This commit is contained in:
libccy 2017-02-24 00:23:09 +08:00
parent 92f76c13f2
commit a821369a26
5 changed files with 124 additions and 3 deletions

View File

@ -2731,9 +2731,9 @@ character.shenhua={
player.awakenSkill('niepan');
player.storage.niepan=true;
'step 1'
if(player.isLinked()) player.link();
player.link(false);
'step 2'
if(player.isTurnedOver()) player.turnOver();
player.turnOver(false);
},
ai:{
order:1,
@ -2757,6 +2757,59 @@ character.shenhua={
content:'limited'
}
},
oldniepan:{
audio:'niepan',
unique:true,
enable:'chooseToUse',
mark:true,
skillAnimation:true,
animationStr:'涅盘',
animationColor:'fire',
init:function(player){
player.storage.oldniepan=false;
},
filter:function(event,player){
if(player.storage.oldniepan) return false;
if(event.type=='dying'){
if(player!=event.dying) return false;
return true;
}
return false;
},
content:function(){
'step 0'
player.hp=Math.min(3,player.maxHp);
player.discard(player.get('hej'));
player.draw(3);
player.awakenSkill('oldniepan');
player.storage.oldniepan=true;
'step 1'
player.link(false);
'step 2'
player.turnOver(false);
},
ai:{
order:1,
skillTagFilter:function(player){
if(player.storage.oldniepan) return false;
if(player.hp>0) return false;
},
save:true,
result:{
player:function(player){
if(player.hp==0) return 10;
if(player.hp<=2&&player.num('he')<=1) return 10;
return 0;
}
},
threaten:function(player,target){
if(!target.storage.oldniepan) return 0.6;
}
},
intro:{
content:'limited'
}
},
quhu:{
audio:2,
enable:'phaseUse',
@ -4120,6 +4173,7 @@ character.shenhua={
lianhuan3:'连环',
lianhuan2:'连铸',
niepan:'涅槃',
oldniepan:'涅槃',
quhu:'驱虎',
jieming:'节命',
qiangxi:'强袭',
@ -4135,6 +4189,7 @@ character.shenhua={
kanpo_info:'你可以将你的任意一张♠或♣手牌当【无懈可击】使用。',
lianhuan_info:'出牌阶段,你可以将你任意一张梅花手牌当【铁索连环】使用或重铸。',
niepan_info:'限定技出牌阶段或当你处于濒死状态时你可以丢弃你所有的牌和你判定区里的牌并复原你的武将牌然后摸三张牌且体力回复至3点。',
oldniepan_info:'限定技当你处于濒死状态时你可以丢弃你所有的牌和你判定区里的牌并复原你的武将牌然后摸三张牌且体力回复至3点。',
quhu_info:'出牌阶段你可以与一名体力比你多的角色拼点若你赢则该角色对其攻击范围内另一名由你指定的角色造成1点伤害。若你没赢他/她对你造成一点伤害。每回合限用一次。',
jieming_info:'你每受到1点伤害可令任意一名角色将手牌补至其体力上限的张数(不能超过五张)。',
qiangxi_info:'出牌阶段,你可以自减一点体力或弃一张武器牌,然后你对你攻击范围内的一名角色造成一点伤害,每回合限一次。',

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@ -8222,7 +8222,8 @@ character.sp={
suishi_info:'每当其他角色进入濒死状态时伤害来源可以令你摸一张牌每当其他角色死亡时伤害来源可以令你失去1点体力',
quji_info:'出牌阶段限一次你可以弃置X张牌X为你已损失的体力值然后令至多X名已受伤的角色各回复1点体力。若你以此法弃置的牌中有黑色牌你失去一点体力。',
junbing_info:'一名角色的结束阶段开始时若其手牌数少于或者等于1该角色可以摸一张牌。若如此做该角色须将所有手牌交给你然后你交给其等量的牌。',
xiongyi_info:'限定技出牌阶段你可以与你势力相同的所有角色各摸3张牌非国战模式改为任选至多3名角色若你指定的角色数不超过2你回复1点体力',
xiongyi_info:'限定技出牌阶段你可以指定至多三名角色与你各摸三张牌若你指定的角色数不超过2你回复1点体力',
xiongyi_info_guozhan:'限定技出牌阶段你可以令与你势力相同的所有角色各摸三张牌然后若你的势力是角色最少的势力或之一则你回复1点体力',
shenzhi_info:'准备阶段开始时你可以弃置所有手牌若你以此法弃置的牌的张数不小于X你回复1点体力X为你当前的体力值。',
shushen_info:'当你回复1点体力时你可以令一名其他角色回复1点体力或摸两张牌',
wuji_info:'觉醒技结束阶段开始时若你于此回合内已造成3点或更多伤害你加1点体力上限回复1点体力然后失去技能“虎啸”。',

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@ -135,6 +135,71 @@ mode.guozhan={
gz_dianwei:['male','wei',4,['qiangxi']],
gz_xunyu:['male','wei',3,['quhu','jieming']],
gz_caopi:['male','wei',3,['xingshang','fangzhu']],
gz_yuejin:['male','wei',4,[]],
gz_liubei:['male','shu',4,['rende']],
gz_guanyu:['male','shu',5,['wusheng']],
gz_zhangfei:['male','shu',4,['paoxiao']],
gz_zhugeliang:['male','shu',3,['guanxing','kongcheng']],
gz_zhaoyun:['male','shu',4,['longdan']],
gz_machao:['male','shu',4,['mashu','tieji']],
gz_huangyueying:['female','shu',3,['jizhi','qicai']],
gz_huangzhong:['male','shu',4,['liegong']],
gz_weiyan:['male','shu',4,['kuanggu']],
gz_pangtong:['male','shu',3,['lianhuan','oldniepan']],
gz_sp_zhugeliang:['male','shu',3,['huoji','bazhen','kanpo']],
gz_liushan:['male','shu',3,['xiangle','fangquan']],
gz_menghuo:['male','shu',4,['huoshou','zaiqi']],
gz_zhurong:['female','shu',4,['juxiang','lieren']],
gz_ganfuren:['female','shu',3,['shushen','shenzhi']],
gz_sunquan:['male','wu',4,['zhiheng']],
gz_ganning:['male','wu',4,['qixi']],
gz_lvmeng:['male','wu',4,['keji']],
gz_huanggai:['male','wu',4,['kurou']],
gz_zhouyu:['male','wu',3,['yingzi','fanjian']],
gz_daqiao:['female','wu',3,['guose','liuli']],
gz_luxun:['male','wu',3,[]],
gz_sunshangxiang:['female','wu',3,['jieyin','xiaoji']],
gz_sunjian:['male','wu',4,['yinghun']],
gz_xiaoqiao:['female','wu',3,['tianxiang','hongyan']],
gz_taishici:['male','wu',4,['tianyi']],
gz_zhoutai:['male','wu',4,['buqu']],
gz_re_lusu:['male','wu',3,['haoshi','dimeng']],
gz_zhangzhang:['male','wu',3,['zhijian','guzheng']],
gz_dingfeng:['male','wu',4,['fenxun','duanbing']],
gz_huatuo:['male','qun',3,['qingnang','jijiu']],
gz_lvbu:['male','qun',5,['wushuang']],
gz_diaochan:['female','qun',3,['lijian','biyue']],
gz_re_yuanshao:['male','qun',4,['luanji']],
gz_jiaxu:['male','qun',3,['wansha','luanwu','weimu']],
gz_pangde:['male','qun',4,['mashu','mengjin']],
gz_zhangjiao:['male','qun',3,['leiji','guidao']],
gz_caiwenji:['female','qun',3,['beige','duanchang']],
gz_mateng:['male','qun',4,['mashu','xiongyi']],
gz_kongrong:['male','qun',3,['mingshi','lirang']],
// gz_jiling:['male','qun',4,[]],
gz_tianfeng:['male','qun',3,['sijian','suishi']],
gz_panfeng:['male','qun',4,['kuangfu']],
// gz_zoushi:['female','qun',3,[]],
gz_dengai:['male','wei',4,[]],
gz_caohong:['male','wei',4,[]],
gz_jiangfei:['male','shu',3,[]],
gz_jiangwei:['male','shu',4,[]],
gz_xusheng:['male','wu',4,[]],
gz_jiangqing:['male','wu',4,[]],
gz_hetaihou:['female','qun',3,['zhendu','qiluan']],
gz_re_lidian:['male','wei',3,['xunxun','wangxi']],
// gz_zangba:['male','wei',4,[]],
gz_madai:['male','shu',4,[]],
gz_mifuren:['female','shu',3,[]],
gz_sunce:['male','wu',4,[]],
gz_chendong:['male','wu',4,['duanxie','fenming']],
gz_sp_dongzhuo:['male','qun',4,[]],
// gz_zhangren:['male','qun',4,[]],
}
},
game:{