蔡阳【寻嫉】xiugai
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@ -10461,7 +10461,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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content:function(){
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player.markAuto('dcxunji_effect',[target]);
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player.addTempSkill('dcxunji_effect',{player:'die'});
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target.markSkill('dcxunji_mark');
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target.addTempSkill('dcxunji_mark',{player:'phaseEnd'});
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},
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ai:{
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order:1,
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@ -10474,6 +10474,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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subSkill:{
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mark:{
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mark:true,
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marktext:'嫉',
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intro:{content:'你已经被盯上了!'},
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},
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@ -10505,10 +10506,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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forced:true,
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popup:false,
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filter:function(event,player){
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return event.card&&event.card.name=='juedou'&&event.getParent().skill=='dcxunji_effect';
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return event.card&&event.card.name=='juedou'&&event.getParent().skill=='dcxunji_effect'&&event.player.isIn();
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},
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content:function(){
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player.loseHp(trigger.num);
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trigger.player.line(player);
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player.damage(trigger.num,trigger.player);
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},
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},
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},
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@ -11118,7 +11120,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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zhuangdan_info:'锁定技,其他角色的回合结束时,若你的手牌数为全场唯一最多,则你令〖裂胆〗失效直到你下回合结束。',
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dc_caiyang:'蔡阳',
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dcxunji:'寻嫉',
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dcxunji_info:'出牌阶段限一次,你可以选择一名其他角色。该角色的下个结束阶段开始时,若其于该回合内造成过伤害,则你视为对其使用一张【决斗】,且当此【决斗】对其造成伤害后,你失去等量的体力。',
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dcxunji_info:'出牌阶段限一次,你可以选择一名其他角色。该角色的下个结束阶段开始时,若其于该回合内造成过伤害,则你视为对其使用一张【决斗】,且当此【决斗】对其造成伤害后,其对你造成等量的伤害。',
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dcjiaofeng:'交锋',
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dcjiaofeng_info:'锁定技。每回合限一次,当你造成伤害时,若你本回合内未造成过其他伤害且你已损失的体力值:大于0,则你摸一张牌;大于1,则此伤害+1;大于2,则你回复1点体力。',
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zhoushan:'周善',
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