库特莉亚芙卡【巧手】bugfix
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@ -1251,15 +1251,17 @@ const skills = {
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}
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}
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},
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},
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async content(event, trigger, player) {
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async content(event, trigger, player) {
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await player.addToExpansion(event.cards, player, "give").gaintag.add("kud_qiaoshou_equip");
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const next = player.addToExpansion(event.cards, player, "give");
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next.gaintag.add("kud_qiaoshou_equip");
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await next;
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if (!player.getExpansions("kud_qiaoshou_equip").length) return;
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if (!player.getExpansions("kud_qiaoshou_equip").length) return;
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player.addTempSkill("kud_qiaoshou_equip", {
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player.addTempSkill("kud_qiaoshou_equip", {
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player: ["phaseUseEnd", "phaseZhunbeiBegin"],
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player: ["phaseUseEnd", "phaseZhunbeiBegin"],
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});
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});
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var name = event.cost_data.cardname;
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const name = event.cost_data.cardname;
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player.storage.kud_qiaoshou_equip2 = name;
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player.storage.kud_qiaoshou_equip2 = name;
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player.markAuto("kud_qiaoshou_equip", cards);
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player.markAuto("kud_qiaoshou_equip", event.cards);
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var info = lib.card[name].skills;
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const info = lib.card[name].skills;
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if (info && info.length) player.addAdditionalSkill("kud_qiaoshou_equip", info);
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if (info && info.length) player.addAdditionalSkill("kud_qiaoshou_equip", info);
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game.log(player, "声明了", "#y" + get.translation(name));
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game.log(player, "声明了", "#y" + get.translation(name));
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await player.draw();
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await player.draw();
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