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@ -4011,8 +4011,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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_attackmove:{
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_attackmove:{
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trigger:{player:'damageEnd'},
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trigger:{player:'damageEnd'},
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forced:true,
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silent:true,
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popup:false,
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priority:50,
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priority:50,
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filter:function(event,player){
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filter:function(event,player){
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if(!event.source) return false;
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if(!event.source) return false;
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