Merge pull request #1333 from IceCola97/PR-Branch
增加李丰的语音与台词、更新蒋琬费祎的守成语音台词、修正花鬘的嬉战语音台词
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900147a635
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@ -438,6 +438,11 @@ export default {
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"#shengxi1": "国之生计,在民生息。",
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"#shengxi2": "安民止战,兴汉室!",
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"#shoucheng1": "待吾等助将军一臂之力!",
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"#shoucheng2": "大汉羸弱,唯有守成,方有生机。",
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"#shoucheng2": "国库盈余,可助军威!",
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"#jiangfei:die": "墨守成规,终为其害啊……",
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"#dctunchu1": "秋收冬藏,此四时之理,亘古不变。",
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"#dctunchu2": "屯粮之家,必无饥馑之虞。",
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"#dcshuliang1": "北伐鏖战正酣,此正需粮之时。",
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"#dcshuliang2": "粮草先于兵马而动,此军心之本。",
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"#dc_lifeng:die": "黍穗重丰,不见丞相还……",
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};
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@ -1304,7 +1304,7 @@ const skills = {
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},
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},
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spxizhan: {
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audio: 4,
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audio: 5,
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group: "spxizhan_effect",
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locked: false,
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subSkill: {
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@ -1351,7 +1351,7 @@ const skills = {
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suit = get.suit(card, player);
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if (!lib.suit.includes(suit) || ((!target || !target.isIn()) && suit != "heart")) return;
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game.broadcastAll(function (suit) {
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if (lib.config.background_speak) game.playAudio("skill", "spxizhan" + (4 - lib.suit.indexOf(suit)));
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if (lib.config.background_speak) game.playAudio("skill", "spxizhan" + [null, "spade", null, "heart", "club", "diamond"].indexOf(suit));
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}, suit);
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switch (suit) {
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case "spade":
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@ -1393,7 +1393,12 @@ const skills = {
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);
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break;
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}
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} else player.loseHp();
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} else {
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game.broadcastAll(function () {
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if (lib.config.background_speak) game.playAudio("skill", "spxizhan2");
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});
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player.loseHp();
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}
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},
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},
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},
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@ -56,6 +56,7 @@ export default {
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"#spxizhan2": "本姑娘只是戏耍一番,尔等怎下如此重手!",
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"#spxizhan3": "哎呀~母亲放心,鬘儿不会捣乱的。",
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"#spxizhan4": "嘻嘻,这样才好玩嘛。",
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"#spxizhan5": "哼!让你瞧瞧本姑娘的厉害!",
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"#sp_huaman:die": "战事已定,吾愿终亦得偿……",
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"#spjungong1": "曹军营守,不能野战,此乃攻敌之机!",
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"#spjungong2": "若此营攻之不下,览何颜面见袁公!",
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