This commit is contained in:
libccy 2017-04-21 10:31:25 +08:00
parent a9c083cecf
commit 9d5aec1c49
1 changed files with 9 additions and 9 deletions

View File

@ -3166,13 +3166,13 @@
return; return;
} }
node._clearing=true; node._clearing=true;
node.innerHTML='单击以确认 (3)'; node.firstChild.innerHTML='单击以确认 (3)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='单击以确认 (2)'; node.firstChild.innerHTML='单击以确认 (2)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='单击以确认 (1)'; node.firstChild.innerHTML='单击以确认 (1)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='重置游戏'; node.firstChild.innerHTML='重置游戏设置';
delete node._clearing; delete node._clearing;
},1000); },1000);
},1000); },1000);
@ -3272,13 +3272,13 @@
return; return;
} }
node._clearing=true; node._clearing=true;
node.innerHTML='单击以确认 (3)'; node.firstChild.innerHTML='单击以确认 (3)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='单击以确认 (2)'; node.firstChild.innerHTML='单击以确认 (2)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='单击以确认 (1)'; node.firstChild.innerHTML='单击以确认 (1)';
setTimeout(function(){ setTimeout(function(){
node.innerHTML='重新下载游戏'; node.firstChild.innerHTML='重新下载游戏';
delete node._clearing; delete node._clearing;
},1000); },1000);
},1000); },1000);
@ -26235,7 +26235,6 @@
lib[_status.dburgent?'ondb2':'ondb'].push(['deleteDB',Array.from(arguments)]); lib[_status.dburgent?'ondb2':'ondb'].push(['deleteDB',Array.from(arguments)]);
return; return;
} }
lib.status.reload++;
if(arguments.length==1){ if(arguments.length==1){
game.getDB(type,null,function(obj){ game.getDB(type,null,function(obj){
var store=lib.db.transaction([type],'readwrite').objectStore(type); var store=lib.db.transaction([type],'readwrite').objectStore(type);
@ -26249,6 +26248,7 @@
}); });
} }
else{ else{
lib.status.reload++;
var store=lib.db.transaction([type],'readwrite').objectStore(type); var store=lib.db.transaction([type],'readwrite').objectStore(type);
store.delete(id).onsuccess=function(){ store.delete(id).onsuccess=function(){
if(callback){ if(callback){