Fix favorite mode related code.

This commit is contained in:
Tipx-L 2023-09-03 19:18:36 -07:00
parent 29645b8414
commit 94874588cf
1 changed files with 23 additions and 41 deletions

View File

@ -48085,48 +48085,37 @@
ui.shortcut.autobutton.dataset.position=2;
ui.favmodelist=ui.create.div('.favmodelist',ui.shortcut);
ui.favmodelist.update=function(){
const favouriteMode=lib.config.favouriteMode;
let removed=false;
for(let index=0;index<favouriteMode.length;index++){
if(typeof favouriteMode[index]=='string') continue;
favouriteMode.splice(index--,1);
if(!removed) removed=true;
}
if(removed) game.saveConfigValue('favouriteMode');
this.innerHTML='';
var num=Math.min(6,lib.config.favouriteMode.length);
for(var i=0;i<num;i++){
this.add(lib.config.favouriteMode[i],i);
}
var mode=get.mode();
if(typeof get.config(mode+'_mode')=='string'){
mode+='|'+get.config(mode+'_mode');
}
if(lib.config.favouriteMode.contains(mode)){
ui.favmode.classList.add('glow');
}
else{
ui.favmode.classList.remove('glow');
}
favouriteMode.slice(0,6).forEach((value,index)=>this.add(value,index));
let mode=lib.config.mode;
const config=get.config(`${mode}_mode`);
if(typeof config=='string') mode+=`|${config}`;
if(favouriteMode.contains(mode)) ui.favmode.classList.add('glow');
else ui.favmode.classList.remove('glow');
};
ui.favmodelist.add=function(name,index){
var info=name.split('|');
var mode=info[0];
var submode=info[1];
var node=ui.create.div('.menubutton.large',this);
var num=Math.min(6,lib.config.favouriteMode.length);
node.dataset.type=num%2==0?'even':'odd';
node.dataset.position=index;
var str=lib.translate[name]||lib.translate[mode]||'';
if(str.length==2){
str+='模式';
}
const info=name.split('|'),mode=info[0],submode=info[1],node=ui.create.div('.menubutton.large',this),dataset=node.dataset;
dataset.type=Math.min(6,lib.config.favouriteMode.length)%2==0?'even':'odd';
dataset.position=index;
let str=lib.translate[name]||lib.translate[mode]||'';
if(str.length==2) str+='模式';
node.innerHTML=str;
node.listen(function(){
node.listen(()=>{
game.saveConfig('mode',mode);
if(submode){
game.saveConfig(mode+'_mode',submode,mode);
}
if(submode) game.saveConfig(`${mode}_mode`,submode,mode);
game.reload();
});
};
ui.favmode=ui.create.system('收藏',function(){
var mode=get.mode();
if(typeof _status.mode=='string'){
mode+='|'+_status.mode;
}
const mode=typeof _status.mode=='string'?`${lib.config.mode}|${_status.mode}`:lib.config.mode;
if(this.classList.contains('glow')){
this.classList.remove('glow');
lib.config.favouriteMode.remove(mode);
@ -54225,14 +54214,7 @@
}
return str;
},
mode:function(){
if(_status.connectMode){
return lib.configOL.mode;
}
else{
return lib.config.mode;
}
},
mode:()=>lib[_status.connectMode?'configOL':'config'].mode,
idDialog:function(id){
for(var i=0;i<ui.dialogs.length;i++){
if(ui.dialogs[i].videoId==id){