v1.9.95.9.1
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945a369920
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@ -242,7 +242,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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value:[7,2],
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value:[7,2],
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},
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},
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result:{player:1},
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result:{player:1},
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expose:0.2
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//expose:0.2
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}
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}
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},
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},
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tao:{
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tao:{
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@ -1807,7 +1807,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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trigger:{player:['chooseToRespondBegin','chooseToUseBegin']},
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trigger:{player:['chooseToRespondBegin','chooseToUseBegin']},
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filter:function(event,player){
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filter:function(event,player){
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if(event.responded) return false;
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if(event.responded) return false;
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if(!event.filterCard({name:'shan'})) return false;
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if(!event.filterCard({name:'shan'},player,event)) return false;
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if(event.name=='chooseToRespond'&&!lib.filter.cardRespondable({name:'shan'},player,event)) return false;
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if(event.name=='chooseToRespond'&&!lib.filter.cardRespondable({name:'shan'},player,event)) return false;
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if(player.hasSkillTag('unequip2')) return false;
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if(player.hasSkillTag('unequip2')) return false;
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var evt=event.getParent();
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var evt=event.getParent();
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@ -1820,7 +1820,8 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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},
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},
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audio:true,
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audio:true,
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check:function(event,player){
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check:function(event,player){
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if(get.damageEffect(player,event.player,player)>=0) return false;
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var source=event.getParent().player;
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if(get.damageEffect(player,source,player)>0) return false;
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return true;
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return true;
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},
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},
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content:function(){
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content:function(){
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