1.6.2
|
@ -1,2 +0,0 @@
|
|||
1.6.1.1
|
||||
改进触屏操作
|
|
@ -120,7 +120,7 @@ card.extra={
|
|||
return get.suit(card)==get.suit(_status.event.parent.card2);
|
||||
},function(card){
|
||||
if(ai.get.damageEffect(target,player,player,'fire')>0){
|
||||
return 6-ai.get.value(card,_status.event.player);
|
||||
return 7-ai.get.value(card,_status.event.player);
|
||||
}
|
||||
return -1;
|
||||
}).prompt=false;
|
||||
|
@ -500,7 +500,6 @@ card.extra={
|
|||
_lianhuan2:'连环',
|
||||
bingliang:'兵粮寸断',
|
||||
hualiu:'骅骝',
|
||||
hualiu_info:'其他角色与你的距离+1。',
|
||||
zhuque:'朱雀羽扇',
|
||||
bingliang_bg:'粮',
|
||||
bingliang_info:'目标角色判定阶段进行判定:若判定结果不为梅花,则跳过该角色的摸牌阶段。',
|
||||
|
|
|
@ -527,7 +527,7 @@ card.standard={
|
|||
ai:{
|
||||
basic:{
|
||||
order:9,
|
||||
useful:[5,1],
|
||||
useful:[3,1],
|
||||
value:0
|
||||
},
|
||||
result:{
|
||||
|
@ -962,6 +962,7 @@ card.standard={
|
|||
if(target.hp<3) num--;
|
||||
if(target.hp<2) num--;
|
||||
if(target.hp<1) num--;
|
||||
if(target.isTurnedOver()) num/=2;
|
||||
return num;
|
||||
}
|
||||
},
|
||||
|
@ -1524,13 +1525,14 @@ card.standard={
|
|||
tao_info:'出牌阶段,对自己使用,回复一点体力。',
|
||||
bagua_info:'每当你需要使用或打出一张【闪】时,你可以进行一次判定,若判定结果为红色,视为你使用或打出了一张【闪】。',
|
||||
bagua_skill_info:'每当你需要使用或打出一张【闪】时,你可以进行一次判定,若判定结果为红色,视为你使用或打出了一张【闪】。',
|
||||
jueying_info:'其他角色与你的距离+1。',
|
||||
dilu_info:'其他角色与你的距离+1。',
|
||||
zhuahuang_info:'其他角色与你的距离+1。',
|
||||
chitu_info:'你与其他角色的距离-1。',
|
||||
dawan_info:'你与其他角色的距离-1。',
|
||||
zixin_info:'你与其他角色的距离-1。',
|
||||
jingfanma_info:'你与其他角色的距离-1。',
|
||||
jueying_info:'其他角色与你的距离+1',
|
||||
dilu_info:'其他角色与你的距离+1',
|
||||
zhuahuang_info:'其他角色与你的距离+1',
|
||||
hualiu_info:'其他角色与你的距离+1',
|
||||
chitu_info:'你与其他角色的距离-1',
|
||||
dawan_info:'你与其他角色的距离-1',
|
||||
zixin_info:'你与其他角色的距离-1',
|
||||
jingfanma_info:'你与其他角色的距离-1',
|
||||
zhuge_skill_info:'你于出牌阶段内使用【杀】无次数限制。',
|
||||
zhuge_info:'你于出牌阶段内使用【杀】无次数限制。',
|
||||
cixiong_skill_info:'每当你使用【杀】指定一名异性的目标角色后,你可以令其选择一项:1.弃置一张手牌;2.令你摸一张牌。',
|
||||
|
|
|
@ -24,7 +24,7 @@ character.hearth={
|
|||
hs_bchillmaw:['male','wei',6,['hanshuang','bingshi']],
|
||||
hs_malorne:['male','wu',3,['enze','chongsheng']],
|
||||
hs_malygos:['male','wei',4,['malymowang']],
|
||||
hs_xuefashi:['male','wei',3,['liehun','xjumo']],
|
||||
hs_xuefashi:['male','wei',2,['liehun','xjumo']],
|
||||
// hs_loatheb:['male','wei',2,[]],
|
||||
// hs_trueheart:['male','wei',2,[]],
|
||||
// hs_sainaliusi:['male','wei',2,[]],
|
||||
|
@ -91,6 +91,7 @@ character.hearth={
|
|||
xjumo:{
|
||||
mod:{
|
||||
maxHandcard:function(player,num){
|
||||
if(player.hp<player.maxHp) return num+5;
|
||||
return num+3;
|
||||
},
|
||||
},
|
||||
|
@ -2213,10 +2214,11 @@ character.hearth={
|
|||
mengjing_mengjing:'梦境',
|
||||
mengjing_mengjing_info:'令一名角色将装备区内的所有牌收入手牌,并将一张乐不思蜀置于其判定区',
|
||||
xjumo:'聚魔',
|
||||
xjumo_info:'锁定技,你的手牌上限+2',
|
||||
xjumo_info:'锁定技,你的手牌上限+3;若你已受伤,改为+5',
|
||||
liehun:'裂魂',
|
||||
liehun_info:'锁定技,回合结束阶段,你获得手牌中所有非基本牌的复制',
|
||||
malymowang:'魔网',
|
||||
malymowang2:'魔网',
|
||||
malymowang_info:'锁定技,你的锦囊牌造成的伤害+1;出牌阶段开始时,你观看随机3张锦囊牌,并将其中一张加入你的手牌',
|
||||
lingzhou:'灵咒',
|
||||
lingzhou_info:'每当你使用一张锦囊牌,可令一名角色摸一张牌或回复一点体力',
|
||||
|
|
|
@ -104,6 +104,16 @@ character.mountain={
|
|||
target:function(card,player,target,current){
|
||||
if(card.name=='sha'){
|
||||
if(player.num('h',{type:'basic'})<2) return 0;
|
||||
var bs=player.num('h',{type:'basic'});
|
||||
if(bs.length<2) return 0;
|
||||
if(bs.length<=3&&player.num('h','sha')<=1){
|
||||
for(var i=0;i<bs.length;i++){
|
||||
if(bs[i].name!='sha'&&ai.get.value(bs[i])<7){
|
||||
return [1,0,1,-0.5];
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return [1,0,1,-0.5];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1107,6 +1107,7 @@ character.refresh={
|
|||
trigger:{global:'useCard'},
|
||||
priority:5,
|
||||
filter:function(event,player){
|
||||
if(get.type(event.card)!='trick') return false;
|
||||
if(get.info(event.card).multitarget) return false;
|
||||
if(event.targets.length<2) return false;
|
||||
if(player.storage.fenwei) return false;
|
||||
|
|
|
@ -149,6 +149,15 @@ character.sp={
|
|||
}
|
||||
}
|
||||
}
|
||||
if(att<0&&ui.selected.cards.length==3){
|
||||
var suit=get.suit(card);
|
||||
for(var i=0;i<ui.selected.cards.length;i++){
|
||||
if(get.suit(ui.selected.cards[i])==suit){
|
||||
return -ai.get.value(card);
|
||||
}
|
||||
}
|
||||
return -10-ai.get.value(card);
|
||||
}
|
||||
return -ai.get.value(card);
|
||||
}
|
||||
'step 3'
|
||||
|
|
|
@ -4330,6 +4330,7 @@ character.swd={
|
|||
});
|
||||
next.logSkill=['huanhun',trigger.player];
|
||||
next.ai=function(card){
|
||||
if(card.name=='tao') return 0;
|
||||
if(ai.get.attitude(player,trigger.player)>0){
|
||||
return 8-ai.get.value(card);
|
||||
}
|
||||
|
|
|
@ -2368,6 +2368,7 @@ character.yijiang={
|
|||
trigger:{source:'damageBefore'},
|
||||
check:function(event,player){
|
||||
if(ai.get.damageEffect(event.player,player,player)<0) return true;
|
||||
if(ai.get.attitude(player,event.player)>0&&event.player.num('j')) return true;
|
||||
var cards=event.player.get('e');
|
||||
for(var i=0;i<cards.length;i++){
|
||||
if(ai.get.equipValue(cards[i])>=6) return true;
|
||||
|
@ -3502,14 +3503,6 @@ character.yijiang={
|
|||
miji:{
|
||||
audio:2,
|
||||
trigger:{player:'phaseEnd'},
|
||||
check:function(event,player){
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
if(game.players[i]!=player&&ai.get.attitude(player,game.players[i])>0){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
},
|
||||
filter:function(event,player){
|
||||
return player.hp<player.maxHp;
|
||||
},
|
||||
|
|
|
@ -95,7 +95,7 @@ character.zhuogui={
|
|||
var eff=0;
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
if(!game.players[i].isOut()){
|
||||
num+=ai.get.damageEffect(game.players[i],player,player,'fire');
|
||||
eff+=ai.get.damageEffect(game.players[i],player,player,'fire');
|
||||
}
|
||||
}
|
||||
return eff;
|
||||
|
|
|
@ -244,6 +244,7 @@ window.config={
|
|||
right_sidebar:false,
|
||||
button_press:true,
|
||||
damage_shake:true,
|
||||
slim_player:true,
|
||||
|
||||
modeconfig:false,
|
||||
gameconfig:false,
|
||||
|
@ -317,19 +318,19 @@ window.config={
|
|||
['lingwu','jilve'],
|
||||
['lingwu','yongsi'],
|
||||
['lingwu','shangshi'],
|
||||
['jizhi','zhiheng'],
|
||||
['xiaoji','zhiheng'],
|
||||
['relianying','zhiheng'],
|
||||
// ['jizhi','zhiheng'],
|
||||
// ['xiaoji','zhiheng'],
|
||||
// ['relianying','zhiheng'],
|
||||
['lianying','rende'],
|
||||
['lianying','yinguo'],
|
||||
['lianying','sajin'],
|
||||
// ['lianying','sajin'],
|
||||
['lianying','qingjian'],
|
||||
['shangshi','rende'],
|
||||
['shangshi','yinguo'],
|
||||
['shangshi','qingjian'],
|
||||
['rende','relianying'],
|
||||
['yinguo','relianying'],
|
||||
['sajin','relianying'],
|
||||
// ['sajin','relianying'],
|
||||
['shenxing','relianying'],
|
||||
['qingjian','relianying'],
|
||||
['rende','yuling'],
|
||||
|
@ -342,11 +343,11 @@ window.config={
|
|||
['reyiji','tuntian'],
|
||||
['tuntian','guidao'],
|
||||
['tuntian','guicai'],
|
||||
['jiang','chongzhen'],
|
||||
// ['jiang','chongzhen'],
|
||||
['fenji','yuling'],
|
||||
['jiushi','guixin'],
|
||||
['jiushi','jushou'],
|
||||
['jiushi','kuiwei'],
|
||||
// ['jiushi','jushou'],
|
||||
// ['jiushi','kuiwei'],
|
||||
]
|
||||
};
|
||||
window.mode={};
|
||||
|
|
522
game/game.js
|
@ -16,6 +16,16 @@
|
|||
dieClose:[]
|
||||
};
|
||||
var lib={
|
||||
version:1.62,
|
||||
changeLog:[
|
||||
'改进触屏操作,增加上划/下划手势(可在选项-通用中设置)',
|
||||
'音效菜单中增加音量选项',
|
||||
'字体选项',
|
||||
'修改标身份操作',
|
||||
'装备距离提示',
|
||||
'加入部分美化版素材(by @tanyuanjkl)',
|
||||
'界面、bug修复'
|
||||
],
|
||||
configprefix:'noname_0.9_',
|
||||
updates:[],
|
||||
canvasUpdates:[],
|
||||
|
@ -71,7 +81,7 @@
|
|||
unfrequent:true,
|
||||
},
|
||||
low_performance:{
|
||||
name:'低性能模式',
|
||||
name:'流畅模式',
|
||||
init:false,
|
||||
onclick:function(bool){
|
||||
game.saveConfig('low_performance',bool);
|
||||
|
@ -137,6 +147,8 @@
|
|||
item:{
|
||||
system:'显示按钮',
|
||||
menu:'打开菜单',
|
||||
pause:'切换暂停',
|
||||
auto:'切换托管'
|
||||
}
|
||||
},
|
||||
swipe_up:{
|
||||
|
@ -240,6 +252,14 @@
|
|||
map.right_info.hide();
|
||||
map.right_click.hide();
|
||||
map.swipe.show();
|
||||
if(config.swipe){
|
||||
map.swipe_up.show();
|
||||
map.swipe_down.show();
|
||||
}
|
||||
else{
|
||||
map.swipe_up.hide();
|
||||
map.swipe_down.hide();
|
||||
}
|
||||
}
|
||||
else{
|
||||
map.mousewheel.show();
|
||||
|
@ -255,6 +275,8 @@
|
|||
map.hoveration.show();
|
||||
}
|
||||
map.swipe.hide();
|
||||
map.swipe_up.hide();
|
||||
map.swipe_down.hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -446,7 +468,7 @@
|
|||
init:'default',
|
||||
item:{
|
||||
default:'默认',
|
||||
official:'原版'
|
||||
official:'勾玉',
|
||||
},
|
||||
onclick:function(layout){
|
||||
game.saveConfig('hp_style',layout);
|
||||
|
@ -485,6 +507,20 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
slim_player:{
|
||||
name:'窄边框',
|
||||
init:true,
|
||||
unfrequent:true,
|
||||
onclick:function(bool){
|
||||
game.saveConfig('slim_player',bool);
|
||||
if(bool){
|
||||
ui.arena.classList.add('slim_player');
|
||||
}
|
||||
else{
|
||||
ui.arena.classList.remove('slim_player');
|
||||
}
|
||||
}
|
||||
},
|
||||
auto_popped_config:{
|
||||
name:'自动弹出选项',
|
||||
init:true,
|
||||
|
@ -583,8 +619,8 @@
|
|||
item:{
|
||||
system:'显示按钮',
|
||||
menu:'打开菜单',
|
||||
pause:'切换暂停',
|
||||
auto:'切换托管'
|
||||
// pause:'切换暂停',
|
||||
// auto:'切换托管'
|
||||
}
|
||||
},
|
||||
show_replay:{
|
||||
|
@ -751,6 +787,66 @@
|
|||
name:'游戏特效',
|
||||
init:true,
|
||||
},
|
||||
name_font:{
|
||||
name:'人名字体',
|
||||
init:'xinwei',
|
||||
unfrequent:true,
|
||||
item:{
|
||||
xinwei:'新魏',
|
||||
huangcao:'黄草',
|
||||
xiaozhuan:'小篆',
|
||||
// default:'默认',
|
||||
},
|
||||
onclick:function(font){
|
||||
game.saveConfig('name_font',font);
|
||||
ui.arena.dataset.name_font=font;
|
||||
}
|
||||
},
|
||||
identity_font:{
|
||||
name:'身份字体',
|
||||
init:'huangcao',
|
||||
unfrequent:true,
|
||||
item:{
|
||||
xinwei:'新魏',
|
||||
huangcao:'黄草',
|
||||
xiaozhuan:'小篆',
|
||||
// default:'默认',
|
||||
},
|
||||
onclick:function(font){
|
||||
game.saveConfig('identity_font',font);
|
||||
ui.arena.dataset.identity_font=font;
|
||||
}
|
||||
},
|
||||
global_font:{
|
||||
name:'界面字体',
|
||||
init:'default',
|
||||
unfrequent:true,
|
||||
item:{
|
||||
xinwei:'新魏',
|
||||
huangcao:'黄草',
|
||||
xiaozhuan:'小篆',
|
||||
default:'默认',
|
||||
},
|
||||
onclick:function(font){
|
||||
game.saveConfig('global_font',font);
|
||||
ui.arena.dataset.global_font=font;
|
||||
}
|
||||
},
|
||||
// font_size:{
|
||||
// name:'字体大小',
|
||||
// init:'16',
|
||||
// unfrequent:true,
|
||||
// item:{
|
||||
// '14':'14px',
|
||||
// '16':'16px',
|
||||
// '18':'18px',
|
||||
// '20':'20px',
|
||||
// },
|
||||
// onclick:function(font){
|
||||
// game.saveConfig('font_size',font);
|
||||
// ui.arena.dataset.font_size=font;
|
||||
// }
|
||||
// },
|
||||
update:function(config,map){
|
||||
if(lib.config.image_background=='default'){
|
||||
map.image_background_filter.hide();
|
||||
|
@ -799,6 +895,40 @@
|
|||
background_ogg:{
|
||||
name:'补全配音',
|
||||
init:true
|
||||
},
|
||||
volumn_audio:{
|
||||
name:'音效音量',
|
||||
init:8,
|
||||
item:{
|
||||
'1':'一',
|
||||
'2':'二',
|
||||
'3':'三',
|
||||
'4':'四',
|
||||
'5':'五',
|
||||
'6':'六',
|
||||
'7':'七',
|
||||
'8':'八',
|
||||
},
|
||||
onclick:function(volume){
|
||||
game.saveConfig('volumn_audio',parseInt(volume));
|
||||
}
|
||||
},
|
||||
volumn_background:{
|
||||
name:'音乐音量',
|
||||
init:8,
|
||||
item:{
|
||||
'1':'一',
|
||||
'2':'二',
|
||||
'3':'三',
|
||||
'4':'四',
|
||||
'5':'五',
|
||||
'6':'六',
|
||||
'7':'七',
|
||||
'8':'八',
|
||||
},
|
||||
onclick:function(volume){
|
||||
game.saveConfig('volumn_background',parseInt(volume));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -2146,7 +2276,6 @@
|
|||
|
||||
var charlist=['standard','wind','fire','woods','mountain','guozhan','sp','yijiang','extra','refresh'];
|
||||
for(i in character.pack){
|
||||
if(window.minnoname&&charlist.indexOf(i)==-1) continue;
|
||||
lib.config.all.characters.push(i);
|
||||
lib.translate[i+'_character_config']=character.pack[i];
|
||||
}
|
||||
|
@ -2449,6 +2578,10 @@
|
|||
// if(!player.skipList.contains('phaseUse')) player.popup('出牌阶段');
|
||||
player.phaseUse();
|
||||
"step 3"
|
||||
if(ui.tempnowuxie){
|
||||
ui.tempnowuxie.close();
|
||||
delete ui.tempnowuxie;
|
||||
}
|
||||
player.phaseDiscard()
|
||||
game.delayx();
|
||||
},
|
||||
|
@ -2489,7 +2622,7 @@
|
|||
},
|
||||
phaseUse:function(){
|
||||
"step 0";
|
||||
player.chooseToUse().modCancel='结束';
|
||||
player.chooseToUse();
|
||||
"step 1"
|
||||
if(result.bool){
|
||||
event.goto(0);
|
||||
|
@ -4046,6 +4179,7 @@
|
|||
delete player.tempSkills[i];
|
||||
}
|
||||
player.classList.add('dead');
|
||||
player.classList.remove('linked');
|
||||
player.classList.remove('turnedover');
|
||||
player.classList.remove('out');
|
||||
player.node.count.innerHTML='0';
|
||||
|
@ -4321,6 +4455,15 @@
|
|||
this.hp=this.maxHp;
|
||||
this.node.count.classList.add('p2');
|
||||
skills=skills.concat(info2[3]);
|
||||
|
||||
var name=get.translation(character2);
|
||||
this.node.name2.innerHTML='';
|
||||
if(!lib.config.show_name){
|
||||
this.node.name2.style.display='none';
|
||||
}
|
||||
for(var i=0;i<name.length;i++){
|
||||
this.node.name2.innerHTML+=name[i]+'<br/>';
|
||||
}
|
||||
}
|
||||
if(skill!=false){
|
||||
for(var i=0;i<skills.length;i++){
|
||||
|
@ -7260,7 +7403,7 @@
|
|||
var player=this;
|
||||
var clone;
|
||||
// var clone=card.copy('thrown','thrownhighlight',ui.arena);
|
||||
if(lib.config.low_performance){
|
||||
if(true){
|
||||
clone=player.$throw(card);
|
||||
}
|
||||
else{
|
||||
|
@ -7344,12 +7487,12 @@
|
|||
for(var i=0;i<name.length;i++){
|
||||
this.node.name.innerHTML+=name[i]+'<br/>';
|
||||
}
|
||||
if(lib.card[card[2]].subtype=='equip3'){
|
||||
this.node.name.innerHTML+='+';
|
||||
}
|
||||
else if(lib.card[card[2]].subtype=='equip4'){
|
||||
this.node.name.innerHTML+='-';
|
||||
}
|
||||
// if(lib.card[card[2]].subtype=='equip3'){
|
||||
// this.node.name.innerHTML+='+';
|
||||
// }
|
||||
// else if(lib.card[card[2]].subtype=='equip4'){
|
||||
// this.node.name.innerHTML+='-';
|
||||
// }
|
||||
this.node.name2.innerHTML=get.translation(card[0])+card[1]+' '+name;
|
||||
this.suit=card[0];
|
||||
this.number=card[1];
|
||||
|
@ -7366,6 +7509,25 @@
|
|||
}
|
||||
}
|
||||
if(typeof lib.card[card[2]].init=='function') lib.card[card[2]].init();
|
||||
|
||||
switch(get.subtype(this)){
|
||||
case 'equip1':
|
||||
var added=false;
|
||||
if(lib.card[this.name]&&lib.card[this.name].distance){
|
||||
var dist=lib.card[this.name].distance;
|
||||
if(dist.attackFrom){
|
||||
added=true;
|
||||
this.node.range.innerHTML='范围: '+(-dist.attackFrom+1);
|
||||
}
|
||||
}
|
||||
if(!added){
|
||||
this.node.range.innerHTML='范围: 1';
|
||||
}
|
||||
break;
|
||||
case 'equip3':this.node.range.innerHTML='防御: 1';break;
|
||||
case 'equip4':this.node.range.innerHTML='进攻: 1';break;
|
||||
}
|
||||
|
||||
return this;
|
||||
},
|
||||
aiexclude:function(){
|
||||
|
@ -7791,23 +7953,31 @@
|
|||
ui.controls.remove(this);
|
||||
this.delete();
|
||||
|
||||
var that=this;
|
||||
setTimeout(function(){
|
||||
var nc=true;
|
||||
for(var i=0;i<ui.control.childNodes.length;i++){
|
||||
if(!ui.control.childNodes[i].classList.contains('removing')){
|
||||
nc=false;break;
|
||||
}
|
||||
}
|
||||
if(!nc){
|
||||
that.style.transform='scale(0.8)';
|
||||
}
|
||||
ui.updatec();
|
||||
},100);
|
||||
// if(!this._nomove){
|
||||
// var that=this;
|
||||
// setTimeout(function(){
|
||||
// var nc=true;
|
||||
// for(var i=0;i<ui.control.childNodes.length;i++){
|
||||
// if(!ui.control.childNodes[i].classList.contains('removing')){
|
||||
// nc=false;break;
|
||||
// }
|
||||
// }
|
||||
// if(!nc){
|
||||
// that.style.transform='scale(0.8)';
|
||||
// }
|
||||
// ui.updatec();
|
||||
// },100);
|
||||
// }
|
||||
// else{
|
||||
// ui.updatec();
|
||||
// }
|
||||
setTimeout(ui.updatec,100);
|
||||
|
||||
|
||||
if(ui.confirm==this) delete ui.confirm;
|
||||
if(ui.skills==this) delete ui.skills;
|
||||
if(ui.skills2==this) delete ui.skills2;
|
||||
if(ui.skills3==this) delete ui.skills3;
|
||||
},
|
||||
replace:function(){
|
||||
while(this.childNodes.length) this.firstChild.remove();
|
||||
|
@ -8265,8 +8435,8 @@
|
|||
linked:['fire','thunder'],
|
||||
};
|
||||
var game={
|
||||
version:1.31,
|
||||
playAudio:function(){
|
||||
if(_status.video&&arguments[1]!='video') return;
|
||||
var str='';
|
||||
for(var i=0;i<arguments.length;i++){
|
||||
if(typeof arguments[i]==='string'||typeof arguments[i]=='number'){
|
||||
|
@ -8298,6 +8468,7 @@
|
|||
ui.window.appendChild(audio);
|
||||
},
|
||||
playSkillAudio:function(name){
|
||||
if(_status.video&&arguments[1]!='video') return;
|
||||
if(_status.skillaudio.contains(name)) return;
|
||||
game.addVideo('playSkillAudio',null,name);
|
||||
_status.skillaudio.add(name);
|
||||
|
@ -8622,10 +8793,10 @@
|
|||
}
|
||||
},
|
||||
playAudio:function(str){
|
||||
game.playAudio(str);
|
||||
game.playAudio(str,'video');
|
||||
},
|
||||
playSkillAudio:function(name){
|
||||
game.playSkillAudio(name);
|
||||
game.playSkillAudio(name,'video');
|
||||
},
|
||||
phaseChange:function(player){
|
||||
if(player){
|
||||
|
@ -10557,16 +10728,51 @@
|
|||
skills.add(skills2[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var globalskills=[];
|
||||
for(var i=0;i<skills.length;i++){
|
||||
if(lib.skill.global.contains(skills[i])){
|
||||
globalskills.push(skills.splice(i--,1)[0]);
|
||||
}
|
||||
}
|
||||
var equipskills=[];
|
||||
var ownedskills=player.get('s',true,false);
|
||||
for(var i=0;i<skills.length;i++){
|
||||
if(!ownedskills.contains(skills[i])){
|
||||
equipskills.push(skills.splice(i--,1)[0]);
|
||||
}
|
||||
}
|
||||
if(equipskills.length){
|
||||
ui.create.skills3(equipskills);
|
||||
}
|
||||
else if(ui.skills3){
|
||||
ui.skills3.close();
|
||||
}
|
||||
if(skills.length){
|
||||
ui.create.skills(skills);
|
||||
}
|
||||
else if(ui.skills){
|
||||
ui.skills.close();
|
||||
}
|
||||
if(globalskills.length){
|
||||
ui.create.skills2(globalskills);
|
||||
}
|
||||
else if(ui.skills){
|
||||
else if(ui.skills2){
|
||||
ui.skills2.close();
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(ui.skills){
|
||||
ui.skills.close()
|
||||
}
|
||||
if(ui.skills2){
|
||||
ui.skills2.close()
|
||||
}
|
||||
if(ui.skills3){
|
||||
ui.skills3.close()
|
||||
}
|
||||
}
|
||||
_status.multitarget=false;
|
||||
var skillinfo=get.info(_status.event.skill);
|
||||
if(_status.event.name=='chooseToUse'){
|
||||
|
@ -11064,9 +11270,35 @@
|
|||
lib.storage[key]=value;
|
||||
}
|
||||
}
|
||||
config.version=game.version;
|
||||
config.version=lib.version;
|
||||
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(config));
|
||||
},
|
||||
showChangeLog:function(){
|
||||
if(lib.version!=lib.config.version){
|
||||
game.saveConfig('version',lib.version);
|
||||
var ul=document.createElement('ul');
|
||||
ul.style.textAlign='left';
|
||||
for(var i=0;i<lib.changeLog.length;i++){
|
||||
var li=document.createElement('li');
|
||||
li.innerHTML=lib.changeLog[i];
|
||||
ul.appendChild(li);
|
||||
}
|
||||
var dialog=ui.create.dialog(lib.version+'更新内容');
|
||||
dialog.content.appendChild(ul);
|
||||
var hidden=false;
|
||||
if(!ui.auto.classList.contains('hidden')){
|
||||
ui.auto.hide();
|
||||
hidden=true;
|
||||
}
|
||||
game.pause();
|
||||
var control=ui.create.control('确定',function(){
|
||||
dialog.close();
|
||||
control.close();
|
||||
if(hidden) ui.auto.show();
|
||||
game.resume();
|
||||
});
|
||||
}
|
||||
},
|
||||
updateSave:function(){
|
||||
if(_status.reloading) return;
|
||||
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(lib.storage));
|
||||
|
@ -11720,15 +11952,15 @@
|
|||
},
|
||||
control:function(){
|
||||
var nc=(ui.control.childNodes.length==0);
|
||||
for(var i=0;i<ui.control.childNodes.length;i++){
|
||||
if(ui.control.childNodes[i].classList.contains('removing')){
|
||||
var that=ui.control.childNodes[i];
|
||||
var width=that.offsetWidth;
|
||||
that.style.marginLeft=(-width/2)+'px';
|
||||
that.style.marginRight=(-width/2)+'px';
|
||||
that.style.transitionDuration=0.8*parseFloat(getComputedStyle(that).opacity)+'s';
|
||||
}
|
||||
}
|
||||
// for(var i=0;i<ui.control.childNodes.length;i++){
|
||||
// if(ui.control.childNodes[i].classList.contains('removing')){
|
||||
// var that=ui.control.childNodes[i];
|
||||
// var width=that.offsetWidth;
|
||||
// that.style.marginLeft=(-width/2)+'px';
|
||||
// that.style.marginRight=(-width/2)+'px';
|
||||
// that.style.transitionDuration=0.8*parseFloat(getComputedStyle(that).opacity)+'s';
|
||||
// }
|
||||
// }
|
||||
var i,controls;
|
||||
var nozoom=false;
|
||||
if(get.objtype(arguments[0])=='array') controls=arguments[0];
|
||||
|
@ -11751,26 +11983,26 @@
|
|||
}
|
||||
ui.controls.unshift(control);
|
||||
if(nc){
|
||||
ui.control.animate('nozoom',500);
|
||||
}
|
||||
if(ui.control.classList.contains('nozoom')){
|
||||
nozoom=true;
|
||||
}
|
||||
if(nozoom){
|
||||
control.classList.add('nozoom');
|
||||
ui.control.animate('nozoom',100);
|
||||
}
|
||||
// if(ui.control.classList.contains('nozoom')){
|
||||
// nozoom=true;
|
||||
// }
|
||||
// if(nozoom){
|
||||
// control.classList.add('nozoom');
|
||||
// }
|
||||
if(control.childNodes.length){
|
||||
if(nozoom){
|
||||
// if(nozoom||true){
|
||||
control.style.transition='opacity 0.5s';
|
||||
}
|
||||
else{
|
||||
control.style.transition='';
|
||||
control.style.transform='scale(0.8)';
|
||||
}
|
||||
// }
|
||||
// else{
|
||||
// control.style.transition='';
|
||||
// control.style.transform='scale(0.8)';
|
||||
// }
|
||||
ui.refresh(control);
|
||||
control.style.transform='translateX(-'+(control.offsetWidth/2)+'px)';
|
||||
control.style.opacity=1;
|
||||
ui.refresh(control);
|
||||
control.style.transform='';
|
||||
control.style.transition='';
|
||||
}
|
||||
ui.updatec();
|
||||
|
@ -11836,8 +12068,57 @@
|
|||
ui.skills.style.display='none';
|
||||
}
|
||||
ui.skills.skills=skills;
|
||||
ui.skills._nomove=true;
|
||||
return ui.skills;
|
||||
},
|
||||
skills2:function(skills){
|
||||
var i,same;
|
||||
if(ui.skills2){
|
||||
if(ui.skills2.skills.length==skills.length&&ui.skills2.style.display!='none'){
|
||||
same=true;
|
||||
for(i=0;i<skills.length;i++){
|
||||
if(ui.skills2.skills.contains(skills[i])==false){
|
||||
same=false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(same) return;
|
||||
ui.skills2.close();
|
||||
delete ui.skills2;
|
||||
}
|
||||
if(skills==undefined||skills.length==0) return;
|
||||
ui.skills2=ui.create.control(skills.concat([ui.click.skill]));
|
||||
if(!_status.event.isMine()){
|
||||
ui.skills2.style.display='none';
|
||||
}
|
||||
ui.skills2.skills=skills;
|
||||
return ui.skills2;
|
||||
},
|
||||
skills3:function(skills){
|
||||
var i,same;
|
||||
if(ui.skills3){
|
||||
if(ui.skills3.skills.length==skills.length&&ui.skills3.style.display!='none'){
|
||||
same=true;
|
||||
for(i=0;i<skills.length;i++){
|
||||
if(ui.skills3.skills.contains(skills[i])==false){
|
||||
same=false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(same) return;
|
||||
ui.skills3.close();
|
||||
delete ui.skills3;
|
||||
}
|
||||
if(skills==undefined||skills.length==0) return;
|
||||
ui.skills3=ui.create.control(skills.concat([ui.click.skill]));
|
||||
if(!_status.event.isMine()){
|
||||
ui.skills3.style.display='none';
|
||||
}
|
||||
ui.skills3.skills=skills;
|
||||
return ui.skills3;
|
||||
},
|
||||
arena:function(){
|
||||
var i,j;
|
||||
ui.window=ui.create.div('#window',document.body).animate('start');
|
||||
|
@ -11856,9 +12137,16 @@
|
|||
if(lib.config.low_performance){
|
||||
ui.arena.classList.add('low_performance');
|
||||
}
|
||||
if(lib.config.slim_player){
|
||||
ui.arena.classList.add('slim_player');
|
||||
}
|
||||
if(lib.config.layout=='default'&&lib.config.hp_style=='official'){
|
||||
ui.arena.classList.add('hpimage');
|
||||
}
|
||||
ui.arena.dataset.name_font=lib.config.name_font||'xinwei';
|
||||
ui.arena.dataset.identity_font=lib.config.identity_font||'huangcao';
|
||||
ui.arena.dataset.global_font=lib.config.global_font||'default';
|
||||
// ui.arena.dataset.font_size=lib.config.font_size||'16';
|
||||
ui.arena.dataset.glow_phase=lib.config.glow_phase;
|
||||
ui.updatePhone();
|
||||
ui.backgroundMusic=document.createElement('audio');
|
||||
|
@ -13451,6 +13739,10 @@
|
|||
page.appendChild(cfgnode);
|
||||
}
|
||||
var banCharacter=function(){
|
||||
if(_status.clicked){
|
||||
_status.clicked=false;
|
||||
return;
|
||||
}
|
||||
if(mode.indexOf('mode_')==0){
|
||||
return;
|
||||
}
|
||||
|
@ -13587,6 +13879,10 @@
|
|||
page.appendChild(cfgnode);
|
||||
}
|
||||
var banCard=function(){
|
||||
if(_status.clicked){
|
||||
_status.clicked=false;
|
||||
return;
|
||||
}
|
||||
if(mode.indexOf('mode_')==0){
|
||||
return;
|
||||
}
|
||||
|
@ -14476,6 +14772,7 @@
|
|||
identity:ui.create.div('.identity',node),
|
||||
hp:ui.create.div('.hp',node),
|
||||
name:ui.create.div('.name',node),
|
||||
name2:ui.create.div('.name.name2',node),
|
||||
count:ui.create.div('.count',node).hide(),
|
||||
equips:ui.create.div('.equips',node).hide(),
|
||||
judges:ui.create.div('.judges',node),
|
||||
|
@ -14576,6 +14873,7 @@
|
|||
name2:ui.create.div('.name2',node),
|
||||
background:ui.create.div('.background',node),
|
||||
intro:ui.create.div('.intro',node),
|
||||
range:ui.create.div('.range',node),
|
||||
}
|
||||
for(var i in lib.element.card){
|
||||
node[i]=lib.element.card[i];
|
||||
|
@ -14613,6 +14911,51 @@
|
|||
},
|
||||
},
|
||||
click:{
|
||||
identity:function(){
|
||||
if(_status.dragged) return;
|
||||
_status.clicked=true;
|
||||
if(!game.getIdentityList) return;
|
||||
if(_status.clickingidentity){
|
||||
for(var i=0;i<_status.clickingidentity[1].length;i++){
|
||||
_status.clickingidentity[1][i].delete();
|
||||
_status.clickingidentity[1][i].style.transform='';
|
||||
}
|
||||
if(_status.clickingidentity[0]==this.parentNode){
|
||||
delete _status.clickingidentity;
|
||||
return;
|
||||
}
|
||||
}
|
||||
var list=game.getIdentityList(this.parentNode);
|
||||
if(!list) return;
|
||||
var nodes=[];
|
||||
_status.clickingidentity=[this.parentNode,nodes];
|
||||
var num=1;
|
||||
for(var i in list){
|
||||
if(this.firstChild.innerHTML!=list[i]){
|
||||
var node=ui.create.div('.identity.hidden',this.parentNode,ui.click.identity2);
|
||||
ui.create.div(node).innerHTML=list[i];
|
||||
node.dataset.color=i;
|
||||
ui.refresh(node);
|
||||
node.show();
|
||||
node.style.transform='translateY('+((num++)*30)+'px)';
|
||||
nodes.push(node);
|
||||
}
|
||||
}
|
||||
},
|
||||
identity2:function(){
|
||||
if(_status.clickingidentity){
|
||||
_status.clicked=true;
|
||||
var player=_status.clickingidentity[0];
|
||||
var nodes=_status.clickingidentity[1];
|
||||
player.node.identity.dataset.color=this.dataset.color;
|
||||
player.node.identity.firstChild.innerHTML=this.firstChild.innerHTML;
|
||||
for(var i=0;i<nodes.length;i++){
|
||||
nodes[i].delete();
|
||||
nodes[i].style.transform='';
|
||||
}
|
||||
delete _status.clickingidentity;
|
||||
}
|
||||
},
|
||||
system:function(){
|
||||
if(lib.config.layout!='phone') return;
|
||||
_status.clicked=true;
|
||||
|
@ -15029,7 +15372,10 @@
|
|||
if(dy<-200){
|
||||
switch(lib.config.swipe_up){
|
||||
case 'system':
|
||||
if(ui.system2.classList.contains('shown')){
|
||||
if(ui.system2.classList.contains('shown')||
|
||||
lib.config.layout!='phone'){
|
||||
game.pause2();
|
||||
ui.click.configMenu();
|
||||
ui.system1.classList.remove('shown');
|
||||
ui.system2.classList.remove('shown');
|
||||
}
|
||||
|
@ -15056,8 +15402,9 @@
|
|||
}
|
||||
}
|
||||
else if(dy>200){
|
||||
if(lib.config.swipe_down=='menu'||
|
||||
ui.system2.classList.contains('shown')||
|
||||
switch(lib.config.swipe_down){
|
||||
case 'system':
|
||||
if(ui.system2.classList.contains('shown')||
|
||||
lib.config.layout!='phone'){
|
||||
game.pause2();
|
||||
ui.click.configMenu();
|
||||
|
@ -15068,6 +15415,23 @@
|
|||
ui.system1.classList.add('shown');
|
||||
ui.system2.classList.add('shown');
|
||||
}
|
||||
break;
|
||||
case 'menu':
|
||||
game.pause2();
|
||||
ui.click.configMenu();
|
||||
ui.system1.classList.remove('shown');
|
||||
ui.system2.classList.remove('shown');
|
||||
break;
|
||||
case 'pause':
|
||||
ui.click.pause();
|
||||
break;
|
||||
case 'auto':
|
||||
ui.click.auto();
|
||||
if(!ui.system1.classList.contains('shown')){
|
||||
ui.system1.classList.add('shown');
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15463,6 +15827,9 @@
|
|||
_status.clicked=false;
|
||||
}
|
||||
else{
|
||||
if(ui.controls.length){
|
||||
ui.updatec();
|
||||
}
|
||||
if(_status.editing){
|
||||
if(_status.editing.innerHTML.length){
|
||||
_status.editing.link=_status.editing.innerHTML;
|
||||
|
@ -15881,6 +16248,8 @@
|
|||
event.restore();
|
||||
}
|
||||
if(ui.skills) ui.skills.close();
|
||||
if(ui.skills2) ui.skills2.close();
|
||||
if(ui.skills3) ui.skills3.close();
|
||||
game.uncheck();
|
||||
if(event.custom.add.confirm){
|
||||
event.custom.add.confirm(true);
|
||||
|
@ -15912,6 +16281,8 @@
|
|||
node.parentNode.close();
|
||||
}
|
||||
if(ui.skills) ui.skills.close();
|
||||
if(ui.skills2) ui.skills2.close();
|
||||
if(ui.skills3) ui.skills3.close();
|
||||
game.uncheck();
|
||||
if(event.custom.add.confirm){
|
||||
event.custom.add.confirm(true);
|
||||
|
@ -16718,9 +17089,14 @@
|
|||
}
|
||||
controls.push(ui.control.childNodes[i]);
|
||||
if(i>0){
|
||||
if(lib.config.layout=='phone'){
|
||||
width+=12;
|
||||
}
|
||||
else{
|
||||
width+=6;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!controls.length) return;
|
||||
var offset=-length/2;
|
||||
var control=controls.shift();
|
||||
|
@ -16729,6 +17105,9 @@
|
|||
var control=controls.shift();
|
||||
var width=widths.shift();
|
||||
offset+=width+6;
|
||||
if(lib.config.layout=='phone'){
|
||||
offset+=6;
|
||||
}
|
||||
control.style.transform='translateX('+offset+'px)';
|
||||
}
|
||||
},
|
||||
|
@ -17325,8 +17704,17 @@
|
|||
return selectable;
|
||||
},
|
||||
skills:function(){
|
||||
if(!ui.skills) return [];
|
||||
return ui.skills.skills.slice(0);
|
||||
var skills=[];
|
||||
if(ui.skills){
|
||||
skills=skills.concat(ui.skills.skills);
|
||||
}
|
||||
if(ui.skills2){
|
||||
skills=skills.concat(ui.skills2.skills);
|
||||
}
|
||||
if(ui.skills3){
|
||||
skills=skills.concat(ui.skills3.skills);
|
||||
}
|
||||
return skills;
|
||||
},
|
||||
selectableTargets:function(sort){
|
||||
var selectable=[];
|
||||
|
@ -17904,6 +18292,19 @@
|
|||
}
|
||||
}
|
||||
else if(lib.translate[name+'_info']){
|
||||
if(get.subtype(node)=='equip1'){
|
||||
var added=false;
|
||||
if(lib.card[node.name]&&lib.card[node.name].distance){
|
||||
var dist=lib.card[node.name].distance;
|
||||
if(dist.attackFrom){
|
||||
added=true;
|
||||
uiintro.add('<div class="text center">攻击范围:'+(-dist.attackFrom+1)+'</div>');
|
||||
}
|
||||
}
|
||||
if(!added){
|
||||
uiintro.add('<div class="text center">攻击范围:1</div>');
|
||||
}
|
||||
}
|
||||
if(lib.translate[name+'_info'].length<=100){
|
||||
uiintro.add('<div class="text center">'+lib.translate[name+'_info']+'</div>');
|
||||
}
|
||||
|
@ -19010,7 +19411,8 @@
|
|||
if(!character[i][j][k][4]){
|
||||
character[i][j][k][4]=[];
|
||||
}
|
||||
if(character[i][j][k][4].contains('boss')){
|
||||
if(character[i][j][k][4].contains('boss')||
|
||||
character[i][j][k][4].contains('hiddenboss')){
|
||||
lib.config.forbidai.add(k);
|
||||
}
|
||||
// if(lib.config.only_fullskin&&lib.isNewLayout()&&lib.config.mode!='chess'){
|
||||
|
|
|
@ -44,9 +44,11 @@ play.pack={
|
|||
background.pack={
|
||||
huangyueying_bg:'逐墨',
|
||||
zhulian_bg:'璧合',
|
||||
zhulin_bg:'竹林',
|
||||
yijiang_bg:'一将',
|
||||
shengshi_bg:'盛世',
|
||||
september_bg:'九月',
|
||||
xueji_bg:'雪霁',
|
||||
yinxiang_bg:'印象',
|
||||
chunhui_bg:'春晖',
|
||||
huangtian_bg:'黄天',
|
||||
};
|
||||
|
|
Before Width: | Height: | Size: 462 KiB |
Before Width: | Height: | Size: 324 KiB |
After Width: | Height: | Size: 228 KiB |
After Width: | Height: | Size: 797 KiB |
After Width: | Height: | Size: 389 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 111 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 118 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 103 KiB |
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 112 KiB |
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 124 KiB |
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 117 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 96 KiB |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 104 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 89 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 137 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 70 KiB |
|
@ -6,7 +6,6 @@
|
|||
<link rel="apple-touch-icon" href="image/meta/icon.png">
|
||||
<link rel="apple-touch-startup-image" href="starts/image/meta/icon.png">
|
||||
<title>无名杀</title>
|
||||
<!-- <script>window.minnoname=true</script> -->
|
||||
<script src="game/config.js"></script>
|
||||
<script src="game/package.js"></script>
|
||||
<script src="game/game.js"></script>
|
||||
|
|
|
@ -22,6 +22,24 @@ table{table-layout: fixed;}
|
|||
}
|
||||
#window.noclick_important *{pointer-events: none !important;}
|
||||
#window.noclick_important .noclick_click_important div{pointer-events: auto !important}
|
||||
#arena[data-global_font='xiaozhuan']{
|
||||
font-family: 'xiaozhuan';
|
||||
}
|
||||
#arena[data-global_font='xinwei']{
|
||||
font-family: 'xinwei';
|
||||
}
|
||||
/*#arena[data-font_size='14']{
|
||||
font-size:14px;
|
||||
}
|
||||
#arena[data-font_size='16']{
|
||||
font-size:16px;
|
||||
}
|
||||
#arena[data-font_size='18']{
|
||||
font-size:18px;
|
||||
}
|
||||
#arena[data-font_size='20']{
|
||||
font-size:20px;
|
||||
}*/
|
||||
#arena{width:90%;height: 90%;top: calc(5% + 10px);left: 5%;}
|
||||
#arena.right:not(.noleft){left:240px;opacity: 0.6;}
|
||||
#arena.left:not(.noleft){left:calc(10% - 240px);opacity: 0.6;}
|
||||
|
@ -210,6 +228,7 @@ body>.background{z-index:-2}
|
|||
/*--------卡牌--------*/
|
||||
.card{width: 104px;height: 104px;margin-top:8px;margin-left:4px;margin-right: 4px;position: relative;overflow: hidden;}
|
||||
.card>.info{right: 6px;top: 9px;white-space: nowrap;}
|
||||
.card>.range{bottom: 5px;right: 5px;text-align: right;}
|
||||
.card>.name{top:9px;left: 6px;text-align: center;}
|
||||
.card>.name2{display:none;}
|
||||
.card>.intro{top:85px;right: 0;}
|
||||
|
@ -341,14 +360,21 @@ margin-bottom: 5px;
|
|||
.content>.placeholder.slim{margin:1px;}
|
||||
.content>.placeholder.removing{margin-top: -13px;}
|
||||
.content{display: block;width: 100%;}
|
||||
.dialog:not(.popped) .content{
|
||||
vertical-align: top;
|
||||
}
|
||||
.dialog:not(.popped) .content>.config{
|
||||
width:200px;
|
||||
left:0;
|
||||
margin-left: 20px;
|
||||
display:inline-block;
|
||||
}
|
||||
.dialog:not(.popped) .content>.config>.switcher{
|
||||
position: absolute;
|
||||
}
|
||||
.dialog .content>.volumn{
|
||||
margin:0;
|
||||
font-family: 'xinwei';
|
||||
}
|
||||
.dialog .content>.volumn>span{
|
||||
margin-left:2px;
|
||||
|
@ -393,6 +419,7 @@ margin-bottom: 5px;
|
|||
#control>div{
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
height: 24px;
|
||||
}
|
||||
/*--------角色--------*/
|
||||
.player>.avatar>.action{
|
||||
|
@ -429,7 +456,29 @@ margin-bottom: 5px;
|
|||
filter:grayscale(1);
|
||||
-webkit-filter:grayscale(1);
|
||||
}
|
||||
.player>.name{left: 16px;top:24px;font-family: 'xinwei';font-size:20px}
|
||||
|
||||
#arena[data-name_font='xiaozhuan'] .player>.name,
|
||||
#arena[data-name_font='xiaozhuan'] .button.character>.name{
|
||||
font-family: 'xiaozhuan';
|
||||
}
|
||||
#arena[data-name_font='xinwei'] .player>.name,
|
||||
#arena[data-name_font='xinwei'] .button.character>.name{
|
||||
font-family: 'xinwei';
|
||||
}
|
||||
#arena[data-name_font='huangcao'] .player>.name,
|
||||
#arena[data-name_font='huangcao'] .button.character>.name{
|
||||
font-family: 'huangcao','xinwei';
|
||||
}
|
||||
|
||||
.player>.name{left: 16px;top:24px;font-size:20px;font-family: 'xinwei';}
|
||||
.player>.name.name2{left:81px}
|
||||
#arena.slim_player .player>.name{
|
||||
left:13px;
|
||||
top:21px;
|
||||
}
|
||||
#arena.slim_player .player>.name.name2{
|
||||
left:78px
|
||||
}
|
||||
.button.character>.name{
|
||||
font-family: 'xinwei'
|
||||
}
|
||||
|
@ -558,7 +607,8 @@ margin-bottom: 5px;
|
|||
.identity{left: 90px;top:5px;}
|
||||
.identity{text-align: center;width: 22px;height: 22px;}
|
||||
.identity>div{position: relative;top: 2px;}
|
||||
.unseen>.avatar,.unseen>.name,.unseen2>.avatar2{opacity: 0 !important;}
|
||||
.unseen>.avatar,.unseen>.name:not(.name2),
|
||||
.unseen2>.avatar2,.unseen2>.name2{opacity: 0 !important;}
|
||||
.player[data-position='0'].unseen>.avatar,
|
||||
.player[data-position='0'].unseen2>.avatar2,
|
||||
.player[data-position='0'].unseen>.name,
|
||||
|
@ -740,11 +790,13 @@ margin-bottom: 5px;
|
|||
#arena.selecting:not(.video) .player[data-position='0'] .card:not(.selectable)>.name,
|
||||
#arena.selecting:not(.video) .player[data-position='0'] .card:not(.selectable)>.name2,
|
||||
#arena.selecting:not(.video) .player[data-position='0'] .card:not(.selectable)>.info,
|
||||
#arena.selecting:not(.video) .player[data-position='0'] .card:not(.selectable)>.range,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.background,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.image,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.name,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.name2,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.info,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.range,
|
||||
#arena.selecting:not(.video) #me .card:not(.selectable)>.addinfo,
|
||||
#arena.selecting:not(.video) .dialog:not(.noselect) .button:not(.selectable):not(.noclick),
|
||||
.dead,.likedead{opacity: 0.6;}
|
||||
|
@ -754,7 +806,12 @@ margin-bottom: 5px;
|
|||
opacity:0.8
|
||||
}
|
||||
|
||||
.card.selectable>.background,.card.selectable>.name,.card.selectable>.name2,.card.selectable>.info,.button.selectable{opacity: 1;}
|
||||
.card.selectable>.background,
|
||||
.card.selectable>.name,
|
||||
.card.selectable>.name2,
|
||||
.card.selectable>.info,
|
||||
.card.selectable>.range,
|
||||
.button.selectable{opacity: 1;}
|
||||
.card{color: rgba(0,0,0,0.3);text-shadow:none;}
|
||||
.fire{color: rgba(255,0,0,0.3);}
|
||||
.thunder{color: rgba(0,80,255,0.3);}
|
||||
|
@ -862,6 +919,15 @@ div:hover>.intro{opacity: 1;}
|
|||
display:inline-flex;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
#arena[data-identity_font='xiaozhuan'] .player .identity>div{
|
||||
font-family: 'xiaozhuan';
|
||||
}
|
||||
#arena[data-identity_font='xinwei'] .player .identity>div{
|
||||
font-family: 'xinwei';
|
||||
}
|
||||
#arena[data-identity_font='huangcao'] .player .identity>div{
|
||||
font-family: 'huangcao','xinwei';
|
||||
}
|
||||
.player .identity>div{
|
||||
margin: auto;
|
||||
position: relative;
|
||||
|
@ -975,6 +1041,7 @@ div[data-color="unknownm"]{
|
|||
color:rgb(74, 29, 1);
|
||||
text-shadow: none;
|
||||
text-align:center;
|
||||
line-height: 18px;
|
||||
}
|
||||
.card.fullskin.thunder>.name{
|
||||
color:#152E63;
|
||||
|
|
|
@ -8,6 +8,10 @@
|
|||
left:10px;
|
||||
text-align:left;
|
||||
}
|
||||
#arena.slim_player .player:not([data-position='0']) .equips,
|
||||
#arena.chess.slim_player .player .equips{
|
||||
left:7px;
|
||||
}
|
||||
.player:not([data-position='0']).minskin .equips,
|
||||
#arena.chess .player.minskin .equips{
|
||||
transform:scale(0.73);
|
||||
|
@ -123,10 +127,18 @@
|
|||
transform:rotate(90deg) translate(-152px,-6px);
|
||||
transform-origin:bottom left;
|
||||
}
|
||||
#arena.slim_player .player:not([data-position='0']).linked .equips,
|
||||
#arena.chess.slim_player .player.linked .equips{
|
||||
transform:rotate(90deg) translate(-155px,-6px);
|
||||
}
|
||||
.player:not([data-position='0']).minskin.linked .equips,
|
||||
#arena.chess .player.minskin.linked .equips{
|
||||
transform:rotate(90deg) translate(-92px,-6px) scale(0.73);
|
||||
}
|
||||
#arena.slim_player .player:not([data-position='0']).minskin.linked .equips,
|
||||
#arena.chess.slim_player .player.minskin.linked .equips{
|
||||
transform:rotate(90deg) translate(-95px,-6px) scale(0.73);
|
||||
}
|
||||
.player:not([data-position='0']).linked div:not(.equips) .card,
|
||||
.player:not([data-position='0']).linked .identity,
|
||||
#arena.chess .player.linked div:not(.equips) .card,
|
||||
|
|
|
@ -93,6 +93,9 @@
|
|||
left:4px;
|
||||
top:10px;
|
||||
}
|
||||
#arena:not(.chess) .player[data-position='0']>.name.name2{
|
||||
left:69px;
|
||||
}
|
||||
#arena:not(.chess) .player[data-position='0']>.identity{
|
||||
left: 106px;
|
||||
top: -8px;
|
||||
|
@ -108,9 +111,6 @@
|
|||
left: 100px;
|
||||
}
|
||||
#arena:not(.chess) .player[data-position='0']:not(.minskin)>.count{
|
||||
z-index: 2;
|
||||
text-align: right;
|
||||
left: -4px;
|
||||
bottom:10px;
|
||||
}
|
||||
#arena:not(.chess) .player[data-position='0']>.hp.actcount{
|
||||
|
|
|
@ -29,3 +29,6 @@
|
|||
#arena .player>.name{
|
||||
top:36px;
|
||||
}
|
||||
#arena.slim_player .player>.name{
|
||||
top:33px;
|
||||
}
|
||||
|
|
|
@ -7,6 +7,9 @@
|
|||
left:10px;
|
||||
text-align:left;
|
||||
}
|
||||
#arena.slim_player .player .equips{
|
||||
left: 7px;
|
||||
}
|
||||
.player.minskin .equips{
|
||||
transform:scale(0.73);
|
||||
transform-origin:bottom left;
|
||||
|
@ -103,9 +106,15 @@
|
|||
transform:rotate(90deg) translate(-152px,-6px);
|
||||
transform-origin:bottom left;
|
||||
}
|
||||
#arena.slim_player .player.linked .equips{
|
||||
transform:rotate(90deg) translate(-155px,-6px);
|
||||
}
|
||||
.player.minskin.linked .equips{
|
||||
transform:rotate(90deg) translate(-92px,-6px) scale(0.73);
|
||||
}
|
||||
#arena.slim_player .player.minskin.linked .equips{
|
||||
transform:rotate(90deg) translate(-95px,-6px) scale(0.73);
|
||||
}
|
||||
.player.linked div:not(.equips) .card,
|
||||
.player.linked .identity{
|
||||
transform:rotate(90deg);
|
||||
|
|
|
@ -6,6 +6,12 @@
|
|||
width:130px;
|
||||
height:160px;
|
||||
}
|
||||
#arena.slim_player .player:not(.minskin):not(.fakeme) .avatar{
|
||||
width: 136px;
|
||||
height: 166px;
|
||||
left:7px;
|
||||
top:7px;
|
||||
}
|
||||
.player.minskin{
|
||||
width:120px;
|
||||
height:120px;
|
||||
|
@ -15,14 +21,19 @@
|
|||
height:100px;
|
||||
width:100px;
|
||||
}
|
||||
.player.minskin .hp{
|
||||
left:88px;
|
||||
#arena.slim_player .player.minskin:not(.fakeme) .avatar:not(.fakeme){
|
||||
width: 106px;
|
||||
height: 106px;
|
||||
left:7px;
|
||||
top:7px;
|
||||
}
|
||||
.player.minskin .hp,
|
||||
.player.minskin .hp.text{
|
||||
left:88px;
|
||||
}
|
||||
.player.minskin .hp.longlong{
|
||||
left:74px;
|
||||
#arena.slim_player .player.minskin .hp,
|
||||
#arena.slim_player .player.minskin .hp.text{
|
||||
left:91px;
|
||||
}
|
||||
.player .avatar2{
|
||||
width:52px;
|
||||
|
@ -49,11 +60,19 @@
|
|||
text-align: left;
|
||||
transform: none;
|
||||
}
|
||||
#arena.slim_player .player .actcount.hp{
|
||||
left: 12px;
|
||||
top: 15px;
|
||||
}
|
||||
.player.fullskin2 .avatar,
|
||||
.player.fullskin2 .avatar2{
|
||||
width:65px;
|
||||
background-position:50%;
|
||||
}
|
||||
#arena.slim_player .player.fullskin2:not(.minskin) .avatar,
|
||||
#arena.slim_player .player.fullskin2:not(.minskin) .avatar2{
|
||||
width: 68px;
|
||||
}
|
||||
.player.fullskin2 .avatar{
|
||||
border-radius:8px 0 0 8px;
|
||||
}
|
||||
|
@ -65,6 +84,11 @@
|
|||
z-index:1;
|
||||
border-radius:0 8px 8px 0;
|
||||
}
|
||||
#arena.slim_player .player.fullskin2:not(.minskin) .avatar2{
|
||||
top:7px;
|
||||
right:7px;
|
||||
height: 166px;
|
||||
}
|
||||
.player .marks,
|
||||
.player .judges{
|
||||
width:36px;
|
||||
|
@ -126,6 +150,10 @@
|
|||
z-index:3;
|
||||
transform:rotate(180deg);
|
||||
}
|
||||
#arena.slim_player .player .hp{
|
||||
bottom: 15px;
|
||||
left:121px;
|
||||
}
|
||||
.player .hp.text{
|
||||
font-family:'huangcao','xinwei';
|
||||
font-size:22px;
|
||||
|
@ -133,17 +161,15 @@
|
|||
transition:all 0s;
|
||||
left:114px;
|
||||
}
|
||||
#arena.slim_player .player .hp.text{
|
||||
left:117px;
|
||||
}
|
||||
.player .hp.long{
|
||||
bottom:12px;
|
||||
max-height:160px;
|
||||
}
|
||||
.player .hp.longlong{
|
||||
width:30px;
|
||||
left:104px;
|
||||
text-align:left;
|
||||
}
|
||||
.player .hp.longlong>div{
|
||||
margin-left:3px;
|
||||
#arena.slim_player .player .hp.long{
|
||||
bottom:9px
|
||||
}
|
||||
.player .hp.long>div:first-child{
|
||||
margin-top:7px;
|
||||
|
@ -156,14 +182,14 @@
|
|||
.player .count{
|
||||
top:auto;
|
||||
bottom:30px;
|
||||
left:-3px;
|
||||
left:-1px;
|
||||
padding:2px;
|
||||
line-height:20px;
|
||||
width:10px;
|
||||
width:8px;
|
||||
text-align:left;
|
||||
border-radius:2px;
|
||||
z-index:1;
|
||||
border-radius:2px;
|
||||
z-index:3;
|
||||
border-radius:0 2px 2px 0;
|
||||
box-shadow: rgba(0,0,0,0.2) 1px -1px 2px inset,rgba(255,255,255,0.15) -1px 1px 5px inset;
|
||||
}
|
||||
.player .count.action{
|
||||
|
|
|
@ -34,10 +34,14 @@
|
|||
#system{
|
||||
z-index: 5;
|
||||
}
|
||||
#system>div{
|
||||
transition-duration: 0.3s;
|
||||
}
|
||||
#system>div:not(.shown){
|
||||
opacity: 0;
|
||||
width: 50%;
|
||||
min-width: 50%;
|
||||
/*opacity: 0;*/
|
||||
/*width: 50%;
|
||||
min-width: 50%;*/
|
||||
transform: translateY(-80px); */
|
||||
}
|
||||
#system>div.shown{
|
||||
min-width: 50%;
|
||||
|
|
|
@ -1,6 +1,40 @@
|
|||
'use strict';
|
||||
mode.guozhan={
|
||||
game:{
|
||||
getIdentityList:function(player){
|
||||
if(!player.isUnseen()) return;
|
||||
if(player==game.me) return;
|
||||
var list={
|
||||
wei:'魏',
|
||||
shu:'蜀',
|
||||
wu:'吴',
|
||||
qun:'群',
|
||||
ye:'野',
|
||||
unknown:'猜'
|
||||
}
|
||||
var num=Math.floor((game.players.length+game.dead.length)/2);
|
||||
var noye=true;
|
||||
if(get.population('wei')>=num){
|
||||
delete list.wei;
|
||||
noye=false;
|
||||
}
|
||||
if(get.population('shu')>=num){
|
||||
delete list.shu;
|
||||
noye=false;
|
||||
}
|
||||
if(get.population('wu')>=num){
|
||||
delete list.wu;
|
||||
noye=false;
|
||||
}
|
||||
if(get.population('qun')>=num){
|
||||
delete list.qun;
|
||||
noye=false;
|
||||
}
|
||||
if(noye){
|
||||
delete list.ye;
|
||||
}
|
||||
return list;
|
||||
},
|
||||
getVideoName:function(){
|
||||
var str=get.translation(game.me.name1)+'/'+get.translation(game.me.name2);
|
||||
var str2=get.cnNumber(parseInt(get.config('player_number')))+'人'+
|
||||
|
@ -38,6 +72,7 @@ mode.guozhan={
|
|||
else{
|
||||
game.prepareArena();
|
||||
game.delay();
|
||||
game.showChangeLog();
|
||||
}
|
||||
"step 1"
|
||||
if(lib.storage.test){
|
||||
|
@ -354,20 +389,20 @@ mode.guozhan={
|
|||
},
|
||||
ui:{
|
||||
click:{
|
||||
identity:function(){
|
||||
if(this.touched) {this.touched=false;return;}
|
||||
_status.clicked=true;
|
||||
if(this.parentNode.isUnseen()&&this.parentNode!=game.me){
|
||||
switch(this.firstChild.innerHTML){
|
||||
case '魏':this.firstChild.innerHTML='蜀';this.dataset.color='shu';break;
|
||||
case '蜀':this.firstChild.innerHTML='吴';this.dataset.color='wu';break;
|
||||
case '吴':this.firstChild.innerHTML='群';this.dataset.color='qun';break;
|
||||
case '群':this.firstChild.innerHTML='野';this.dataset.color='ye';break;
|
||||
case '野':this.firstChild.innerHTML='猜';this.dataset.color='unknown';break;
|
||||
default:this.firstChild.innerHTML='魏';this.dataset.color='wei';break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// identity:function(){
|
||||
// if(this.touched) {this.touched=false;return;}
|
||||
// _status.clicked=true;
|
||||
// if(this.parentNode.isUnseen()&&this.parentNode!=game.me){
|
||||
// switch(this.firstChild.innerHTML){
|
||||
// case '魏':this.firstChild.innerHTML='蜀';this.dataset.color='shu';break;
|
||||
// case '蜀':this.firstChild.innerHTML='吴';this.dataset.color='wu';break;
|
||||
// case '吴':this.firstChild.innerHTML='群';this.dataset.color='qun';break;
|
||||
// case '群':this.firstChild.innerHTML='野';this.dataset.color='ye';break;
|
||||
// case '野':this.firstChild.innerHTML='猜';this.dataset.color='unknown';break;
|
||||
// default:this.firstChild.innerHTML='魏';this.dataset.color='wei';break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
},
|
||||
translate:{
|
||||
|
|
|
@ -1,6 +1,37 @@
|
|||
'use strict';
|
||||
mode.identity={
|
||||
game:{
|
||||
getIdentityList:function(player){
|
||||
if(player.identityShown) return;
|
||||
if(player==game.me) return;
|
||||
if(get.config('identity_mode')=='zhong'){
|
||||
if(game.zhu&&game.zhu.isZhu){
|
||||
return {
|
||||
fan:'反',
|
||||
zhong:'忠',
|
||||
nei:'内',
|
||||
cai:'猜',
|
||||
}
|
||||
}
|
||||
else{
|
||||
return {
|
||||
fan:'反',
|
||||
zhong:'忠',
|
||||
nei:'内',
|
||||
zhu:'主',
|
||||
cai:'猜',
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
return {
|
||||
fan:'反',
|
||||
zhong:'忠',
|
||||
nei:'内',
|
||||
cai:'猜',
|
||||
}
|
||||
}
|
||||
},
|
||||
getVideoName:function(){
|
||||
var str=get.translation(game.me.name);
|
||||
if(game.me.name2){
|
||||
|
@ -50,6 +81,7 @@ mode.identity={
|
|||
}
|
||||
"step 1"
|
||||
if(!lib.config.new_tutorial){
|
||||
game.saveConfig('version',lib.version);
|
||||
var clear=function(){
|
||||
ui.dialog.close();
|
||||
while(ui.controls.length) ui.controls[0].close();
|
||||
|
@ -183,7 +215,7 @@ mode.identity={
|
|||
ui.control.style.top='calc(100% - 105px)';
|
||||
ui.create.control('在菜单中,可以进行各项设置',function(){
|
||||
ui.click.menuTab('选项');
|
||||
ui.controls[0].replace('如果你感到游戏较卡,可以开启低性能模式',function(){
|
||||
ui.controls[0].replace('如果你感到游戏较卡,可以开启流畅模式',function(){
|
||||
ui.controls[0].replace('在技能一栏中,可以设置自动发动或双将禁配的技能',function(){
|
||||
ui.click.menuTab('武将');
|
||||
ui.controls[0].replace('在武将或卡牌一栏中,单击武将/卡牌可以将其禁用',function(){
|
||||
|
@ -212,6 +244,9 @@ mode.identity={
|
|||
game.pause();
|
||||
step1();
|
||||
}
|
||||
else{
|
||||
game.showChangeLog();
|
||||
}
|
||||
"step 2"
|
||||
if(lib.storage.test){
|
||||
lib.config.game_speed='vfast';
|
||||
|
@ -308,9 +343,7 @@ mode.identity={
|
|||
console.log('反贼胜利');
|
||||
}
|
||||
}
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
game.players[i].setIdentity(game.players[i].identity);
|
||||
}
|
||||
game.showIdentity();
|
||||
if(game.me.identity=='zhu'||game.me.identity=='zhong'){
|
||||
if(game.zhu.classList.contains('dead')){
|
||||
game.over(false);
|
||||
|
@ -766,6 +799,9 @@ mode.identity={
|
|||
game.delay(2);
|
||||
game.zhu.playerfocus(1000);
|
||||
}
|
||||
var node=ui.create.div('.damage',get.translation(this.identity+'2'),this);
|
||||
ui.refresh(node);
|
||||
node.style.opacity=1;
|
||||
},
|
||||
logAi:function(targets,card){
|
||||
if(this.ai.shown==1) return;
|
||||
|
@ -1001,29 +1037,29 @@ mode.identity={
|
|||
},
|
||||
ui:{
|
||||
click:{
|
||||
identity:function(){
|
||||
if(_status.dragged) return;
|
||||
_status.clicked=true;
|
||||
if(this.parentNode.identityShown) return;
|
||||
if(this.parentNode==game.me) return;
|
||||
if(get.config('identity_mode')=='zhong'){
|
||||
switch(this.firstChild.innerHTML){
|
||||
case '猜':this.firstChild.innerHTML='反';this.dataset.color='fan';break;
|
||||
case '反':this.firstChild.innerHTML='忠';this.dataset.color='zhong';break;
|
||||
case '忠':this.firstChild.innerHTML='内';this.dataset.color='nei';break;
|
||||
case '内':this.firstChild.innerHTML='主';this.dataset.color='zhu';break;
|
||||
case '主':this.firstChild.innerHTML='猜';this.dataset.color='cai';break;
|
||||
}
|
||||
}
|
||||
else{
|
||||
switch(this.firstChild.innerHTML){
|
||||
case '猜':this.firstChild.innerHTML='反';this.dataset.color='fan';break;
|
||||
case '反':this.firstChild.innerHTML='忠';this.dataset.color='zhong';break;
|
||||
case '忠':this.firstChild.innerHTML='内';this.dataset.color='nei';break;
|
||||
case '内':this.firstChild.innerHTML='猜';this.dataset.color='cai';break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// identity:function(){
|
||||
// if(_status.dragged) return;
|
||||
// _status.clicked=true;
|
||||
// if(this.parentNode.identityShown) return;
|
||||
// if(this.parentNode==game.me) return;
|
||||
// if(get.config('identity_mode')=='zhong'){
|
||||
// switch(this.firstChild.innerHTML){
|
||||
// case '猜':this.firstChild.innerHTML='反';this.dataset.color='fan';break;
|
||||
// case '反':this.firstChild.innerHTML='忠';this.dataset.color='zhong';break;
|
||||
// case '忠':this.firstChild.innerHTML='内';this.dataset.color='nei';break;
|
||||
// case '内':this.firstChild.innerHTML='主';this.dataset.color='zhu';break;
|
||||
// case '主':this.firstChild.innerHTML='猜';this.dataset.color='cai';break;
|
||||
// }
|
||||
// }
|
||||
// else{
|
||||
// switch(this.firstChild.innerHTML){
|
||||
// case '猜':this.firstChild.innerHTML='反';this.dataset.color='fan';break;
|
||||
// case '反':this.firstChild.innerHTML='忠';this.dataset.color='zhong';break;
|
||||
// case '忠':this.firstChild.innerHTML='内';this.dataset.color='nei';break;
|
||||
// case '内':this.firstChild.innerHTML='猜';this.dataset.color='cai';break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
},
|
||||
config:['player_number','double_character','double_hp',
|
||||
|
|
|
@ -67,6 +67,12 @@ body{
|
|||
);
|
||||
}*/
|
||||
|
||||
.card:empty{
|
||||
background: url('../style/cardback/image/official.png');
|
||||
background-size: cover;
|
||||
}
|
||||
|
||||
|
||||
.menupaused{
|
||||
opacity: 0.3;
|
||||
}
|
||||
|
|
|
@ -92,6 +92,10 @@ html{
|
|||
.card{
|
||||
text-shadow:rgba(0,0,0,0.1) 0 0 1px;
|
||||
}
|
||||
.card.equip3>.range,
|
||||
.card.equip4>.range{
|
||||
text-shadow: white 0 0 2px;
|
||||
}
|
||||
.card{
|
||||
color:rgb(77, 60, 51);
|
||||
text-shadow:none;
|
||||
|
|