From 96e8e7f4a60ab5d745017ecee0606e01f89e9842 Mon Sep 17 00:00:00 2001 From: 157 <3619242020@qq.com> Date: Wed, 1 May 2024 14:20:43 +0800 Subject: [PATCH] =?UTF-8?q?combo=E6=A0=87=E7=AD=BE=E8=A1=A5=E5=85=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- character/key/skill.js | 3 +++ character/refresh.js | 6 ++++++ character/shenhua.js | 6 ++++++ character/sp.js | 8 +++++++- character/sp2.js | 3 +++ character/tw.js | 6 ++++++ character/xianding.js | 3 +++ 7 files changed, 34 insertions(+), 1 deletion(-) diff --git a/character/key/skill.js b/character/key/skill.js index b5621566f..5648c385f 100644 --- a/character/key/skill.js +++ b/character/key/skill.js @@ -9921,6 +9921,9 @@ const skills = { await trigger.player.changeGroup(player.group); await trigger.player.draw(); }, + ai: { + combo: "yuri_xingdong" + }, }, //枣恭介 nk_shekong: { diff --git a/character/refresh.js b/character/refresh.js index f14a6a2a8..9cff043b5 100755 --- a/character/refresh.js +++ b/character/refresh.js @@ -9528,6 +9528,9 @@ game.import("character", function () { player.addSkills("jixi"); player.insertPhase(); }, + ai: { + combo: "oltuntian" + }, }, rejunxing: { enable: "phaseUse", @@ -13190,6 +13193,9 @@ game.import("character", function () { event.goto(1); } }, + ai: { + combo: "rehuasheng" + }, }, reguhuo: { audio: 2, diff --git a/character/shenhua.js b/character/shenhua.js index 9e11f3a86..887474fde 100755 --- a/character/shenhua.js +++ b/character/shenhua.js @@ -4444,6 +4444,9 @@ game.import("character", function () { player.loseMaxHp(); player.addSkills("jixi"); }, + ai: { + combo: "tuntian" + }, }, jixi: { audio: 2, @@ -5346,6 +5349,9 @@ game.import("character", function () { event.goto(1); } }, + ai: { + combo: "huashen" + }, }, huoshou: { audio: "huoshou1", diff --git a/character/sp.js b/character/sp.js index ce71c4d76..f8eb3a18f 100755 --- a/character/sp.js +++ b/character/sp.js @@ -16472,6 +16472,9 @@ game.import("character", function () { player.awakenSkill("xinmoucheng"); player.changeSkills(["xinjingong"], ["xinlianji"]); }, + ai: { + combo: "xinlianji" + }, }, xinjingong: { audio: "jingong", @@ -20272,6 +20275,9 @@ game.import("character", function () { "step 3"; if (player.isMinHp()) player.recover(); }, + ai: { + combo: "refanghun" + }, }, refanghun: { mod: { @@ -24225,7 +24231,7 @@ game.import("character", function () { zhuSkill: true, locked: true, ai: { - combo: "canshi", + combo: "recanshi", }, }, canshi: { diff --git a/character/sp2.js b/character/sp2.js index ec461c793..74882642a 100644 --- a/character/sp2.js +++ b/character/sp2.js @@ -12181,6 +12181,9 @@ game.import("character", function () { player.storage.bingzhao = group; player.markSkill("bingzhao"); }, + ai: { + combo: "guju" + }, }, baijia: { audio: 2, diff --git a/character/tw.js b/character/tw.js index b1c9628d7..8c27868f9 100644 --- a/character/tw.js +++ b/character/tw.js @@ -6017,6 +6017,9 @@ game.import("character", function () { }, }, }, + ai: { + combo: "twxiongzheng" + }, }, //鲍信 twmutao: { @@ -17394,6 +17397,9 @@ game.import("character", function () { //for(var i of skills) target.addSkillLog(i); } }, + ai: { + combo: "twyujue" + }, }, twsidai: { audio: 2, diff --git a/character/xianding.js b/character/xianding.js index df0462841..f20789f1c 100644 --- a/character/xianding.js +++ b/character/xianding.js @@ -8450,6 +8450,9 @@ game.import("character", function () { player.awakenSkill("dcmoucheng"); player.changeSkills(["xinjingong"], ["dclianji"]); }, + ai: { + combo: "dclianji" + }, }, //周宣 dcwumei: {