增加【赏誉】开局ai

This commit is contained in:
157 2024-01-13 14:04:50 +08:00
parent c910a69212
commit 910fd73717
1 changed files with 12 additions and 1 deletions

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@ -1386,13 +1386,24 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
'step 1'
if(get.owner(card)==player&&get.position(card)=='h'&&game.hasPlayer(current=>current!=player)){
player.chooseTarget(`是否将${get.translation(card)}交给一名其他角色?`,lib.filter.notMe);
let targets=game.filterPlayer(i=>{
return get.attitude(player,i)>0;
},null,true).sortBySeat(get.zhu(player)||game.findPlayer(i=>{
return i.getSeatNum()===1;
}));
if(targets.includes(player)) targets=targets.slice(0,targets.indexOf(player));
player.chooseTarget(`是否将${get.translation(card)}交给一名其他角色?`,lib.filter.notMe).set('ai',target=>{
let idx=_status.event.targets.indexOf(target);
if(idx<0) return -1;
return 1/(idx+1);
}).set('targets',targets);
}
else event.finish();
'step 2'
if(result.bool){
var target=result.targets[0];
player.line(target);
if(get.mode()!=='identity'||player.identity!=='nei') player.addExpose(0.2);
player.give(card,target).gaintag.add('dcshangyu_tag');
}
player.addSkill('dcshangyu_effect');