调整【易城】,曹宇分包归属
This commit is contained in:
parent
bafcb86723
commit
a86e2bef49
|
@ -3554,6 +3554,9 @@ game.import("character", function () {
|
||||||
"step 1";
|
"step 1";
|
||||||
player.addSkills("xinmouli");
|
player.addSkills("xinmouli");
|
||||||
},
|
},
|
||||||
|
ai: {
|
||||||
|
combo: "xingqi"
|
||||||
|
},
|
||||||
group: ["mibei_fail", "mibei_silent"],
|
group: ["mibei_fail", "mibei_silent"],
|
||||||
derivation: "xinmouli",
|
derivation: "xinmouli",
|
||||||
subSkill: {
|
subSkill: {
|
||||||
|
|
|
@ -18,6 +18,7 @@ game.import("character", function () {
|
||||||
"tengfanglan",
|
"tengfanglan",
|
||||||
"ruiji",
|
"ruiji",
|
||||||
"caoxiancaohua",
|
"caoxiancaohua",
|
||||||
|
"caoyu",
|
||||||
],
|
],
|
||||||
sp_sibi: [
|
sp_sibi: [
|
||||||
"ol_lukai",
|
"ol_lukai",
|
||||||
|
@ -168,7 +169,6 @@ game.import("character", function () {
|
||||||
"ol_tw_zhangji",
|
"ol_tw_zhangji",
|
||||||
"ol_liwan",
|
"ol_liwan",
|
||||||
"ol_liuyan",
|
"ol_liuyan",
|
||||||
"caoyu",
|
|
||||||
"liupan",
|
"liupan",
|
||||||
"ol_liupi",
|
"ol_liupi",
|
||||||
],
|
],
|
||||||
|
@ -1148,7 +1148,7 @@ game.import("character", function () {
|
||||||
enable: "phaseUse",
|
enable: "phaseUse",
|
||||||
usable: 1,
|
usable: 1,
|
||||||
async content(event, trigger, player) {
|
async content(event, trigger, player) {
|
||||||
let cards = get.cards(3);
|
let num = player.maxHp, cards = get.cards(num);
|
||||||
await game.cardsGotoOrdering(cards);
|
await game.cardsGotoOrdering(cards);
|
||||||
await player.showCards(cards, get.translation(player) + "发动了【易城】");
|
await player.showCards(cards, get.translation(player) + "发动了【易城】");
|
||||||
if (player.countCards("h")) {
|
if (player.countCards("h")) {
|
||||||
|
@ -1181,7 +1181,7 @@ game.import("character", function () {
|
||||||
.set("filterOk", (moved) => moved[1].some((i) => !get.owner(i)))
|
.set("filterOk", (moved) => moved[1].some((i) => !get.owner(i)))
|
||||||
.set("processAI", (list) => {
|
.set("processAI", (list) => {
|
||||||
const player = get.event("player"),
|
const player = get.event("player"),
|
||||||
limit = Math.min(3, player.countCards("h"));
|
limit = Math.min(get.event("num"), player.countCards("h"));
|
||||||
let cards = list[0][1].slice(),
|
let cards = list[0][1].slice(),
|
||||||
hs = player.getCards("h");
|
hs = player.getCards("h");
|
||||||
if (
|
if (
|
||||||
|
@ -1216,7 +1216,8 @@ game.import("character", function () {
|
||||||
}
|
}
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
});
|
})
|
||||||
|
.set("num", num);
|
||||||
if (bool) {
|
if (bool) {
|
||||||
const puts = player.getCards("h", (i) => moved[0].includes(i));
|
const puts = player.getCards("h", (i) => moved[0].includes(i));
|
||||||
const gains = cards.filter((i) => moved[1].includes(i));
|
const gains = cards.filter((i) => moved[1].includes(i));
|
||||||
|
@ -34574,7 +34575,7 @@ game.import("character", function () {
|
||||||
ol_liupi: "刘辟",
|
ol_liupi: "刘辟",
|
||||||
olyicheng: "易城",
|
olyicheng: "易城",
|
||||||
olyicheng_info:
|
olyicheng_info:
|
||||||
"出牌阶段限一次,你可以亮出牌堆顶的三张牌,然后你可以以任意手牌交换这些牌,若这三张牌的点数和因此增加,则你可以选择用所有手牌交换这三张牌。最后你将这三张牌置于牌堆顶。",
|
"出牌阶段限一次,你可以亮出牌堆顶的X张牌(X为你的体力上限),然后你可以以任意手牌交换其中等量张牌,若亮出的牌的点数和因此增加,则你可以选择用所有手牌交换亮出的牌。最后你将亮出的牌置于牌堆顶。",
|
||||||
sp_sunce: "SP孙策",
|
sp_sunce: "SP孙策",
|
||||||
sp_sunce_prefix: "SP",
|
sp_sunce_prefix: "SP",
|
||||||
olliantao: "连讨",
|
olliantao: "连讨",
|
||||||
|
|
Loading…
Reference in New Issue