Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
This commit is contained in:
commit
9b08c5b684
143
game/game.js
143
game/game.js
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@ -18763,7 +18763,7 @@
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var reg=new RegExp("^ext:(.+)?/");
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var match=tag.match(/^die:(.+)$/);
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if(match){
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let path=match[1];
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var path=match[1];
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if(reg.test(path)) path=path.replace(reg,(_o,p)=>`../extension/${p}/`);
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game.playAudio(path);
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}
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@ -19167,6 +19167,98 @@
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},
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},
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player:{
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/**
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* version 1.2
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*
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* 链式创建一次性技能的api。
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*
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* 使用者只需要关注技能的效果,而不是技能的本身。
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*/
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when:function(){
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var triggerNames=Array.from(arguments);
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if(triggerNames.length==0) throw 'player.when的参数数量应大于0';
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var skillName='player_when_'+Math.random().toString(36).slice(-8);
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while(lib.skill[skillName]!=null){
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skillName='player_when_'+Math.random().toString(36).slice(-8);
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}
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var skill={
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forced:true,
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charlotte:true,
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popup:false,
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filterFuns:[],
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contentFuns:[],
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get filter(){
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return function(event, player, name){
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if(name==`${skillName}After`){
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skill.popup=false;
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return true;
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}
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return skill.filterFuns.every(fun=>Boolean(fun(event,player,name)));
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}
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},
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};
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skill.trigger={player:triggerNames};
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skill.filterFuns.push((event, player, name) => {
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return !name||(triggerNames.includes(name)&&event.player==player);
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});
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Object.defineProperty(lib.skill,skillName,{
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configurable:true,
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enumerable:false,
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writable:true,
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value:skill
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});
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this.addSkill(skillName);
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return{
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filter(fun){
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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skill.filterFuns.push(fun);
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return this;
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},
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removeFilter(fun){
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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skill.filterFuns.remove(fun);
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return this;
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},
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then(fun){
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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skill.contentFuns.push(fun);
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var str=`
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function content(){
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if(event.triggername=='${skillName}After'){
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player.removeSkill('${skillName}');
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delete lib.skill['${skillName}'];
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delete lib.translate['${skillName}']
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console.log('remove ${skillName}');
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return event.finish();
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}
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`;
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for(var i=0;i<skill.contentFuns.length;i++){
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var fun2=skill.contentFuns[i];
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var a=fun2.toString();
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var str2=a.slice(a.indexOf("{")+1,a.lastIndexOf("}")!=-1?a.lastIndexOf("}"):undefined).trim().split('\n').map(v=>v[v.length - 1]!= ';'?(v+';').trim():v.trim()).join('\n');
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str+=`'step ${i}'\n\t${str2}\n\t`;
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}
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var result=eval(str+`\n};content;`);
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skill.content=result;
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return this;
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},
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popup(str){
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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if(typeof str=='string') skill.popup=str;
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return this;
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},
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translation(translation){
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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if(typeof translation=='string') lib.translate[skillName]=translation;
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return this;
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},
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assgin(obj) {
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if(!lib.skill[skillName]) throw `This skill has been destroyed`;
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if(typeof obj=='object'&&obj!==null) Object.assign(skill,obj);
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return this;
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}
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};
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},
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//新函数
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//让一名角色明置一些手牌
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addShownCards:function(){
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@ -41100,6 +41192,7 @@
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updateConnectDisplayMap();
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}
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};
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if(!lib.config.new_tutorial) node._initLink();
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return node;
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};
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var modeorder=lib.config.modeorder||[];
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@ -42182,6 +42275,7 @@
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createDash('字','字体文件',dash3);
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createDash('全','全部文件',dash4);
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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createModeConfig('others',start.firstChild);
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@ -42556,6 +42650,7 @@
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}
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}
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};
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if(!lib.config.new_tutorial) node._initLink();
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return node;
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};
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if(lib.config.show_favourite_menu&&!connectMenu&&Array.isArray(lib.config.favouriteCharacter)){
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@ -43024,6 +43119,7 @@
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ui.create.div('.menuplaceholder',page);
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}
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};
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if(!lib.config.new_tutorial) node._initLink();
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return node;
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};
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if(!connectMenu&&lib.config.show_ban_menu){
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@ -43670,9 +43766,36 @@
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buttonExport.style.marginRight='2px';
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buttonExport.style.display='none';
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buttonExport.onclick=function(){
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processExtension(true);
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if(lib.config.show_extensionshare){
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shareExtLine.style.display='';
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function oldExport(){
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processExtension(true);
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if(lib.config.show_extensionshare){
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shareExtLine.style.display='';
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}
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}
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if(typeof game.readFile=='function'&&
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window.noname_shijianInterfaces&&
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typeof window.noname_shijianInterfaces.shareExtensionWithPassWordAsync=='function'&&
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confirm('是否使用诗笺版自带的导出功能来导出扩展?')){
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const extName=inputExtName.value;
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if (!extName) {
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alert('未检测到扩展名,将使用无名杀自带的导出功能');
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oldExport();
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return;
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}
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game.readFile(`extension/${extName}/extension.js`, () => {
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const pwd=prompt("请输入压缩包密码,不设密码直接点确定");
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let result;
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if(pwd===''||pwd=== null){
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window.noname_shijianInterfaces.shareExtensionAsync(extName);
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}else{
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window.noname_shijianInterfaces.shareExtensionWithPassWordAsync(extName, pwd);
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}
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},()=>{
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alert('未检测到扩展文件,将使用无名杀自带的导出功能');
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oldExport();
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});
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}else{
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oldExport();
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}
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};
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inputExtLine.appendChild(buttonExport);
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@ -43702,8 +43825,11 @@
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shareExtLine.style.textAlign='left';
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shareExtLine.style.marginBottom='5px';
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shareExtLine.innerHTML='已导出扩展。<span class="hrefnode">分享扩展</span><span class="closenode">×</span>';
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shareExtLine.querySelectorAll('span')[0].onclick=function(){
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game.open('https://tieba.baidu.com/p/5439380222');
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shareExtLine.querySelectorAll('span')[0].onclick = function () {
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//这个链接404了
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//game.open('https://tieba.baidu.com/p/5439380222');
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//无名杀贴吧首页
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game.open('https://tieba.baidu.com/f?ie=utf-8&kw=%E6%97%A0%E5%90%8D%E6%9D%80');
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};
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shareExtLine.querySelectorAll('span')[1].onclick=function(){
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shareExtLine.style.display='none';
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createDash('技','编辑技能',dash3);
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createDash('码','编辑代码',dash4);
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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(function(){
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var page=ui.create.div('');
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@ -45781,6 +45908,7 @@
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};
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if(_thisUpdate) node.update();
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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var active=start.firstChild.querySelector('.active');
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if(!active){
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@ -46990,6 +47118,7 @@
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pre.innerHTML='';
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});
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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(function(){
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var page=ui.create.div('');
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@ -47025,6 +47154,7 @@
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}
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}
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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(function(){
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if(!window.indexedDB||window.nodb) return;
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@ -47213,6 +47343,7 @@
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}
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};
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};
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if(!lib.config.new_tutorial) node._initLink();
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}());
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@ -134,7 +134,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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step4();
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}
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};
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var step4=lib.gnc.async(function*(){
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var step4=lib.genAsync(function*(){
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clear();
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ui.window.classList.add('noclick_important');
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ui.click.configMenu();
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