修改本体中的lib.element.xxx初始化的原型指向
This commit is contained in:
parent
c8d924d863
commit
9b7ce5bc1c
|
@ -23,7 +23,7 @@ export class Button extends HTMLDivElement {
|
||||||
if (typeof type == 'function') button = type(item, type, position, noClick, button);
|
if (typeof type == 'function') button = type(item, type, position, noClick, button);
|
||||||
else if (ui.create.buttonPresets[type]) button = ui.create.buttonPresets[type](item, type, position, noClick, button);
|
else if (ui.create.buttonPresets[type]) button = ui.create.buttonPresets[type](item, type, position, noClick, button);
|
||||||
if (button) {
|
if (button) {
|
||||||
Object.setPrototypeOf(button, Button.prototype);
|
Object.setPrototypeOf(button, (lib.element.Button || Button).prototype);
|
||||||
if (!noClick) button.addEventListener(lib.config.touchscreen ? 'touchend' : 'click', ui.click.button);
|
if (!noClick) button.addEventListener(lib.config.touchscreen ? 'touchend' : 'click', ui.click.button);
|
||||||
else {
|
else {
|
||||||
button.classList.add('noclick');
|
button.classList.add('noclick');
|
||||||
|
|
|
@ -21,7 +21,7 @@ export class Card extends HTMLDivElement {
|
||||||
*/
|
*/
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
const card = ui.create.div('.card', position);
|
const card = ui.create.div('.card', position);
|
||||||
Object.setPrototypeOf(card, Card.prototype);
|
Object.setPrototypeOf(card, (lib.element.Card || Card).prototype);
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
card._args = [position];
|
card._args = [position];
|
||||||
return card;
|
return card;
|
||||||
|
|
|
@ -6,6 +6,9 @@ import { status as _status } from '../../status/index.js';
|
||||||
import { UI as ui } from '../../ui/index.js';
|
import { UI as ui } from '../../ui/index.js';
|
||||||
import { GNC as gnc } from '../../gnc/index.js';
|
import { GNC as gnc } from '../../gnc/index.js';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @type { SMap<((event: GameEventPromise, trigger: GameEventPromise, player: Player) => Promise<any>)[]> }
|
||||||
|
*/
|
||||||
export const Contents = {
|
export const Contents = {
|
||||||
phase: [
|
phase: [
|
||||||
async (event) => {
|
async (event) => {
|
||||||
|
|
|
@ -22,7 +22,7 @@ export class Control extends HTMLDivElement {
|
||||||
*/
|
*/
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
const control = ui.create.div('.control');
|
const control = ui.create.div('.control');
|
||||||
Object.setPrototypeOf(control, Control.prototype);
|
Object.setPrototypeOf(control, (lib.element.Control || Control).prototype);
|
||||||
ui.control.insertBefore(control, _status.createControl || ui.confirm);
|
ui.control.insertBefore(control, _status.createControl || ui.confirm);
|
||||||
controls.forEach(argument => {
|
controls.forEach(argument => {
|
||||||
if (argument == 'nozoom') return;
|
if (argument == 'nozoom') return;
|
||||||
|
|
|
@ -38,7 +38,7 @@ export class Dialog extends HTMLDivElement {
|
||||||
/** @type { this } */
|
/** @type { this } */
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
const dialog = ui.create.div('.dialog');
|
const dialog = ui.create.div('.dialog');
|
||||||
Object.setPrototypeOf(dialog, Dialog.prototype);
|
Object.setPrototypeOf(dialog, (lib.element.Dialog || Dialog).prototype);
|
||||||
dialog.contentContainer = ui.create.div('.content-container', dialog);
|
dialog.contentContainer = ui.create.div('.content-container', dialog);
|
||||||
dialog.content = ui.create.div('.content', dialog.contentContainer);
|
dialog.content = ui.create.div('.content', dialog.contentContainer);
|
||||||
dialog.bar1 = ui.create.div('.bar.top', dialog);
|
dialog.bar1 = ui.create.div('.bar.top', dialog);
|
||||||
|
|
|
@ -23,7 +23,7 @@ export class Player extends HTMLDivElement {
|
||||||
*/
|
*/
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
const player = ui.create.div('.player', position);
|
const player = ui.create.div('.player', position);
|
||||||
Object.setPrototypeOf(player, Player.prototype);
|
Object.setPrototypeOf(player, (lib.element.Player || Player).prototype);
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
player._args = [position];
|
player._args = [position];
|
||||||
return player;
|
return player;
|
||||||
|
|
Loading…
Reference in New Issue