的实体牌中包含「死士」的牌时,你取消此牌的所有目标。当「死士」牌不因使用而进入弃牌堆,或其回合结束后,若「死士」牌仍在其区域内,则你获得此牌。',
+ shanli:'擅立',
+ shanli_info:'觉醒技,准备阶段,若你已发动过〖败移〗且对至少两名角色发动过〖景略〗,则你减1点体力上限并选择一名其他角色。系统随机选择三个不为〖忘隙(仲村由理)〗的主公技,然后你选择其中一个,令其获得之。',
mobile_standard:'手杀异构·标准包',
mobile_shenhua:'手杀异构·神话再临',
mobile_yijiang1:'手杀异构·一将成名',
diff --git a/character/rank.js b/character/rank.js
index cd2c9ced0..55e6cb3f0 100644
--- a/character/rank.js
+++ b/character/rank.js
@@ -1,710 +1,977 @@
window.noname_character_rank={
s:[
- 'swd_muyun',
- 'swd_zhaoyun',
- 'swd_septem',
- 'hs_sthrall',
- 'hs_malorne',
- 'swd_duguningke',
- 'swd_guyue',
- 'swd_murongshi',
- 'swd_cheyun',
- 'swd_tuobayuer',
- 'swd_yuxiaoxue',
'gjqt_bailitusu',
- 'swd_huanglei',
- 'hs_medivh',
- 'pal_yuejinzhao',
'gjqt_beiluo',
'gjqt_xieyi',
+ 'hs_malorne',
+ 'hs_medivh',
+ 'hs_sthrall',
+ 'pal_yuejinzhao',
+ 'swd_cheyun',
+ 'swd_duguningke',
+ 'swd_guyue',
+ 'swd_huanglei',
+ 'swd_murongshi',
+ 'swd_muyun',
+ 'swd_septem',
+ 'swd_tuobayuer',
'swd_xuanyuanjianxian',
+ 'swd_yuxiaoxue',
+ 'swd_zhaoyun',
+ 'key_shiki',
+ 'shen_zhaoyun',
+ 'shen_ganning',
+ 're_liuzan',
+ 'chunyuqiong',
+ 'yangbiao',
+ 'zhaoxiang',
+ 'sp_xiahoushi',
+ 'ns_zhangwei',
+ 'key_mio',
+ 'key_midori',
+ 'key_yuri',
+ 'key_yui',
+ 'key_lucia',
+ 'sp_key_kanade',
+ 'key_shizuru',
],
ap:[
- 'hs_hajiasha',
- 'gjqt_yunwuyue',
+ 'gjqt_aruan',
'gjqt_cenying',
+ 'gjqt_ouyangshaogong',
+ 'gjqt_yunwuyue',
+ 'gw_diandian',
'gw_yioufeisisp',
- 'pal_liumengli',
- 'pal_yuntianhe',
- 'pal_lixiaoyao',
- 'swd_huanyuanzhi',
- 'pal_xiahoujinxuan',
- 'swd_huiyan',
+ 'hs_alakir',
+ 'hs_ashamoer',
+ 'hs_aya',
+ 'hs_hajiasha',
+ 'hs_malygos',
+ 'hs_neptulon',
+ 'hs_tyrande',
+ 'hs_xsylvanas',
+ 'ns_nanhua',
+ 'ow_ana',
'ow_dva',
+ 'ow_liekong',
+ 'ow_luxiao',
'ow_mei',
'ow_yuanshi',
- 'swd_yuwentuo',
- 'pal_xuanxiao',
- 'swd_jipeng',
- 'lusu',
- 'old_yuanshu',
- 'xunyu',
+ 'pal_liumengli',
+ 'pal_lixiaoyao',
'pal_murongziying',
+ 'pal_xiahoujinxuan',
+ 'pal_xuanxiao',
+ 'pal_yueqi',
+ 'pal_yuntianhe',
+ 'pal_zixuan',
+ 'swd_huanyuanzhi',
+ 'swd_huiyan',
'swd_jiliang',
- 'swd_shuijing',
- 'shen_caocao',
- 'hs_neptulon',
- 'gjqt_aruan',
+ 'swd_jipeng',
'swd_muyue',
'swd_qi',
- 'zhangliao',
- 'pal_zixuan',
- 'swd_tuwei',
- 'hs_xsylvanas',
- 'hs_malygos',
- 'hs_alakir',
- 'ow_luxiao',
- 'gjqt_ouyangshaogong',
- 'ow_liekong',
- 'ow_ana',
- 'hs_aya',
- 'hs_tyrande',
+ 'swd_shuijing',
'swd_shuwaner',
- 'pal_yueqi',
- 'hs_ashamoer',
- 'gw_diandian',
- 'ns_nanhua',
- 're_sunshangxiang',
+ 'swd_tuwei',
+ 'swd_yuwentuo',
+ 'xuyou',
+ 'xushi',
+ 'zhangrang',
+ 'shen_guanyu',
+ 'shen_caocao',
+ 'shen_caopi',
+ 'liubian',
+ 'majun',
+ 'jiakui',
+ 'ol_yuanshao',
+ 'caoying',
+ 'simahui',
+ 'guansuo',
+ 'yuantanyuanshang',
+ 'dongyun',
+ 'key_kamome',
+ 'key_yukine',
+ 'key_inari',
+ 'key_shiina',
+ 'key_kud',
],
a:[
- 'hs_siwangxianzhi',
- 'hs_xukongzhiying',
- 'hs_tuoqi',
- 'mtg_lilianna',
- 'mtg_jiesi',
- 'mtg_jiding',
- 'ns_yanliang',
- 'ns_caocaosp',
- 'ns_caocao',
- 'gw_yisilinni',
- 'liuqi',
- 'ow_zhaliya',
- 'gw_shasixiwusi',
+ 'diy_zaozhirenjun',
+ 'gjqt_fanglansheng',
+ 'gjqt_fengqingxue',
+ 'gjqt_xiayize',
+ 'gw_aigeleisi',
+ 'gw_aimin',
+ 'gw_airuiting',
+ 'gw_aisinie',
+ 'gw_bulanwang',
+ 'gw_dagong',
+ 'gw_enxier',
+ 'gw_falanxisika',
+ 'gw_fulisi',
+ 'gw_gaier',
+ 'gw_haluo',
+ 'gw_jieluote',
'gw_kairuisi',
'gw_kanbi',
- 'gw_nvyemo',
- 'gw_linjing',
- 'lifeng',
- 'gw_meizi',
- 'gw_aimin',
- 'gw_puxila',
- 'gw_bulanwang',
'gw_kaxier',
- 'gw_zhangyujushou',
- 'xushi',
- 'wuxian',
- 'pal_tangyurou',
+ 'gw_linjing',
'gw_luobo',
- 'gw_aigeleisi',
- 'gw_gaier',
- 'pal_mingxiu',
- 'pal_luozhaoyan',
- 'pal_xia',
- 'hs_yashaji',
- 'hs_pengpeng',
- 'hs_manyututeng',
- 'hs_amala',
- 'hs_kaituozhe',
- 'hs_yinggencao',
- 'hs_laila',
- 'swd_kendi',
- 'hs_enzoth',
- 'hs_sapphiron',
- 'gw_airuiting',
- 'gw_dagong',
- 'gw_fulisi',
+ 'gw_luoqi',
+ 'gw_meizi',
+ 'gw_nvyemo',
+ 'gw_puxila',
+ 'gw_shasixiwusi',
+ 'gw_telisi',
'gw_xili',
'gw_yenaifa',
'gw_yioufeisi',
- 'gw_jieluote',
- 'gw_telisi',
- 'gw_luoqi',
- 'gw_enxier',
- 'gw_aisinie',
- 'gw_falanxisika',
- 'gw_haluo',
- 'hs_khadgar',
- 'swd_sikongyu',
- 'swd_huzhongxian',
- 'swd_anka',
- 'swd_kangnalishi',
- 'liuxie',
- 'shen_lvbu',
- 'liufeng',
- 'zhangxingcai',
- 'shen_lvmeng',
- 'swd_xiarou',
- 'hs_morgl',
- 're_diaochan',
- 'diy_zaozhirenjun',
- 'ow_heiying',
- 'pal_longkui',
- 'pal_nangonghuang',
- 'pal_xingxuan',
- 'hs_walian',
- 'hs_laxiao',
- 'hs_fandral',
- 'sundeng',
- 'hs_xialikeer',
- 'hs_sainaliusi',
- 'hs_lrhonin',
- 'hs_ysera',
- 'yxs_diaochan',
- 'liuzan',
- 'lingcao',
- 'hs_trueheart',
- 'swd_wangsiyue',
- 'swd_lanyin',
- 'swd_hengai',
- 're_huangyueying',
- 'hs_bchillmaw',
- 'shen_zhugeliang',
- 'gjqt_fanglansheng',
- 'hs_zhishigushu',
- 'hs_zhanzhenggushu',
- 'gjqt_xiayize',
- 'hs_yngvar',
- 're_huanggai',
- 'hs_antonidas',
- 'chenlin',
- 'swd_chenjingchou',
- 'hs_anduin',
- 'yxs_yangyuhuan',
- 'caoang',
- 'swd_shanxiaoxiao',
- 'gjqt_fengqingxue',
- 'swd_ziqiao',
- 'pal_jingtian',
- 'yxs_wuzetian',
- 'yxs_caocao',
- 'bulianshi',
- 'sp_pangtong',
- 'liubiao',
- 'zhongyao',
- 'liuchen',
- 'yxs_guiguzi',
- 'hs_shanlingjuren',
- 'hs_bannabusi',
- 'zhangrang',
- 'hs_lafamu',
- 'ow_chanyata',
- 'ow_tianshi',
- 'ow_maikelei',
- 'ow_tuobiang',
- 'ow_banzang',
- 'ow_laiyinhate',
- 'wanglang',
- 'huangzhong',
- 'pal_wangpengxu',
- 'yxs_luobinhan',
+ 'gw_yisilinni',
+ 'gw_zhangyujushou',
'hs_alleria',
- 're_lusu',
+ 'hs_amala',
+ 'hs_anduin',
+ 'hs_antonidas',
+ 'hs_bannabusi',
+ 'hs_bchillmaw',
+ 'hs_enzoth',
+ 'hs_fandral',
'hs_fuding',
- 'wangji',
- 're_luxun',
- 'pal_muchanglan',
- 'yxs_luzhishen',
- 'hs_jaina',
- 're_lidian',
- 'hs_kalimosi',
- 'hs_zhihuanhua',
- 'xizhicai',
- 'maliang',
- 'hs_yelinlonghou',
- 'sp_liuqi',
'hs_heifengqishi',
- 'jikang',
- 'ns_lvmeng',
- 'ns_simazhao',
+ 'hs_jaina',
+ 'hs_kaituozhe',
+ 'hs_kalimosi',
+ 'hs_khadgar',
+ 'hs_lafamu',
+ 'hs_laila',
+ 'hs_laxiao',
+ 'hs_lrhonin',
+ 'hs_manyututeng',
+ 'hs_morgl',
+ 'hs_pengpeng',
+ 'hs_sainaliusi',
+ 'hs_sapphiron',
+ 'hs_shanlingjuren',
+ 'hs_siwangxianzhi',
+ 'hs_trueheart',
+ 'hs_tuoqi',
+ 'hs_walian',
+ 'hs_xialikeer',
+ 'hs_xukongzhiying',
+ 'hs_yashaji',
+ 'hs_yelinlonghou',
+ 'hs_yinggencao',
+ 'hs_yngvar',
+ 'hs_ysera',
+ 'hs_zhanzhenggushu',
+ 'hs_zhihuanhua',
+ 'hs_zhishigushu',
+ 'mtg_jiding',
+ 'mtg_jiesi',
+ 'mtg_lilianna',
+ 'ns_caocao',
+ 'ns_caocaosp',
'ns_guanlu',
'ns_jinke',
+ 'ns_lvmeng',
+ 'ns_simazhao',
'ns_wangyun',
- 'zuoci',
- 're_liubei',
- 'guansuo',
+ 'ns_yanliang',
+ 'ow_banzang',
+ 'ow_chanyata',
+ 'ow_heiying',
+ 'ow_laiyinhate',
+ 'ow_maikelei',
+ 'ow_tianshi',
+ 'ow_tuobiang',
+ 'ow_zhaliya',
+ 'pal_jingtian',
+ 'pal_longkui',
+ 'pal_luozhaoyan',
+ 'pal_mingxiu',
+ 'pal_muchanglan',
+ 'pal_nangonghuang',
+ 'pal_tangyurou',
+ 'pal_wangpengxu',
+ 'pal_xia',
+ 'pal_xingxuan',
+ 'swd_anka',
+ 'swd_chenjingchou',
+ 'swd_hengai',
+ 'swd_huzhongxian',
+ 'swd_kangnalishi',
+ 'swd_kendi',
+ 'swd_lanyin',
+ 'swd_shanxiaoxiao',
+ 'swd_sikongyu',
+ 'swd_wangsiyue',
+ 'swd_xiarou',
+ 'swd_ziqiao',
+ 'yxs_caocao',
+ 'yxs_diaochan',
+ 'yxs_guiguzi',
+ 'yxs_luobinhan',
+ 'yxs_luzhishen',
+ 'yxs_wuzetian',
+ 'yxs_yangyuhuan',
+ 'zhangxiu',
+ 'liuyan',
+ 'xin_masu',
+ 'zhugezhan',
+ 'key_kagari',
+ 'shen_luxun',
+ 'shen_zhugeliang',
+ 'wenyang',
+ 'huaman',
+ 'puyuan',
+ 'lijue',
+ 'zhangchangpu',
+ 'zhangqiying',
+ 'wangyuanji',
+ 'miheng',
+ 're_guojia',
+ 're_sunquan',
+ 're_zhangjiao',
+ 're_zuoci',
+ 'sunhao',
+ 'shixie',
+ 'wanglang',
+ 'ol_zhangchangpu',
+ 'shamoke',
+ 'diy_wenyang',
+ 'key_misuzu',
+ 'key_sunohara',
+ 'key_umi',
+ 'key_tsumugi',
+ 'key_saya',
+ 'key_hisako',
+ 'key_ao',
+ 'key_yuzuru',
+ 'key_kyoko',
+ 'key_jojiro',
+ 'key_shiroha',
+ 'key_shiori',
+ 'key_iwasawa',
],
am:[
- 'gw_saqiya',
- 'gw_zhuoertan',
- 'qinmi',
- 'ns_duangui',
- 'diaochan',
- 'gw_lanbote',
- 'gw_fenghuang',
- 'ns_zuoci',
- 'ns_huangzu',
- 'ns_xinxianying',
- 'ns_shenpei',
- 'xuezong',
- 'caiyong',
- 'hs_barnes',
- 'hs_yangyanwageli',
- 'hs_aiqinvyao',
- 'gjqt_chuqi',
- 'gjqt_yanjiaxieyi',
- 'beimihu',
- 'hs_taisi',
- 'caocao',
- 'gw_oudimu',
- 'guanyinping',
- 'dongyun',
- 'gw_xigedelifa',
- 'gw_laomaotou',
- 'gw_haizhiyezhu',
- 'gw_nitelila',
- 'gw_bierna',
- 'gw_fuertaisite',
- 'gw_hengsaite',
- 'gw_kuite',
- 'sunqian',
- 'pal_anu',
- 'gw_mieren',
- 'gw_sanhanya',
- 'pal_xianqing',
- 'gw_shanhu',
- 'gw_huoge',
- 'taoqian',
- 'pal_jushifang',
- 'hs_fachaotuteng',
- 'huangfusong',
- 'hs_shizugui',
- 'hs_shuiwenxuejia',
- 'hs_pyros',
- 'swd_xiyan',
- 'swd_xiaohuanglong',
- 'ow_orisa',
- 'ow_baolei',
- 'ow_wensidun',
- 'gw_gaier',
- 'gw_laduoweide',
- 'gw_kaerweite',
- 'yxs_napolun',
- 'hs_aedwin',
- 'hs_wujiyuansu',
- 'ow_kuangshu',
- 'old_wangyi',
- 'hs_shaku',
- 're_zhangliao',
- 'zhoutai',
- 'zhugejin',
- 'hs_totemic',
- 'swd_duanmeng',
- 'pal_wenhui',
- 'gjqt_xunfang',
- 'ow_shibing',
- 'hs_blingtron',
- 'hs_kcthun',
- 'ow_zhixuzhiguang',
- 'ow_falaozhiying',
- 'hs_bolvar',
- 'sp_caiwenji',
- 'yxs_yingzheng',
- 'caorui',
- 'manchong',
- 'yxs_xiangyu',
- 'swd_linyue',
- 'swd_fuyan',
- 'pal_xuejian',
- 'swd_maixing',
- 'xunyou',
- 're_daqiao',
- 'swd_fengyu',
- 'swd_xuanyuanjiantong',
- 'zhugeke',
- 'pal_changqing',
- 'gjqt_xiangling',
- 'diy_zhenji',
- 'gjqt_yuewuyi',
- 'hs_magni',
- 're_zhouyu',
- 'dengai',
- 'zhonghui',
- 'hs_ronghejuren',
- 'hs_wvelen',
- 'swd_yuchiyanhong',
- 'pal_hanlingsha',
- 'diy_liuyan',
- 'diy_zhouyu',
- 'swd_jiuyou',
- 'swd_duopeng',
- 'swd_kama',
- 'swd_yuli',
- 'swd_rongshuang',
- 'zhanghe',
- 'zhangzhang',
- 'pal_zhaoliner',
- 'caozhi',
- 'caochong',
- 'xin_fazheng',
- 'wuguotai',
- 'chengong',
- 'hs_siwangzhiyi',
- 'hs_bilanyoulong',
- 'yxs_direnjie',
- 'yxs_sunwu',
- 'zhanglu',
- 'yxs_luban',
- 'yxs_huamulan',
- 'hs_jiaziruila',
- 'hs_brann',
- 'hs_kchromaggus',
- 'sunru',
- 'yxs_zhangsanfeng',
- 'yxs_nandinggeer',
- 'hs_kazhakusi',
- 'swd_yeyaxi',
- 'dianwei',
- 'swd_weida',
- 'yxs_libai',
- 'hs_yogg',
- 'swd_nicole',
- 'yxs_wangzhaojun',
- 'hs_alextrasza',
- 'yxs_yangguang',
- 're_sunquan',
- 'wangyi',
'diy_caiwenji',
+ 'diy_liuyan',
+ 'diy_zhenji',
+ 'diy_zhouyu',
+ 'gjqt_chuqi',
+ 'gjqt_xiangling',
+ 'gjqt_xunfang',
+ 'gjqt_yanjiaxieyi',
+ 'gjqt_yuewuyi',
+ 'gw_bierna',
+ 'gw_fenghuang',
+ 'gw_fuertaisite',
+ 'gw_gaier',
+ 'gw_haizhiyezhu',
+ 'gw_hengsaite',
+ 'gw_huoge',
+ 'gw_kaerweite',
+ 'gw_kuite',
+ 'gw_laduoweide',
+ 'gw_lanbote',
+ 'gw_laomaotou',
+ 'gw_mieren',
+ 'gw_nitelila',
+ 'gw_oudimu',
+ 'gw_sanhanya',
+ 'gw_saqiya',
+ 'gw_shanhu',
+ 'gw_xigedelifa',
+ 'gw_zhuoertan',
+ 'hs_aedwin',
+ 'hs_aiqinvyao',
+ 'hs_alextrasza',
+ 'hs_barnes',
+ 'hs_bilanyoulong',
+ 'hs_blingtron',
+ 'hs_bolvar',
+ 'hs_brann',
+ 'hs_fachaotuteng',
+ 'hs_jiaziruila',
+ 'hs_kazhakusi',
+ 'hs_kchromaggus',
+ 'hs_kcthun',
+ 'hs_magni',
'hs_mijiaojisi',
'hs_mojinbaozi',
- 'xuhuang',
- 'liuye',
- 'sunshangxiang',
+ 'hs_pyros',
+ 'hs_ronghejuren',
+ 'hs_shaku',
+ 'hs_shizugui',
+ 'hs_shuiwenxuejia',
+ 'hs_siwangzhiyi',
+ 'hs_taisi',
+ 'hs_totemic',
+ 'hs_wujiyuansu',
+ 'hs_wvelen',
+ 'hs_yangyanwageli',
+ 'hs_yogg',
+ 'ns_duangui',
+ 'ns_huangzu',
+ 'ns_masu',
+ 'ns_shenpei',
+ 'ns_sunjian',
+ 'ns_xinxianying',
'ns_yuji',
'ns_yujisp',
'ns_zhangxiu',
- 'ns_masu',
- 'ns_sunjian',
- 're_zhugeliang',
- 're_zhenji',
- 'chengyu',
+ 'ns_zuoci',
+ 'ow_baolei',
+ 'ow_falaozhiying',
+ 'ow_kuangshu',
+ 'ow_orisa',
+ 'ow_shibing',
+ 'ow_wensidun',
+ 'ow_zhixuzhiguang',
+ 'pal_anu',
+ 'pal_changqing',
+ 'pal_hanlingsha',
+ 'pal_jushifang',
+ 'pal_wenhui',
+ 'pal_xianqing',
+ 'pal_xuejian',
+ 'pal_zhaoliner',
+ 'swd_duanmeng',
+ 'swd_duopeng',
+ 'swd_fengyu',
+ 'swd_fuyan',
+ 'swd_jiuyou',
+ 'swd_kama',
+ 'swd_linyue',
+ 'swd_maixing',
+ 'swd_nicole',
+ 'swd_rongshuang',
+ 'swd_weida',
+ 'swd_xiaohuanglong',
+ 'swd_xiyan',
+ 'swd_xuanyuanjiantong',
+ 'swd_yeyaxi',
+ 'swd_yuchiyanhong',
+ 'swd_yuli',
+ 'yxs_direnjie',
+ 'yxs_huamulan',
+ 'yxs_libai',
+ 'yxs_luban',
+ 'yxs_nandinggeer',
+ 'yxs_napolun',
+ 'yxs_sunwu',
+ 'yxs_wangzhaojun',
+ 'yxs_xiangyu',
+ 'yxs_yangguang',
+ 'yxs_yingzheng',
+ 'yxs_zhangsanfeng',
+ 're_yuanshu',
+ 'guojia',
+ 'caopi',
+ 're_yuanshao',
+ 'wangping',
+ 'luji',
+ 'haozhao',
+ 'lukang',
+ 'lvdai',
+ 'zhoufang',
+ 'zhuzhi',
+ 'guohuai',
+ 'caorui',
+ 'liuyu',
+ 'qinmi',
+ 'shen_diaochan',
+ 'shen_zhenji',
+ 'shen_simayi',
+ 'xushao',
+ 're_yujin',
+ 'xurong',
+ 'beimihu',
+ 'guanlu',
+ 'gexuan',
+ 're_xusheng',
+ 'pangdegong',
+ 'sp_sufei',
+ 'xin_zhuran',
+ 're_zhanggong',
+ 'zhengxuan',
+ 're_sunshangxiang',
+ 're_lvbu',
+ 'caoren',
+ 'ol_xiahouyuan',
+ 're_huangzhong',
+ 'ol_weiyan',
+ 'zhoutai',
+ 're_xunyu',
+ 'yujin_yujin',
+ 'xin_lingtong',
+ 're_bulianshi',
+ 're_zhonghui',
+ 're_zhuran',
+ 're_wuyi',
+ 'zhangbao',
+ 'maliang',
+ 'zhugedan',
+ 'chenlin',
+ 'xizhicai',
+ 'luzhi',
+ 'huangfusong',
+ 'sp_pangtong',
+ 'ns_jiaxu',
+ 'old_jiakui',
+ 'key_kyousuke',
+ 'key_yusa',
+ 'key_misa',
+ 'key_masato',
+ 'key_harukakanata',
+ 'key_rin',
+ 'key_yuiko',
+ 'key_nagisa',
+ 'key_godan',
+ 'key_yuu',
+ 'sp_key_yuri',
+ 'tw_beimihu',
+ 'ns_caoshuang',
],
bp:[
- 'hs_duyaxinshi',
- 'xiahouyuan',
- 'ns_huamulan',
- 'sunquan',
- 'ns_zhugeliang',
- 'ns_zhangbao',
- 'ns_yangyi',
- 'gw_feilafanruide',
- 'tangzi',
- 'hs_fengjianhuanfengzhe',
- 'zhenji',
- 'gw_qigaiwang',
- 'quyi',
- 'wangyun',
- 'pal_xiaoman',
- 'pal_jiangyunfan',
- 'pal_longyou',
- 'gw_aokeweisite',
- 'pal_wangxiaohu',
- 'pal_shenqishuang',
- 'pal_sumei',
- 'hs_tgolem',
- 'hs_huolituteng',
- 'hs_selajin',
- 'hs_hemite',
- 'zoushi',
- 'swd_zhiyin',
- 'hs_hudunren',
- 'hs_ruanniguai',
- 'diy_lukang',
- 'yxs_meixi',
- 'yxs_lanlinwang',
- 'jianyong',
- 'jiling',
- 'zhangren',
- 'yanbaihu',
- 'sunziliufang',
- 'shen_zhouyu',
- 'yj_jushou',
- 'swd_zidashu',
- 'taishici',
- 'caifuren',
- 'yxs_kaisa',
- 'sunluyu',
- 'liyan',
- 'pal_jiangcheng',
- 'zhugeguo',
- 'xiaoqiao',
- 'sp_zhangjiao',
- 'hs_tanghangu',
- 'ow_heibaihe',
- 'ow_luba',
- 'pal_leiyuange',
- 'dongbai',
- 'swd_moye',
- 'guohuanghou',
- 'yxs_zhaoyong',
- 'litong',
- 'old_quancong',
- 'mizhu',
- 'hs_hallazeal',
- 'liuyu',
- 'buzhi',
- 'chess_zhangliao',
- 'chess_sunshangxiang',
- 'chess_huangzhong',
- 'chess_taishici',
'chess_diaochan',
- 'ow_sishen',
- 'hs_nate',
- 'hs_finley',
- 'hs_yelise',
- 'hs_loatheb',
- 'hs_xuanzhuanjijia',
- 'swd_quxian',
- 'yxs_zhuyuanzhang',
- 'yxs_jinke',
- 'gongsunyuan',
- 'guotufengji',
- 'shixie',
- 'yxs_mozi',
- 'hs_xuefashi',
- 'xiahoushi',
- 'zhangsong',
- 'yxs_yuefei',
- 'yxs_fuermosi',
- 'yxs_xiaoqiao',
- 'zhuhuan',
- 'yxs_aijiyanhou',
- 'yxs_bole',
- 're_machao',
- 're_guanyu',
- 'yuanshao',
- 're_yuanshao',
- 'hs_waleera',
- 'gjqt_yinqianshang',
+ 'chess_huangzhong',
+ 'chess_sunshangxiang',
+ 'chess_taishici',
+ 'chess_zhangliao',
+ 'diy_liuzan',
+ 'diy_lukang',
+ 'diy_xuhuang',
+ 'diy_yangyi',
'gjqt_hongyu',
'gjqt_wenrenyu',
- 'shen_zhaoyun',
- 'swd_shangzhang',
- 'swd_situqiang',
+ 'gjqt_yinqianshang',
+ 'gw_aokeweisite',
+ 'gw_feilafanruide',
+ 'gw_qigaiwang',
+ 'hs_anomalus',
+ 'hs_duyaxinshi',
+ 'hs_fengjianhuanfengzhe',
+ 'hs_finley',
+ 'hs_guldan',
+ 'hs_hallazeal',
+ 'hs_hemite',
+ 'hs_hudunren',
+ 'hs_huolituteng',
+ 'hs_jgarrosh',
+ 'hs_liadrin',
+ 'hs_loatheb',
+ 'hs_lreno',
+ 'hs_lrexxar',
'hs_malfurion',
- 'swd_haidapang',
+ 'hs_nate',
+ 'hs_nozdormu',
+ 'hs_ruanniguai',
+ 'hs_selajin',
+ 'hs_shifazhe',
+ 'hs_tanghangu',
+ 'hs_tgolem',
+ 'hs_waleera',
'hs_wuther',
- 'sp_dongzhuo',
- 'jiangwei',
- 'liubei',
- 'mateng',
- 'wutugu',
+ 'hs_xuanzhuanjijia',
+ 'hs_xuefashi',
+ 'hs_yelise',
+ 'hs_zhouzhuo',
+ 'ns_huamulan',
+ 'ns_yangyi',
+ 'ns_zhangbao',
+ 'ns_zhugeliang',
+ 'ow_heibaihe',
+ 'ow_luba',
+ 'ow_sishen',
+ 'pal_jiangcheng',
+ 'pal_jiangyunfan',
+ 'pal_leiyuange',
+ 'pal_longyou',
+ 'pal_shenqishuang',
+ 'pal_sumei',
+ 'pal_wangxiaohu',
+ 'pal_xiaoman',
'swd_chunyuheng',
- 'hetaihou',
'swd_fengtianling',
- 'kongrong',
- 'swd_qiner',
- 'sp_diaochan',
- 'swd_jiangziya',
- 'liushan',
- 'zhugedan',
- 'sp_zhaoyun',
- 're_huatuo',
- 'swd_jiangwu',
- 'sp_jiangwei',
- 'zhugeliang',
- 'swd_huyue',
- 'swd_zhuoshanzhu',
- 'swd_shaowei',
+ 'swd_haidapang',
'swd_hanlong',
'swd_hupo',
- 'caopi',
- 'jiaxu',
- 'zhangchunhua',
- 'xushu',
- 'xin_xushu',
- 'lingtong',
- 'chenqun',
- 'guyong',
- 'diy_xuhuang',
- 'hs_jgarrosh',
- 'guanping',
- 'sunxiu',
- 'quancong',
- 'yxs_luocheng',
- 'caoren',
- 'zumao',
- 'sp_ganning',
- 'sp_lvmeng',
- 'swd_lilian',
- 'hs_lreno',
- 'hs_zhouzhuo',
- 'hs_liadrin',
- 'hs_anomalus',
- 'mifuren',
- 'hanba',
- 'sunjian',
- 'pangtong',
- 'caochun',
- 'diy_liuzan',
- 'diy_yangyi',
- 're_yuanshu',
- 'yuanshu',
- 're_guojia',
- 'cuiyan',
- 'sp_zhugeliang',
- 'hs_guldan',
- 're_ganning',
- 'caiwenji',
- 're_xushu',
- 'hs_lrexxar',
- 'huatuo',
- 'sunhao',
+ 'swd_huyue',
+ 'swd_jiangwu',
+ 'swd_jiangziya',
'swd_jiting',
- 'hs_nozdormu',
- 'zhoucang',
- 'hs_shifazhe',
- 'huanghao',
- 'luzhi',
+ 'swd_lilian',
+ 'swd_moye',
+ 'swd_qiner',
+ 'swd_quxian',
+ 'swd_shangzhang',
+ 'swd_shaowei',
+ 'swd_situqiang',
+ 'swd_zhiyin',
+ 'swd_zhuoshanzhu',
+ 'swd_zidashu',
+ 'yxs_aijiyanhou',
+ 'yxs_bole',
+ 'yxs_fuermosi',
+ 'yxs_jinke',
+ 'yxs_kaisa',
+ 'yxs_lanlinwang',
+ 'yxs_luocheng',
+ 'yxs_meixi',
+ 'yxs_mozi',
+ 'yxs_xiaoqiao',
+ 'yxs_yuefei',
+ 'yxs_zhaoyong',
+ 'yxs_zhuyuanzhang',
+ 'zhangliao',
+ 'zhenji',
+ 'zhugeliang',
+ 'sunquan',
+ 'daqiao',
+ 'diaochan',
+ 'liubei',
+ 'xf_yiji',
+ 'zhoufei',
+ 'xunyu',
+ 'kuailiangkuaiyue',
+ 'dianwei',
+ 're_lusu',
+ 'panjun',
+ 'xinxianying',
+ 'liubiao',
+ 'zhongyao',
+ 'liuchen',
+ 'caochong',
+ 'liufeng',
+ 'zhangsong',
+ 'zhuhuan',
+ 'wuxian',
+ 'jikang',
+ 'shen_lvbu',
+ 'shen_liubei',
+ 're_maliang',
+ 'caobuxing',
+ 'caoxing',
+ 're_panfeng',
+ 'leitong',
+ 'sp_liuqi',
+ 'xf_tangzi',
+ 'liuzan',
+ 'lingcao',
+ 'sunru',
+ 'lifeng',
+ 'zhangyì',
+ 'yj_xuhuang',
+ 'xin_liaohua',
+ 're_wangyun',
+ 're_caocao',
+ 're_guanyu',
+ 're_huanggai',
+ 're_liubei',
+ 're_zhangliao',
+ 're_zhugeliang',
+ 're_daqiao',
+ 're_diaochan',
+ 'ol_pangtong',
+ 'ol_pangde',
+ 're_zhurong',
+ 're_menghuo',
+ 're_liubiao',
+ 'xin_liubiao',
+ 're_liru',
+ 're_manchong',
+ 're_jianyong',
+ 're_yufan',
+ 're_zhangyi',
+ 're_sunxiu',
+ 'caoang',
+ 'sp_caoren',
+ 'zhugeke',
+ 'caochun',
+ 'quyi',
+ 'sp_zhangliao',
+ 'yuanshu',
+ 'sp_zhaoyun',
+ 'zhangxingcai',
+ 'chengyu',
+ 'buzhi',
+ 'jsp_zhaoyun',
+ 'huangjinleishi',
+ 'sp_wangyuanji',
+ 'sp_xinxianying',
+ 'sp_liuxie',
+ 'key_kengo',
+ 'key_riki',
+ 'key_hinata',
+ 'key_akane',
+ 'key_shiorimiyuki',
+ 'key_miki',
+ 'key_ryoichi',
+ 'key_kotori',
+ 'nashime',
+ 'ns_huangchengyan',
+ 'ns_yuanxi',
],
b:[
- 'hs_yelinchulong',
- 'xinxianying',
- 'caojie',
- 'hs_shirencao',
- 'sp_daqiao',
- 'hs_jiawodun',
- 'yxs_weizhongxian',
- 'cenhun',
- 'panzhangmazhong',
- 'jsp_guanyu',
- 'wenpin',
- 'diy_liufu',
- 're_xuzhu',
- 're_simayi',
- 'yxs_mingchenghuanghou',
- 'diy_tianyu',
- 'old_zhuran',
- 'old_lingtong',
- 'sp_jiaxu',
- 'sp_liubei',
- 'zhuling',
- 'xin_liru',
- 'weiyan',
- 'sp_xiahoudun',
- 'jsp_huangyueying',
- 'sp_zhangfei',
- 'yxs_lishimin',
- 'daxiaoqiao',
- 'pal_linyueru',
- 'zhuran',
- 'fuhuanghou',
- 'xin_masu',
- 'yxs_chengjisihan',
- 'masu',
- 'handang',
- 'swd_youzhao',
- 'swd_fu',
- 'yxs_chengyaojin',
- 'yxs_yujix',
- 'swd_jialanduo',
- 'kanze',
- 'mazhong',
- 'zhaoxiang',
- 'heqi',
- 'sp_machao',
- 're_zhaoyun',
- 'fuwan',
- 'hs_jinglinglong',
- 'ganfuren',
- 'hs_huzhixiannv',
- 'sp_sunshangxiang',
- 'jiangqing',
- 'shen_simayi',
- 'swd_hanluo',
- 'swd_zhanggao',
- 'simalang',
- 'sp_caoren',
- 'daqiao',
- 'swd_luchengxuan',
- 'dongzhuo',
- 'fazheng',
- 'yufan',
- 'guanzhang',
- 'diy_yuji',
- 'yuejin',
- 'gaoshun',
- 'chengpu',
- 'caozhen',
- 'wuyi',
- 'hanhaoshihuan',
- 'caoxiu',
- 'zhangyi',
- 'yxs_baosi',
- 'lingju',
- 'xin_yujin',
'diy_feishi',
+ 'diy_liufu',
+ 'diy_tianyu',
+ 'diy_yuji',
+ 'hs_huzhixiannv',
+ 'hs_jiawodun',
+ 'hs_jinglinglong',
+ 'hs_shirencao',
+ 'hs_yelinchulong',
+ 'pal_linyueru',
+ 'swd_fu',
+ 'swd_hanluo',
+ 'swd_jialanduo',
+ 'swd_luchengxuan',
+ 'swd_youzhao',
+ 'swd_zhanggao',
+ 'yxs_baosi',
+ 'yxs_chengjisihan',
+ 'yxs_chengyaojin',
+ 'yxs_lishimin',
'yxs_lvzhi',
- 'madai',
- 'sunce',
- 'huangyueying',
- 'guojia',
- 'jiangfei',
- 'xiahouba',
+ 'yxs_mingchenghuanghou',
'yxs_tangbohu',
- 'caozhang',
- 'pangde',
+ 'yxs_weizhongxian',
+ 'yxs_yujix',
+ 'simayi',
+ 'huatuo',
+ 'huangyueying',
+ 'zhouyu',
+ 'sunshangxiang',
+ 're_weiyan',
+ 'guanqiujian',
+ 'zhanghe',
+ 'caiwenji',
+ 're_xiahouyuan',
+ 'yl_yuanshu',
+ 'sunliang',
+ 're_pangde',
+ 'zuoci',
+ 'wangji',
+ 'jiaxu',
+ 'liushan',
+ 'zhangzhang',
+ 'yanjun',
+ 're_jsp_pangtong',
+ 'handang',
+ 'zhangchunhua',
+ 'xunyou',
+ 'yufan',
+ 'chengong',
+ 'bulianshi',
+ 'fuhuanghou',
+ 'manchong',
+ 'chenqun',
+ 'yj_jushou',
+ 'xiahoushi',
+ 'zhoucang',
+ 'gaoshun',
+ 'caozhen',
+ 'zhangyi',
+ 'gongsunyuan',
+ 'guotufengji',
+ 'xin_liru',
+ 'liyan',
+ 'cenhun',
+ 'huanghao',
+ 'sunziliufang',
+ 'ol_zhangliao',
+ 'shen_lvmeng',
+ 'shen_zhouyu',
+ 'ol_yujin',
+ 'zhanggong',
+ 'weiwenzhugezhi',
+ 'liuhong',
+ 'zhujun',
+ 'zhangji',
+ 'xf_sufei',
+ 'xugong',
+ 'sp_shenpei',
+ 'xunchen',
+ 'sp_zhanghe',
+ 'sp_xuyou',
+ 'lvkuanglvxiang',
+ 'wulan',
+ 're_sunben',
+ 'hujinding',
+ 'dongcheng',
+ 'taoqian',
+ 'chendeng',
+ 'xin_xiahoudun',
+ 're_jikang',
+ 'zhuling',
+ 'zhaotongzhaoguang',
+ 'simazhao',
+ 're_xiahoudun',
+ 're_machao',
+ 're_zhangfei',
+ 're_zhaoyun',
+ 're_zhouyu',
+ 're_ganning',
+ 're_huangyueying',
+ 're_zhenji',
+ 'xin_yuji',
+ 're_taishici',
+ 're_yanwen',
+ 'ol_sunjian',
+ 're_caopi',
+ 're_xuhuang',
+ 'ol_dongzhuo',
+ 're_dengai',
+ 're_jiangwei',
+ 're_caiwenji',
+ 'ol_liushan',
+ 're_zhangzhang',
+ 're_masu',
+ 'old_madai',
+ 'wangyi',
+ 'guanzhang',
+ 're_chengpu',
+ 're_sunluban',
+ 're_caoxiu',
+ 'sunluyu',
+ 'sp_diaochan',
+ 'liuxie',
+ 'zhugejin',
+ 'guanyinping',
+ 'yangxiu',
+ 'sp_caiwenji',
+ 'sp_jiangwei',
+ 'sp_machao',
+ 'yanbaihu',
+ 'jsp_huangyueying',
+ 'zumao',
+ 'wenpin',
+ 'zhangling',
+ 'caoshuang',
+ 'fuwan',
+ 'litong',
+ 'mizhu',
+ 'dongbai',
+ 'sp_lvmeng',
+ 'sp_zhangfei',
+ 'sp_simazhao',
+ 'jianggan',
+ 'yj_chendao',
+ 'yj_caoang',
+ 'ns_caimao',
+ 'key_nao',
+ 'key_haruko',
+ 'key_rei',
+ 'key_komari',
+ 'key_yoshino',
+ 'key_sasami',
+ 'key_doruji',
+ 'key_noda',
+ 'key_tomoya',
+ 'key_ayato',
+ 'key_kaori',
+ 'key_akiko',
+ 'key_abyusa',
+ 'ns_sunchensunjun',
+ 'simashi',
+ 'yanghuiyu',
],
bm:[
+ 'diy_xizhenxihong',
'ns_nanhua_left',
'ns_nanhua_right',
'ns_wenchou',
- 'zangba',
- 'diy_xizhenxihong',
- 'tadun',
- 'guohuai',
- 'sunluban',
- 'zhouyu',
- 'dingfeng',
- 'mayunlu',
- 'shen_guanyu',
- 're_caocao',
- 're_lvbu',
- 'chendong',
- 'simayi',
- 'ganning',
- 'luxun',
- 'zhangjiao',
- 'zhurong',
- 'jsp_zhaoyun',
- 'tianfeng',
- 'old_zhonghui',
- 'xusheng',
- 'liru',
- 're_zhangfei',
'yxs_goujian',
- 'yangxiu',
- 're_lvmeng',
- 're_xiahoudun',
- 'zhangliang',
- 'sp_pangde',
+ 'machao',
+ 'ganning',
+ 'caocao',
+ 'huangzhong',
+ 're_xiaoqiao',
+ 'xuhuang',
+ 'chendao',
+ 'dongzhuo',
+ 'taishici',
'yanwen',
+ 'menghuo',
+ 'sp_zhugeliang',
+ 'jiangwei',
+ 'dengai',
+ 'sunce',
+ 'sunjian',
+ 'zhurong',
+ 'old_zhoutai',
+ 'old_caoren',
+ 'pangtong',
+ 'yanyan',
+ 'sp_zhangjiao',
+ 're_yuji',
+ 'wangcan',
+ 'xuezong',
+ 'caozhi',
+ 'zhonghui',
+ 'wuyi',
+ 'caifuren',
+ 'lingtong',
+ 'sunxiu',
+ 'quancong',
+ 'guohuanghou',
+ 'sundeng',
+ 'fazheng',
+ 'guanping',
+ 'old_guanzhang',
+ 'old_wangyi',
+ 'guyong',
+ 'zhuran',
+ 'xusheng',
+ 'wuguotai',
+ 'jianyong',
+ 'shen_zhangliao',
+ 'lvkai',
+ 'ol_xinxianying',
+ 'xinpi',
+ 'mangyachang',
+ 'xin_baosanniang',
+ 're_sunluyu',
+ 'wangshuang',
+ 'xingdaorong',
+ 'fanchou',
+ 'guosi',
+ 'xf_huangquan',
+ 'xin_caozhang',
+ 're_heqi',
+ 're_sp_zhugeliang',
+ 're_liushan',
+ 'yj_ganning',
+ 're_pangtong',
+ 'xin_yuanshao',
+ 'liuye',
+ 're_weiwenzhugezhi',
+ 'xin_jianyong',
+ 're_sunjian',
+ 'old_bulianshi',
+ 're_guanqiujian',
+ 'shenpei',
+ 're_baosanniang',
+ 're_xugong',
+ 're_simayi',
+ 're_lidian',
+ 're_xuzhu',
+ 're_xushu',
+ 're_lvmeng',
+ 're_luxun',
+ 're_huatuo',
+ 're_huaxiong',
+ 're_gongsunzan',
+ 'ol_xiaoqiao',
+ 'ol_sp_zhugeliang',
+ 're_dianwei',
+ 're_sunce',
+ 'ol_dengai',
+ 're_wuguotai',
+ 're_gaoshun',
+ 're_caozhi',
+ 're_lingtong',
+ 'xin_xusheng',
+ 'xin_fazheng',
+ 're_handang',
+ 're_liaohua',
+ 're_caozhang',
+ 're_guohuai',
+ 're_panzhangmazhong',
+ 're_quancong',
+ 'jsp_guanyu',
+ 'caohong',
+ 'xiahouba',
+ 'simalang',
+ 'sp_sunshangxiang',
+ 'mayunlu',
+ 'zhanglu',
+ 'wutugu',
+ 'zhugeguo',
+ 'daxiaoqiao',
+ 'sp_pangde',
+ 'sp_jiaxu',
+ 'kanze',
+ 'heqi',
+ 'wangyun',
+ 'sunqian',
+ 'xujing',
+ 'baosanniang',
+ 'cuiyan',
+ 'sp_daqiao',
+ 'sp_ganning',
+ 'sp_xiahoudun',
+ 'sp_liubei',
+ 'sp_gongsunzan',
+ 'ganfuren',
+ 'yuejin',
+ 'hetaihou',
+ 'dingfeng',
+ 'niujin',
+ 'ns_lijue',
+ 'ns_zhangji',
],
c:[
- 'old_xusheng',
- 'old_caozhen',
- 'old_caoxiu',
- 'old_madai',
- 'zhuzhi',
- 'liaohua',
+ 'xiahoudun',
'zhaoyun',
- 'machao',
- 're_gongsunzan',
- 'caohong',
+ 'huanggai',
+ 'luxun',
'lvbu',
- 'yujin',
+ 'guanyu',
+ 'zhangfei',
+ 'yl_luzhi',
+ 'lvqian',
+ 're_zhangliang',
+ 'sp_taishici',
+ 'liuyao',
+ 'panzhangmazhong',
+ 'caiyong',
+ 'caoxiu',
+ 'caozhang',
+ 'caojie',
+ 'hanhaoshihuan',
+ 'liaohua',
+ 'sunluban',
+ 'xin_xushu',
+ 'madai',
+ 'lisu',
+ 're_hejin',
+ 'hansui',
+ 'gaolan',
+ 'furong',
+ 'yangyi',
+ 'dengzhi',
+ 'yj_zhangliao',
+ 'yj_zhanghe',
+ 'xin_gongsunzan',
+ 're_dongzhuo',
+ 'old_yuanshu',
+ 're_hanhaoshihuan',
+ 'mazhong',
+ 'lingju',
+ 'panfeng',
+ 'hanba',
+ 'ns_fanchou',
],
d:[
- 'menghuo',
- 'huaxiong',
- 'panfeng',
- 'guanyu',
- 'xuzhu',
'lvmeng',
- 'huanggai',
- 'xiahoudun',
- 'zhangbao',
- 'zhangfei',
+ 'huaxiong',
+ 'gongsunzan',
+ 'xuzhu',
+ 'duji',
'old_huaxiong',
+ 'chengpu',
+ 'zhangwen',
+ 'dingyuan',
+ 'xin_chengpu',
+ 'sunshao',
+ 'tadun',
+ 'zangba',
+ 'junk_zhangrang',
+ 'ol_guohuai',
],
rarity:{
legend:[
@@ -944,6 +1211,9 @@ window.noname_character_rank={
'ns_sunchensunjun',
'ns_yuanxi',
'ns_jiaxu',
+ 'liubian',
+ 'simashi',
+ 'yanghuiyu',
'key_haruko',
'key_akiko',
'key_sunohara',
@@ -1205,6 +1475,10 @@ window.noname_character_rank={
'tw_maliang',
'tw_dingfeng',
'tw_xiahouba',
+ 'ns_lijue',
+ 'ns_zhangji',
+ 'ns_fanchou',
+ 'xin_zhuran',
],
junk:[
'sunshao',
diff --git a/character/refresh.js b/character/refresh.js
index 8673f30c0..82fecb0c5 100755
--- a/character/refresh.js
+++ b/character/refresh.js
@@ -4126,8 +4126,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
audio:'xinleiji',
trigger:{player:'judgeAfter'},
direct:true,
+ disableReason:['暴虐','助祭','弘仪'],
filter:function(event,player){
- return event.judgestr!='暴虐'&&event.judgestr!='助祭'&&['spade','club'].contains(event.result.suit);
+ return !lib.skill.xinleiji_misa.disableReason.contains(event.judgestr)&&['spade','club'].contains(event.result.suit);
},
content:function(){
'step 0'
@@ -7957,7 +7958,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
olzhiba2:'制霸',
xinleiji:'雷击',
xinguidao:'鬼道',
- xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。
②当你不因〖暴虐〗或〖助祭〗而进行的判定的判定牌生效后,若结果为:黑桃,你可对一名其他角色造成2点雷电伤害;梅花:你回复1点体力并可对一名其他其他角色造成1点雷电伤害。',
+ xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。
②当你不因〖暴虐〗或〖助祭〗或〖弘仪〗而进行的判定的判定牌生效后,若结果为:黑桃,你可对一名其他角色造成2点雷电伤害;梅花:你回复1点体力并可对一名其他其他角色造成1点雷电伤害。',
xinguidao_info:'一名角色的判定牌生效前,你可以打出一张黑色牌作为判定牌并获得原判定牌。若你以此法打出的牌为黑桃2-9,则你摸一张牌。',
reqiangxi:"强袭",
"reqiangxi_info":"出牌阶段对每名其他角色限一次,你可以选择一项:1. 失去一点体力并对你攻击范围内的一名其他角色造成一点伤害;2. 弃置一张武器牌并对你攻击范围内的一名其他角色造成一点伤害。",
diff --git a/character/shenhua.js b/character/shenhua.js
index 17b884cfd..d26c1aa16 100755
--- a/character/shenhua.js
+++ b/character/shenhua.js
@@ -563,8 +563,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
event.finish();
}else{
var prompt;
- if(event.num==3) prompt="罪论:请按顺将卡牌置于牌堆顶(先选择的在上)";
- else prompt="罪论:请按顺将"+get.cnNumber(event.num)+"张卡牌置于牌堆顶(先选择的在上),然后获得其余的牌。";
+ if(event.num==3) prompt="罪论:请按顺序将卡牌置于牌堆顶(先选择的在上)";
+ else prompt="罪论:请按顺序将"+get.cnNumber(event.num)+"张卡牌置于牌堆顶(先选择的在上),然后获得其余的牌。";
player.chooseCardButton(event.num,true,event.cards,prompt).set('ai',function(button){
var player=_status.event.player;
var next=player.getNext();
diff --git a/character/sp.js b/character/sp.js
index 797b4e431..7acc1fe41 100755
--- a/character/sp.js
+++ b/character/sp.js
@@ -580,7 +580,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
var info=get.info(skill);
return info&&!info.juexingji&&!info.zhuSkill&&!info.charlotte&&!info.limited;
});
- if(!list.length) event._result={control:list[0]};
+ if(list.length==1) event._result={control:list[0]};
else trigger.player.chooseControl(list).set('prompt','选择令'+get.translation(player)+'获得一个技能').set('forceDie',true).set('ai',function(){
return list.randomGet();
});
@@ -613,7 +613,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
var info=get.info(skill);
return info&&!info.juexingji&&!info.zhuSkill&&!info.charlotte&&!info.limited;
});
- if(!list.length) event._result={control:list[0]};
+ if(list.length==1) event._result={control:list[0]};
else trigger.player.chooseControl(list).set('prompt','选择令'+get.translation(player)+'获得一个技能').set('forceDie',true).set('ai',function(){
return list.randomGet();
});
@@ -12404,7 +12404,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
enable:'phaseUse',
filter:function(event,player){
return player.hasSkill('duwu2')==false&&game.hasPlayer(function(current){
- return current.hp<=player.countCards('he')&&player.inRange(current);
+ return current.hp>0&¤t.hp<=player.countCards('he')&&player.inRange(current);
});
},
filterCard:function(){
@@ -12416,12 +12416,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
complexSelect:true,
complexCard:true,
filterTarget:function(card,player,target){
- return target!=player&&player.inRange(target)&&ui.selected.cards.length==target.hp;
+ return target!=player&&target.hp>0&&player.inRange(target)&&ui.selected.cards.length==target.hp;
},
check:function(card){
var player=_status.event.player;
if(game.hasPlayer(function(current){
- return current!=player&&player.inRange(current)&&ui.selected.cards.length==current.hp&&get.damageEffect(current,player,player)>0;
+ return current!=player&¤t.hp>0&&player.inRange(current)&&ui.selected.cards.length==current.hp&&get.damageEffect(current,player,player)>0;
})) return 0;
switch(ui.selected.cards.length){
case 0:return 8-get.value(card);
diff --git a/character/sp2.js b/character/sp2.js
index 46c3f8e71..478faeaa4 100644
--- a/character/sp2.js
+++ b/character/sp2.js
@@ -4,7 +4,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
name:'sp2',
connect:true,
character:{
- liubian:['male','qun',3,['shiyuan','dushi'],['unseen']],
+ liubian:['male','qun',3,['shiyuan','dushi']],
xin_baosanniang:['female','shu',3,['xinfu_wuniang','decadexushen']],
re_hejin:['male','qun',4,['spmouzhu']],
hansui:['male','qun',4,['spniluan','spweiwu']],
@@ -67,7 +67,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
sp_baigei:['re_panfeng','xingdaorong','caoxing'],
sp_guandu:["sp_zhanghe","xunchen","sp_shenpei","gaolan","lvkuanglvxiang","chunyuqiong","sp_xuyou"],
sp_huangjin:['liuhong','zhujun','re_hejin','hansui'],
- sp_decade:['wulan','leitong','huaman','wangshuang','wenyang','re_liuzan','re_sunluyu','caobuxing','ol_xinxianying','ol_yujin','re_maliang','xin_baosanniang'],
+ sp_decade:['wulan','leitong','huaman','wangshuang','wenyang','re_liuzan','re_sunluyu','caobuxing','ol_xinxianying','ol_yujin','re_maliang','xin_baosanniang','liubian'],
}
},
skill:{
@@ -792,6 +792,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
juanhui2:{
charlotte:true,
mark:true,
+ mod:{
+ cardUsable:function(card){
+ if(card.name=='sha'&&_status.event.skill=='juanhui2_backup') return Infinity;
+ },
+ },
intro:{
markcount:function(storage,player){
return player.getStorage('juanhui3').length;
@@ -813,7 +818,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
for(var i of vcard){
if(i[2]=='sha'&&i[3]) str+=get.translation(i[3]);
str+=get.translation(i[2]);
- str+='、'
+ str+='、';
}
str=str.slice(0,str.length-1);
}
@@ -827,7 +832,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
group:'juanhui3',
enable:'phaseUse',
filter:function(event,player){
- return player.getStorage('juanhui3').length>0;
+ return player.getStorage('juanhui3').length>0&&player.countCards('h')>0;
},
chooseButton:{
dialog:function(event,player){
@@ -1417,7 +1422,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
check:function(button){
var player=_status.event.player;
if(player.countCards('h',button.link[2])) return 0;
- if(_status.event.getParent().type!='phase') return 1;
+ if(_status.event.getParent().type!='phase'&&!_status.event.getParent().lvli6) return 1;
return player.getUseValue({name:button.link[2]});
},
backup:function(links,player){
@@ -4696,7 +4701,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player:"phaseZhunbeiBegin",
},
direct:true,
- content:function (){
+ filter:function(event,player){
+ return game.hasPlayer(function(current){
+ return current!=player&¤t.hp<=player.hp;
+ });
+ },
+ content:function(){
"step 0"
player.chooseTarget(get.prompt('xinfu_langxi'),'对一名体力值不大于你的其他角色造成0-2点随机伤害',function(card,player,target){
return target.hp<=player.hp&&target!=player;
@@ -5805,7 +5815,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
"xinfu_tunjun":"屯军",
"xinfu_tunjun_info":"限定技,出牌阶段,你可以选择一名角色,令其随机使用牌堆中的X张装备牌。(X为你发动过“掠命”的次数)",
"xinfu_tanbei":"贪狈",
- "xinfu_tanbei_info":"出牌阶段限一次,你可以令一名其他角色选择一项:
1.令你随机获得其区域内的一张牌,本回合内你不能对其使用牌。
2.令你此回合内对其使用牌没有次数与距离限制。",
+ "xinfu_tanbei_info":"出牌阶段限一次,你可以令一名其他角色选择一项:1.令你随机获得其区域内的一张牌,本回合内你不能对其使用牌。2.令你此回合内对其使用牌没有次数与距离限制。",
"xinfu_sidao":"伺盗",
xinfu_sidaox:'伺盗',
"xinfu_sidao_info":"出牌阶段限一次,当你对一名其他角色连续使用两张牌后,你可以将一张手牌当做【顺手牵羊】对其使用。",
@@ -5997,7 +6007,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
hmmanyi_info:'锁定技,【南蛮入侵】对你无效。',
mansi_viewas:'蛮嗣',
mansi:'蛮嗣',
- mansi_info:'出牌阶段限一次,你可以将所有手牌【南蛮入侵】使用;当有角色受到【南蛮入侵】的伤害后,你摸一张牌。',
+ mansi_info:'出牌阶段限一次,你可以将所有手牌当做【南蛮入侵】使用;当有角色受到【南蛮入侵】的伤害后,你摸一张牌。',
souying:'薮影',
souying_info:'每回合限一次,当你对其他角色(或其他角色对你)使用【杀】或普通锦囊牌指定唯一目标后,若此牌不是本回合你对其(或其对你)使用的第一张【杀】或普通锦囊牌,你可以弃置一张牌,获得此牌对应的所有实体牌(或令此牌对你无效)。',
zhanyuan:'战缘',
@@ -6086,7 +6096,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
decadezhennan_info:"当你成为锦囊牌的目标后,若此牌的目标数大于1,则你可以对一名其他角色造成1点伤害。",
liubian:'刘辩',
shiyuan:'诗怨',
- shiyuan_info:'每回合每项限一次, 当你成为其他角色使用牌的目标后: 1.若其体力值比你多,你摸三张牌; 2.若其体力值与你相同,你摸两张牌; 3.若其体力值比你少,你摸一张牌。',
+ shiyuan_info:'每回合每项限一次,当你成为其他角色使用牌的目标后:①若其体力值大于你,你摸三张牌。②若其体力值等于你,你摸两张牌。③若其体力值小于你,你摸一张牌。',
dushi:'毒逝',
dushi_info:'锁定技,你处于濒死状态时,其他角色不能对你使用【桃】。你死亡时,你选择一名其他角色获得〖毒逝〗。',
diff --git a/character/yijiang.js b/character/yijiang.js
index 10810488c..347bc85a7 100755
--- a/character/yijiang.js
+++ b/character/yijiang.js
@@ -2267,7 +2267,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger.player.line(player);
game.delay();
}
- }
+ },
+ ai:{
+ threaten:1.1,
+ expose:0.25,
+ },
},
qingxian:{
audio:2,
@@ -7062,6 +7066,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
}
},
+ qinwang_ai:{},
zuoding:{
trigger:{global:'useCardToPlayered'},
filter:function(event,player){
diff --git a/game/asset.js b/game/asset.js
index a08654ed4..1869d8df6 100644
--- a/game/asset.js
+++ b/game/asset.js
@@ -1,5 +1,5 @@
window.noname_asset_list=[
- 'v1.9.106.1',
+ 'v1.9.106.2',
'audio/background/aozhan_chaoming.mp3',
'audio/background/aozhan_online.mp3',
'audio/background/aozhan_rewrite.mp3',
@@ -635,6 +635,10 @@ window.noname_asset_list=[
'audio/die/re_caoxiu.mp3',
'audio/die/re_sunxiu.mp3',
'audio/die/caoxing.mp3',
+ 'audio/die/gz_lukang.mp3',
+ 'audio/die/simashi.mp3',
+ 'audio/die/xin_zhuran.mp3',
+ 'audio/die/yanghuiyu.mp3',
'audio/skill/anguo1.mp3',
'audio/skill/anguo2.mp3',
@@ -2804,6 +2808,22 @@ window.noname_asset_list=[
'audio/skill/cxliushi2.mp3',
'audio/skill/zhanwan1.mp3',
'audio/skill/zhanwan2.mp3',
+ 'audio/skill/baiyi1.mp3',
+ 'audio/skill/baiyi2.mp3',
+ 'audio/skill/hongyi1.mp3',
+ 'audio/skill/hongyi2.mp3',
+ 'audio/skill/jinglve1.mp3',
+ 'audio/skill/jinglve2.mp3',
+ 'audio/skill/keshou1.mp3',
+ 'audio/skill/keshou2.mp3',
+ 'audio/skill/mobiledanshou1.mp3',
+ 'audio/skill/mobiledanshou2.mp3',
+ 'audio/skill/quanfeng1.mp3',
+ 'audio/skill/quanfeng2.mp3',
+ 'audio/skill/shanli1.mp3',
+ 'audio/skill/shanli2.mp3',
+ 'audio/skill/zhuwei1.mp3',
+ 'audio/skill/zhuwei2.mp3',
'font/huangcao.ttf',
'font/shousha.ttf',
@@ -2833,6 +2853,7 @@ window.noname_asset_list=[
'image/background/xiongxin_bg.jpg',
'image/background/zhanyun_bg.jpg',
'image/background/xinsha_bg.jpg',
+ 'image/background/xiaowu_bg.jpg',
'image/card/minguangkai.png',
'image/card/db_atk1.jpg',
@@ -3454,6 +3475,13 @@ window.noname_asset_list=[
'image/character/ns_caimao.jpg',
'image/character/caoxing.jpg',
'image/character/ns_jiaxu.jpg',
+ 'image/cahracter/liubian.jpg',
+ 'image/cahracter/ns_fanchou.jpg',
+ 'image/cahracter/ns_lijue.jpg',
+ 'image/cahracter/ns_zhangji.jpg',
+ 'image/cahracter/simashi.jpg',
+ 'image/cahracter/xin_zhuran.jpg',
+ 'image/cahracter/yanghuiyu.jpg',
'image/character/baiwuchang.jpg',
'image/character/baosanniang.jpg',
@@ -4415,6 +4443,20 @@ window.noname_asset_list=[
'image/emotion/xiaotao_emotion/18.gif',
'image/emotion/xiaotao_emotion/19.gif',
'image/emotion/xiaotao_emotion/20.gif',
+ 'image/emotion/xiaowu_emotion/1.gif',
+ 'image/emotion/xiaowu_emotion/2.gif',
+ 'image/emotion/xiaowu_emotion/3.gif',
+ 'image/emotion/xiaowu_emotion/4.gif',
+ 'image/emotion/xiaowu_emotion/5.gif',
+ 'image/emotion/xiaowu_emotion/6.gif',
+ 'image/emotion/xiaowu_emotion/7.gif',
+ 'image/emotion/xiaowu_emotion/8.gif',
+ 'image/emotion/xiaowu_emotion/9.gif',
+ 'image/emotion/xiaowu_emotion/10.gif',
+ 'image/emotion/xiaowu_emotion/11.gif',
+ 'image/emotion/xiaowu_emotion/12.gif',
+ 'image/emotion/xiaowu_emotion/13.gif',
+ 'image/emotion/xiaowu_emotion/14.gif',
'image/mode/boss/card/chixueqingfeng.png',
'image/mode/boss/card/chiyanzhenhunqin.png',
@@ -5308,4 +5350,7 @@ window.noname_skin_list={
key_rin:3,
key_miki:1,
key_shiroha:6,
+ key_kyoko:1,
+ key_kotori:1,
+ key_shiina:1,
};
\ No newline at end of file
diff --git a/game/game.js b/game/game.js
index 698a06542..d77aa0c56 100644
--- a/game/game.js
+++ b/game/game.js
@@ -55,6 +55,7 @@
ondb2:[],
chatHistory:[],
emotionList:{
+ xiaowu_emotion:14,
shibing_emotion:15,
guojia_emotion:20,
zhenji_emotion:20,
@@ -5848,9 +5849,9 @@
init:true,
onclick:function(bool){
if(confirm('调整该设置将清除所有进度,是否继续?')){
- for(var i=1;i<6;i++) game.save('save'+i,null);
- game.saveConfig('chess_leader_allcharacter',bool,this._link.config.mode)
- game.reload();
+ for(var i=1;i<6;i++) game.save('save'+i,null,'chess');
+ game.saveConfig('chess_leader_allcharacter',bool,'chess')
+ if(get.mode()=='chess') game.reload();
return;
}
else this.classList.toggle('on');
@@ -5861,7 +5862,7 @@
onclick:function(){
var node=this;
if(node._clearing){
- for(var i=1;i<6;i++) game.save('save'+i,null);
+ for(var i=1;i<6;i++) game.save('save'+i,null,'chess');
game.reload();
return;
}
@@ -9879,6 +9880,7 @@
baiban:'白板',
_disableJudge:"判定区",
+ xiaowu_emotion:'小无表情',
guojia_emotion:'郭嘉表情',
zhenji_emotion:'甄姬表情',
shibing_emotion:'士兵表情',
@@ -15108,6 +15110,7 @@
"step 0"
game.log(player,'减少了'+get.cnNumber(num)+'点体力上限');
player.maxHp-=num;
+ event.loseHp=Math.max(0,player.hp-player.maxHp);
player.update();
"step 1"
if(player.maxHp<=0){
@@ -40962,7 +40965,7 @@
nodename2.setBackground(video.name2,'character');
}
var date=new Date(video.time);
- var str=date.getFullYear()+'.'+(date.getMonth()+2)+'.'+(date.getDay()+1)+' '+
+ var str=date.getFullYear()+'.'+(date.getMonth()+1)+'.'+(date.getDate())+' '+
date.getHours()+':';
var minutes=date.getMinutes();
if(minutes<10){
@@ -48013,9 +48016,10 @@
cardid:card.cardid,
wunature:card.wunature,
storage:card.storage,
+ cards:card.cards,
};
if(get.itemtype(cards)=='cards'&&!card.cards) next.cards=cards.slice(0);
- else next.cards=[card];
+ else if(get.itemtype(card)=='card') next.cards=[card];
return next;
}
else if(get.is.object(card)&&get.itemtype(cards)=='cards'&&!card.cards){
diff --git a/game/package.js b/game/package.js
index f74d9a79f..34e109b85 100644
--- a/game/package.js
+++ b/game/package.js
@@ -83,11 +83,14 @@ window.noname_package={
},
},
background:{
- planetarian_bg:'星梦',
ol_bg:'龙纹',
+ planetarian_bg:'星梦',
heaven_bg:'红烧',
kyoani_bg:'京都',
key_bg:'键社',
+ xiaowu_bg:'小无',
+ noname_bg:'璀璨',
+ wuming_bg:'无名',
zhulin_bg:'竹林',
shengshi_bg:'盛世',
taoyuan_bg:'桃园',
@@ -103,8 +106,6 @@ window.noname_package={
wangshi_bg:'往事',
xiongxin_bg:'雄心',
xinsha_bg:'新杀',
- noname_bg:'璀璨',
- wuming_bg:'无名',
},
music:{
music_phliosophy:'Philosophy of ours',
diff --git a/game/update.js b/game/update.js
index 8446905bf..5e10b2d90 100644
--- a/game/update.js
+++ b/game/update.js
@@ -1,15 +1,18 @@
window.noname_update={
- version:'1.9.106.1',
- update:'1.9.106',
+ version:'1.9.106.2',
+ update:'1.9.106.1',
changeLog:[
- 'S贾诩',
+ '小无表情包、背景',
+ '刘辩',
+ '司马师,羊徽瑜,手杀朱然',
+ '线下版李傕、张济、樊稠',
'bug修复',
],
files:[
//'card/extra.js',
//'card/huanlekapai.js',
//'card/sp.js',
- 'card/standard.js',
+ //'card/standard.js',
//'card/swd.js',
//'card/mtg.js',
//'card/gujian.js',
@@ -24,15 +27,15 @@ window.noname_update={
//'character/gujian.js',
//'character/gwent.js',
//'character/hearth.js',
- //'character/mobile.js',
+ 'character/mobile.js',
//'character/mtg.js',
//'character/old.js',
'character/rank.js',
'character/refresh.js',
- //'character/shenhua.js',
+ 'character/shenhua.js',
'character/sp.js',
'character/sp2.js',
- 'character/tw.js',
+ //'character/tw.js',
//'character/standard.js',
//'character/swd.js',
//'character/xianjian.js',
@@ -44,7 +47,7 @@ window.noname_update={
//'layout/nova/layout.css',
//'mode/identity.js',
//'mode/doudizhu.js',
- //'mode/guozhan.js',
+ 'mode/guozhan.js',
'mode/chess.js',
//'mode/tafang.js',
//'mode/single.js',
@@ -57,7 +60,7 @@ window.noname_update={
//'game/server.js',
//'game/NoSleep.js',
//'game/config.js',
- //'game/package.js',
+ 'game/package.js',
//'game/asset.js',
//'game/source.js',
//'theme/style/hp/xinglass.css',
diff --git a/image/background/xiaowu_bg.jpg b/image/background/xiaowu_bg.jpg
new file mode 100644
index 000000000..af3d6a7a4
Binary files /dev/null and b/image/background/xiaowu_bg.jpg differ
diff --git a/image/character/liubian.jpg b/image/character/liubian.jpg
new file mode 100644
index 000000000..a20bca6fd
Binary files /dev/null and b/image/character/liubian.jpg differ
diff --git a/image/character/ns_fanchou.jpg b/image/character/ns_fanchou.jpg
new file mode 100644
index 000000000..8b223ce28
Binary files /dev/null and b/image/character/ns_fanchou.jpg differ
diff --git a/image/character/ns_lijue.jpg b/image/character/ns_lijue.jpg
new file mode 100644
index 000000000..2f3edf2ab
Binary files /dev/null and b/image/character/ns_lijue.jpg differ
diff --git a/image/character/ns_zhangji.jpg b/image/character/ns_zhangji.jpg
new file mode 100644
index 000000000..56a545651
Binary files /dev/null and b/image/character/ns_zhangji.jpg differ
diff --git a/image/character/simashi.jpg b/image/character/simashi.jpg
new file mode 100644
index 000000000..e65090c03
Binary files /dev/null and b/image/character/simashi.jpg differ
diff --git a/image/character/xin_zhuran.jpg b/image/character/xin_zhuran.jpg
new file mode 100644
index 000000000..0c37149d8
Binary files /dev/null and b/image/character/xin_zhuran.jpg differ
diff --git a/image/character/yanghuiyu.jpg b/image/character/yanghuiyu.jpg
new file mode 100644
index 000000000..e6072cf58
Binary files /dev/null and b/image/character/yanghuiyu.jpg differ
diff --git a/image/emotion/xiaowu_emotion/1.gif b/image/emotion/xiaowu_emotion/1.gif
new file mode 100644
index 000000000..539b8527a
Binary files /dev/null and b/image/emotion/xiaowu_emotion/1.gif differ
diff --git a/image/emotion/xiaowu_emotion/10.gif b/image/emotion/xiaowu_emotion/10.gif
new file mode 100644
index 000000000..2a7839ac0
Binary files /dev/null and b/image/emotion/xiaowu_emotion/10.gif differ
diff --git a/image/emotion/xiaowu_emotion/11.gif b/image/emotion/xiaowu_emotion/11.gif
new file mode 100644
index 000000000..4c905ccec
Binary files /dev/null and b/image/emotion/xiaowu_emotion/11.gif differ
diff --git a/image/emotion/xiaowu_emotion/12.gif b/image/emotion/xiaowu_emotion/12.gif
new file mode 100644
index 000000000..dec155f33
Binary files /dev/null and b/image/emotion/xiaowu_emotion/12.gif differ
diff --git a/image/emotion/xiaowu_emotion/13.gif b/image/emotion/xiaowu_emotion/13.gif
new file mode 100644
index 000000000..57fda34a5
Binary files /dev/null and b/image/emotion/xiaowu_emotion/13.gif differ
diff --git a/image/emotion/xiaowu_emotion/14.gif b/image/emotion/xiaowu_emotion/14.gif
new file mode 100644
index 000000000..29b5926f2
Binary files /dev/null and b/image/emotion/xiaowu_emotion/14.gif differ
diff --git a/image/emotion/xiaowu_emotion/2.gif b/image/emotion/xiaowu_emotion/2.gif
new file mode 100644
index 000000000..f62c5cea1
Binary files /dev/null and b/image/emotion/xiaowu_emotion/2.gif differ
diff --git a/image/emotion/xiaowu_emotion/3.gif b/image/emotion/xiaowu_emotion/3.gif
new file mode 100644
index 000000000..b3f5d727a
Binary files /dev/null and b/image/emotion/xiaowu_emotion/3.gif differ
diff --git a/image/emotion/xiaowu_emotion/4.gif b/image/emotion/xiaowu_emotion/4.gif
new file mode 100644
index 000000000..bc5ff01dd
Binary files /dev/null and b/image/emotion/xiaowu_emotion/4.gif differ
diff --git a/image/emotion/xiaowu_emotion/5.gif b/image/emotion/xiaowu_emotion/5.gif
new file mode 100644
index 000000000..276710aa0
Binary files /dev/null and b/image/emotion/xiaowu_emotion/5.gif differ
diff --git a/image/emotion/xiaowu_emotion/6.gif b/image/emotion/xiaowu_emotion/6.gif
new file mode 100644
index 000000000..f240c1497
Binary files /dev/null and b/image/emotion/xiaowu_emotion/6.gif differ
diff --git a/image/emotion/xiaowu_emotion/7.gif b/image/emotion/xiaowu_emotion/7.gif
new file mode 100644
index 000000000..c78b6101d
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diff --git a/image/emotion/xiaowu_emotion/8.gif b/image/emotion/xiaowu_emotion/8.gif
new file mode 100644
index 000000000..3c6e75fc6
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diff --git a/image/emotion/xiaowu_emotion/9.gif b/image/emotion/xiaowu_emotion/9.gif
new file mode 100644
index 000000000..8b8ec8cc1
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diff --git a/image/skin/key_kotori/1.jpg b/image/skin/key_kotori/1.jpg
new file mode 100644
index 000000000..65317e308
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diff --git a/image/skin/key_kyoko/1.jpg b/image/skin/key_kyoko/1.jpg
new file mode 100644
index 000000000..7b771ab9f
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diff --git a/image/skin/key_shiina/1.jpg b/image/skin/key_shiina/1.jpg
new file mode 100644
index 000000000..84ae4611b
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diff --git a/mode/chess.js b/mode/chess.js
index b1eb39592..c34a67bd7 100644
--- a/mode/chess.js
+++ b/mode/chess.js
@@ -2172,12 +2172,21 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
}
}
}
- var length=Math.ceil(list.length/9);
for(var i in lib.rank){
if(Array.isArray(lib.rank[i])){
- lib.rank[i]=list.splice(0,length);
+ for(var j=0;j0;
},
+ direct:true,
content:function(){
'step 0'
var check=(player.countCards('h',{color:'red'})>1||player.countCards('h',{color:'black'})>1);
- player.chooseCard(get.prompt2('keshou'),'he',2,function(card){
+ player.chooseCard(get.prompt('keshou'),'弃置两张颜色相同的牌,令即将受到的伤害-1','he',2,function(card){
if(ui.selected.cards.length) return get.color(card)==get.color(ui.selected.cards[0]);
return true;
}).set('complexCard',true).set('ai',function(card){
@@ -964,14 +966,18 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
return 6-get.value(card);
}).set('check',check);
'step 1'
+ var logged=false;
if(result.cards){
+ logged=true;
player.logSkill('keshou');
player.discard(result.cards);
trigger.num--;
- if(trigger.num<=0) trigger.cancel();
- if(!game.hasPlayer(function(current){
- return current!=player&¤t.isFriendOf(player);
- })) player.judge(function(card){
+ }
+ if(!player.isUnseen()&&!game.hasPlayer(function(current){
+ return current!=player&¤t.isFriendOf(player);
+ })){
+ if(!logged) player.logSkill('keshou');
+ player.judge(function(card){
if(get.color(card)=='red') return 1;
return 0;
});
@@ -982,16 +988,19 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
}
},
zhuwei:{
+ audio:2,
trigger:{player:'judgeEnd'},
filter:function(event){
if(get.owner(event.result.card)) return false;
if(event.nogain&&event.nogain(event.result.card)) return false;
- return event.result.card.name=='sha'||event.result.card.name=='juedou';
+ return true;
+ //return event.result.card.name=='sha'||event.result.card.name=='juedou';
},
+ frequent:true,
content:function(){
'step 0'
player.gain(trigger.result.card,'gain2');
- player.chooseBool('是否令当前回合角色获得【筑围】的加成效果?').ai=function(){
+ player.chooseBool('是否令'+get.translation(_status.currentPhase)+'本回合的手牌上限和使用【杀】的次数上限+1?').ai=function(){
return get.attitude(player,_status.currentPhase)>0;
};
'step 1'
@@ -5124,7 +5133,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
if(player.hasSkill('huangjintianbingfu')){
num+=player.storage.huangjintianbingfu.length;
}
- player.chooseCardButton(num,true,get.cards(num),'按顺将卡牌置于牌堆顶(先选择的在上)').set('ai',function(button){
+ player.chooseCardButton(num,true,get.cards(num),'按顺序将卡牌置于牌堆顶(先选择的在上)').set('ai',function(button){
return get.value(button.link);
});
'step 1'
@@ -7359,9 +7368,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
gzbuyi_info:'每回合限一次,当一名与你势力相同的角色脱离濒死状态后,你可以选择一个“军令”,令伤害来源选择一项:执行该军令,或令该脱离濒死状态的角色回复一点体力。',
gz_lukang:'陆抗',
keshou:'恪守',
- keshou_info:'当你受到伤害时,你可以弃置两张颜色相同的牌。若如此做,此伤害-1。然后若场上没有与你势力相同的其他角色,则你进行判定,若结果为红色,你摸一张牌。',
+ keshou_info:'当你受到伤害时,你发动此技能。你可弃置两张颜色相同的牌,若如此做,此伤害-1。你的势力已确定且场上没有与你势力相同的其他角色,则你进行判定,若结果为红色,你摸一张牌。',
zhuwei:'筑围',
- zhuwei_info:'当你的判定牌生效后,若此牌为【杀】或【决斗】,你可以获得之。然后,你可令当前回合角色本回合内使用【杀】的次数上限和手牌上限+1。',
+ zhuwei_info:'当你的判定牌生效后,你可以获得之。然后,你可令当前回合角色本回合内使用【杀】的次数上限和手牌上限+1。',
gz_yuanshu:'袁术',
gzweidi:'伪帝',
gzweidi_info:'出牌阶段限一次,你可以指定一名本回合从牌堆获得过牌的其他角色并选择一个“军令”,令其选择一项:执行该军令;或令你获得其所有手牌,然后交给其等量的牌。',