Merge branch 'libccy:PR-Branch' into PR-Branch
This commit is contained in:
commit
a133ec7b02
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@ -2263,8 +2263,8 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
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name = i + "_stonecharacter";
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name = i + "_stonecharacter";
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lib.card[name] = {
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lib.card[name] = {
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image: "mode/stone/character/" + i,
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image: "mode/stone/character/" + i,
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stoneact: lib.character[i].stoneModeData[0],
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stoneact: lib.character[i].extraModeData[0],
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career: lib.character[i].stoneModeData[2] || null,
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career: lib.character[i].extraModeData[2] || null,
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};
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};
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for (j in lib.element.stonecharacter) {
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for (j in lib.element.stonecharacter) {
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lib.card[name][j] = lib.element.stonecharacter[j];
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lib.card[name][j] = lib.element.stonecharacter[j];
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@ -2275,14 +2275,14 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
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lib.card[name].stonehidden = true;
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lib.card[name].stonehidden = true;
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continue;
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continue;
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}
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}
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if (!lib.character[i].stoneModeData[2]) {
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if (!lib.character[i].extraModeData[2]) {
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if (lib.character[i].stoneModeData[0] < 3) {
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if (lib.character[i].extraModeData[0] < 3) {
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list.push(name);
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list.push(name);
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} else {
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} else {
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list2.push(name);
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list2.push(name);
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}
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}
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} else {
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} else {
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list3[lib.character[i].stoneModeData[2]].push(name);
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list3[lib.character[i].extraModeData[2]].push(name);
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}
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}
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}
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}
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if (_status.mode == "deck") {
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if (_status.mode == "deck") {
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@ -7234,8 +7234,8 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
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if (
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if (
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lib.character[i].isFellowInStoneMode &&
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lib.character[i].isFellowInStoneMode &&
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!lib.character[i].isHiddenInStoneMode &&
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!lib.character[i].isHiddenInStoneMode &&
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lib.character[i].stoneModeData &&
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lib.character[i].extraModeData &&
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lib.character[i].stoneModeData[0] == num
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lib.character[i].extraModeData[0] == num
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) {
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) {
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list.push(i);
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list.push(i);
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}
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}
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@ -7789,8 +7789,8 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
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if (
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if (
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lib.character[i].isFellowInStoneMode &&
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lib.character[i].isFellowInStoneMode &&
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!lib.character[i].isHiddenInStoneMode &&
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!lib.character[i].isHiddenInStoneMode &&
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lib.character[i].stoneModeData &&
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lib.character[i].extraModeData &&
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lib.character[i].stoneModeData[0] == 1
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lib.character[i].extraModeData[0] == 1
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) {
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) {
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list.push(i);
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list.push(i);
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}
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}
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@ -166,8 +166,8 @@ Reflect.defineProperty(HTMLDivElement.prototype, "setBackground", {
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}
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}
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}
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}
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let imgPrefixUrl;
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let imgPrefixUrl;
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if (!modeimage && nameinfo && nameinfo[4]) {
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if (!modeimage && nameinfo && nameinfo.trashBin) {
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for (const value of nameinfo[4]) {
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for (const value of nameinfo.trashBin) {
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if (value.startsWith("img:")) {
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if (value.startsWith("img:")) {
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imgPrefixUrl = value.slice(4);
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imgPrefixUrl = value.slice(4);
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break;
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break;
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@ -96,10 +96,10 @@ export class Character {
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**/
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**/
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isAiForbidden = false;
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isAiForbidden = false;
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/**
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/**
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* 武将牌在炉石模式下的特殊信息
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* 武将牌在炉石模式/挑战模式下的特殊信息
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* @type { array|undefined }
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* @type { array|undefined }
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**/
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**/
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stoneModeData;
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extraModeData;
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/**
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/**
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* 武将牌是否为炉石模式下的随从
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* 武将牌是否为炉石模式下的随从
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* @type { boolean }
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* @type { boolean }
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@ -162,7 +162,7 @@ export class Character {
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this.hujia = get.infoHujia(data[2]);
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this.hujia = get.infoHujia(data[2]);
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this.skills = get.copy(data[3] || []);
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this.skills = get.copy(data[3] || []);
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if (data[4]) Character.convertTrashToProperties(this, data[4]);
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if (data[4]) Character.convertTrashToProperties(this, data[4]);
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if (data[5]) this.stoneModeData = data[5];
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if (data.length > 5) this.extraModeData = data[5];
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} else if (get.is.object(data)) {
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} else if (get.is.object(data)) {
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Object.assign(this, data);
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Object.assign(this, data);
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if (typeof this.maxHp !== "number") this.maxHp = this.hp;
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if (typeof this.maxHp !== "number") this.maxHp = this.hp;
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@ -350,9 +350,9 @@ export class Character {
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}
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}
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get 5(){
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get 5(){
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return this.stoneModeData;
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return this.extraModeData;
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}
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}
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set 5(stoneData){
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set 5(stoneData){
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this.stoneModeData = stoneData;
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this.extraModeData = stoneData;
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}
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}
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}
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}
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@ -3330,7 +3330,7 @@ export class Player extends HTMLDivElement {
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}
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}
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for (var i = 0; i < list.length; i++) {
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for (var i = 0; i < list.length; i++) {
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for (var j in lib.characterPack[list[i]]) {
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for (var j in lib.characterPack[list[i]]) {
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if (lib.characterPack[list[i]][j][3].includes(name)) {
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if (lib.characterPack[list[i]][j].skills.includes(name)) {
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name = j;
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name = j;
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stop = true;
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stop = true;
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break;
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break;
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@ -3341,7 +3341,7 @@ export class Player extends HTMLDivElement {
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}
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}
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}
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}
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}
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}
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if (lib.character[this.name2] && lib.character[this.name2][3].includes(skill)) {
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if (lib.character[this.name2] && lib.character[this.name2].skills.includes(skill)) {
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this.setAvatarQueue(this.name2, [name]);
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this.setAvatarQueue(this.name2, [name]);
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} else {
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} else {
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this.setAvatarQueue(this.name, [name]);
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this.setAvatarQueue(this.name, [name]);
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@ -69,7 +69,13 @@ export class Library {
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});
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});
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}
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}
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}
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}
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return Reflect.set(target, prop, newValue);
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const newPack = new Proxy({}, {
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set(target, prop, newValue) {
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return Reflect.set(target, prop, get.convertedCharacter(newValue));
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}
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});
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Object.assign(newPack, newValue);
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return Reflect.set(target, prop, newPack);
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},
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},
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}
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}
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);
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);
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@ -4947,7 +4953,7 @@ export class Library {
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storage.translate[i] = mode.translate[i];
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storage.translate[i] = mode.translate[i];
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}
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}
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for (var i in mode.jiangeboss) {
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for (var i in mode.jiangeboss) {
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if (mode.jiangeboss[i][4].includes("bossallowed")) {
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if (mode.jiangeboss[i].isBossAllowed) {
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storage.versus[i] = mode.jiangeboss[i];
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storage.versus[i] = mode.jiangeboss[i];
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}
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}
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}
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}
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@ -4959,7 +4965,7 @@ export class Library {
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storage.translate[i] = mode.translate[i];
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storage.translate[i] = mode.translate[i];
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}
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}
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for (var i in mode.characterPack.mode_boss) {
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for (var i in mode.characterPack.mode_boss) {
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if (mode.characterPack.mode_boss[i][4].includes("bossallowed")) {
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if (mode.characterPack.mode_boss[i].isBossAllowed) {
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storage.boss[i] = mode.characterPack.mode_boss[i];
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storage.boss[i] = mode.characterPack.mode_boss[i];
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}
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}
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}
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}
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@ -3287,15 +3287,7 @@ export class Create {
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group: ui.create.div(".identity", node),
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group: ui.create.div(".identity", node),
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intro: ui.create.div(".intro", node),
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intro: ui.create.div(".intro", node),
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};
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};
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var infoitem = lib.character[item];
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var infoitem = get.character(item);
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if (!infoitem) {
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for (var itemx in lib.characterPack) {
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if (lib.characterPack[itemx][item]) {
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infoitem = lib.characterPack[itemx][item];
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break;
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}
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}
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}
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node.node.name.innerHTML = get.slimName(item);
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node.node.name.innerHTML = get.slimName(item);
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if (
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if (
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lib.config.buttoncharacter_style == "default" ||
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lib.config.buttoncharacter_style == "default" ||
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@ -3313,11 +3305,11 @@ export class Create {
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"raw"
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"raw"
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);
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);
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ui.create.div(node.node.hp);
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ui.create.div(node.node.hp);
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var hp = get.infoHp(infoitem[2]),
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var hp = infoitem.hp,
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maxHp = get.infoMaxHp(infoitem[2]),
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maxHp = infoitem.maxHp,
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hujia = get.infoHujia(infoitem[2]);
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hujia = infoitem.hujia;
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var str = get.numStr(hp);
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var str = get.numStr(hp);
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if (hp != maxHp) {
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if (hp !== maxHp) {
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str += "/";
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str += "/";
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str += get.numStr(maxHp);
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str += get.numStr(maxHp);
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}
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}
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@ -3334,11 +3326,11 @@ export class Create {
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ui.create.div(".text", get.numStr(hujia), node.node.hp);
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ui.create.div(".text", get.numStr(hujia), node.node.hp);
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}
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}
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} else {
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} else {
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var hp = get.infoHp(infoitem[2]);
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var hp = infoitem.hp,
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var maxHp = get.infoMaxHp(infoitem[2]);
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maxHp = infoitem.maxHp,
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var shield = get.infoHujia(infoitem[2]);
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shield = infoitem.hujia;
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if (maxHp > 14) {
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if (maxHp > 14) {
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if (typeof infoitem[2] == "string")
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if (hp !== maxHp || shield > 0)
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node.node.hp.innerHTML = infoitem[2];
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node.node.hp.innerHTML = infoitem[2];
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else node.node.hp.innerHTML = get.numStr(infoitem[2]);
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else node.node.hp.innerHTML = get.numStr(infoitem[2]);
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node.node.hp.classList.add("text");
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node.node.hp.classList.add("text");
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@ -159,7 +159,7 @@ export const characterPackMenu = function (connectMenu) {
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var alterableCharacters = [];
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var alterableCharacters = [];
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var charactersToAlter = [];
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var charactersToAlter = [];
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for (var i in _info) {
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for (var i in _info) {
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const characterInfo = get.convertedCharacter( _info[i]);
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const characterInfo = _info[i];
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if (characterInfo.isUnseen) continue;
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if (characterInfo.isUnseen) continue;
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if (connectMenu && lib.connectBanned.includes(i)) continue;
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if (connectMenu && lib.connectBanned.includes(i)) continue;
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list.push(i);
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list.push(i);
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