修复equip流程缺少销毁的bug

This commit is contained in:
Spmario233 2024-01-19 23:13:29 +08:00
parent 54dbbf877a
commit 9baa772dde
1 changed files with 9 additions and 1 deletions

View File

@ -393,6 +393,14 @@ export const Content = {
event.swapped = true;
}
"step 5";
if (get.itemtype(result) == 'cards') {
for (let card of result){
if (card.willBeDestroyed('discardPile', player, event)) {
card.selfDestroy(event);
}
}
}
"step 6";
//if(player.isMin() || player.countCards('e',{subtype:get.subtype(card)})){
if (player.isMin() || !player.canEquip(card)) {
event.finish();
@ -411,7 +419,7 @@ export const Content = {
game.addVideo('equip', player, get.cardInfo(card));
if (event.log != false) game.log(player, '装备了', card);
if (event.updatePile) game.updateRoundNumber();
"step 6";
"step 7";
var info = get.info(card, false);
if (info.onEquip && (!info.filterEquip || info.filterEquip(card, player))) {
if (Array.isArray(info.onEquip)) {