diff --git a/character/diy.js b/character/diy.js index 36bb7ae45..4d338ba34 100755 --- a/character/diy.js +++ b/character/diy.js @@ -5467,6 +5467,9 @@ game.import("character", function () { content: () => { trigger.forceYingbian = true; }, + ai: { + combo: "asara_shelu" + }, }, yukito_kongwu: { enable: "phaseUse", diff --git a/character/huicui.js b/character/huicui.js index a4a723629..24b065dd5 100644 --- a/character/huicui.js +++ b/character/huicui.js @@ -7987,7 +7987,7 @@ game.import("character", function () { }, async content(event, trigger, player) { if (event.cards && event.cards.length) { - await player.dicard(cards); + await player.dicard(event.cards); lib.skill.dcxieshou.change(player, 1); } else { player.drawTo(player.maxHp); diff --git a/character/mobile.js b/character/mobile.js index 027bd8210..50f286e22 100644 --- a/character/mobile.js +++ b/character/mobile.js @@ -1058,6 +1058,9 @@ game.import("character", function () { }) ); }, + ai: { + combo: "mbqianlong" + }, }, mbcmqingzheng: { audio: "sbqingzheng", @@ -14207,6 +14210,9 @@ game.import("character", function () { evt.targets.push(target); } }, + ai: { + combo: "zhengjian" + }, }, //δΈ€ ε°† 成 名 zhilve: { diff --git a/character/standard.js b/character/standard.js index 0e8a9e994..6f2226595 100755 --- a/character/standard.js +++ b/character/standard.js @@ -279,6 +279,9 @@ game.import("character", function () { evt.targets.remove(trigger.target); evt.targets.push(player); }, + ai: { + neg: true + }, }, hujia: { audio: 2, @@ -2492,6 +2495,7 @@ game.import("character", function () { trigger.source.chooseDrawRecover(true); }, ai: { + halfneg: true, effect: { target(card, player, target, current) { if (card.name == "sha" && get.color(card) == "red") {