bar
This commit is contained in:
parent
1fd46f55ab
commit
8e190a7382
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@ -1381,6 +1381,7 @@ card.standard={
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event.state=true;
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event.card=trigger.card;
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event.blacklist=[];
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event._global_waiting=true;
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'step 1'
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var list=[],list2=[];
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for(var i=0;i<game.players.length;i++){
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226
game/game.js
226
game/game.js
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@ -2712,7 +2712,7 @@
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frequent:true,
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onclick:function(item){
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game.saveConfig('connect_avatar',item);
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game.saveConfig('connect_avatar',item,true);
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game.saveConfig('connect_avatar',item,'connect');
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}
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},
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}
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@ -6187,13 +6187,15 @@
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cards[0].style.transform='';
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player.node.judges.insertBefore(cards[0],player.node.judges.firstChild);
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game.broadcast(function(player,card){
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card.fix();
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card.style.transform='';
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card.classList.remove('drawinghidden');
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player.node.judges.insertBefore(card,player.node.judges.firstChild);
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if(card.clone&&card.clone.parentNode==player.parentNode){
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card.clone.moveDelete(player);
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game.addVideo('gain2',player,get.cardsInfo([card]));
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}
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},player,card);
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},player,cards[0]);
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if(cards[0].clone&&cards[0].clone.parentNode==player.parentNode){
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cards[0].clone.moveDelete(player);
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game.addVideo('gain2',player,get.cardsInfo(cards));
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@ -8050,9 +8052,26 @@
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else{
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lib.node.torespond[this.playerid]='_noname_waiting';
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}
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clearTimeout(lib.node.torespondtimeout[this.playerid]);
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if(this.ws&&!this.ws.closed){
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var player=this;
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var time=parseInt(lib.configOL.choose_timeout)*1000;
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if(!_status.event._global_waiting){
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player.showTimer(time);
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}
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lib.node.torespondtimeout[this.playerid]=setTimeout(function(){
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player.unwait('ai');
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player.ws.ws.close();
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},time+5000);
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}
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}
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},
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unwait:function(result){
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if(!_status.event._global_waiting){
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this.hideTimer();
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}
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clearTimeout(lib.node.torespondtimeout[this.playerid]);
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delete lib.node.torespondtimeout[this.playerid];
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if(!lib.node.torespond.hasOwnProperty(this.playerid)){
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return;
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}
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@ -8193,6 +8212,37 @@
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}
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}
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},
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showTimer:function(time){
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if(_status.connectMode&&!game.online){
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game.broadcast(function(player,time){
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player.showTimer(time);
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},this,time);
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}
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if(this==game.me){
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return;
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}
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if(this.node.timer){
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this.node.timer.remove();
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}
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var timer=ui.create.div('.timerbar',this);
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this.node.timer=timer;
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ui.create.div(this.node.timer);
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var bar=ui.create.div(this.node.timer);
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ui.refresh(bar);
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bar.style.transitionDuration=(time/1000)+'s';
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bar.style.width=0;
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},
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hideTimer:function(){
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if(_status.connectMode&&!game.online){
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game.broadcast(function(player){
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player.hideTimer();
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},this);
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}
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if(this.node.timer){
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this.node.timer.delete();
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delete this.node.timer;
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}
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},
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markSkill:function(name,info,card){
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if(get.itemtype(card)=='card'){
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game.addVideo('markSkill',this,[name,get.cardInfo(card)]);
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@ -8592,13 +8642,19 @@
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return false;
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},
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isOnline:function(){
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if(this.ws&&lib.node&&lib.node.clients.contains(this.ws)&&this.ws.inited){
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if(this.ws&&lib.node&&!this.ws.closed&&this.ws.inited&&!this.isAuto){
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return true;
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}
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return false;
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},
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isOnline2:function(){
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if(this.ws&&lib.node&&!this.ws.closed){
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return true;
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}
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return false;
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},
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isOffline:function(){
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if(this.ws&&lib.node&&!lib.node.clients.contains(this.ws)){
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if(this.ws&&lib.node&&this.ws.closed){
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return true;
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}
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return false;
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@ -10394,7 +10450,12 @@
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for(var i=1;i<args.length;i++){
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args[i]=get.stringifiedResult(args[i]);
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}
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try{
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this.ws.send(JSON.stringify(args));
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}
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catch(e){
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this.ws.close();
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}
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return this;
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},
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close:function(){
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@ -10427,13 +10488,11 @@
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delete _status.connectCallback;
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}
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game.send('init',lib.versionOL,{
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id:game.onlineID,
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avatar:lib.config.connect_avatar,
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nickname:lib.config.connect_nickname
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});
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},
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onreconnect:function(){
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game.send('reinit',game.onlineID);
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},
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onmessage:function(messageevent){
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var message;
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try{
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@ -10467,11 +10526,12 @@
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_status.connectCallback(false);
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delete _status.connectCallback;
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}
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game.saveConfig('reconnect_info');
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if(game.online){
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game.saveConfig('reconnect_more',game.ip);
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game.reload();
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}
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else{
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game.saveConfig('reconnect_info');
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}
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game.online=false;
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game.ws=null;
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}
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@ -10772,7 +10832,7 @@
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if(lib.config.tao_enemy&&event.dying.side!=player.side&&lib.config.mode!='identity'&&lib.config.mode!='guozhan'){
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event._result={bool:false}
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}
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else if(player.hasSkillTag('save',true)||player.num('h','tao')||player.num('h','spell_zhiliaoshui')||
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else if(player.isOnline()||player.hasSkillTag('save',true)||player.num('h','tao')||player.num('h','spell_zhiliaoshui')||
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(player==event.dying&&(player.num('h','jiu')||player.num('h','hufu')||player.num('h','tianxianjiu')))){
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player.chooseToUse({
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filterCard:function(card,player){
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@ -10962,7 +11022,17 @@
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message:{
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server:{
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init:function(version,config){
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if(version!=lib.versionOL){
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if(config.id&&lib.playerOL&&lib.playerOL[config.id]&&lib.playerOL[config.id].isOffline()){
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var player=lib.playerOL[config.id];
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player.setNickname();
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player.ws=this;
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this.id=config.id;
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game.broadcast(function(player){
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player.setNickname();
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},player);
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this.send('reinit',lib.configOL,get.arenaState(),game.getState?game.getState():{},game.ip);
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}
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else if(version!=lib.versionOL){
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this.send('denied','version');
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}
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else if(!_status.waitingForPlayer){
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@ -10986,21 +11056,6 @@
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this.send('init',this.id,lib.configOL,game.ip);
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}
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},
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reinit:function(id){
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if(lib.playerOL&&lib.playerOL[id]&&lib.playerOL[id].isOffline()){
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var player=lib.playerOL[id];
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player.setNickname();
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player.ws=this;
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this.id=id;
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game.broadcast(function(player){
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player.setNickname();
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},player);
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this.send('reinit',lib.configOL,get.arenaState(),game.getState?game.getState():{},game.ip);
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}
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else{
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this.send('denied','offline');
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}
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},
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inited:function(){
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this.inited=true;
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if(_status.waitingForPlayer){
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@ -11016,6 +11071,26 @@
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player.unwait(result);
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}
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},
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auto:function(){
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var player=lib.playerOL[this.id];
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if(player){
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player.isAuto=true;
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player.setNickname(player.nickname+' - 托管');
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game.broadcast(function(player){
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player.setNickname(player.nickname+' - 托管');
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},player);
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}
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},
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unauto:function(){
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var player=lib.playerOL[this.id];
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if(player){
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player.isAuto=false;
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player.setNickname(player.nickname);
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game.broadcast(function(player){
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player.setNickname(player.nickname);
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},player);
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}
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},
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exec:function(func){
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if(typeof func=='function'){
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var args=Array.from(arguments);
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@ -11091,6 +11166,14 @@
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}
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},
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reinit:function(config,state,state2,ip){
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if(ui.ipnode){
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ui.ipnode.delete();
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delete ui.ipnode;
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}
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if(ui.iptext){
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ui.iptext.delete();
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delete ui.iptext;
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}
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game.online=true;
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game.ip=ip;
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game.saveConfig('reconnect_info',[_status.ip,game.onlineID]);
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@ -11378,12 +11461,7 @@
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}
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return;
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}
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if(typeof game.onlineID==='string'){
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game.ws.onopen=lib.element.ws.onreconnect;
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}
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else{
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game.ws.onopen=lib.element.ws.onopen;
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}
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game.ws.onmessage=lib.element.ws.onmessage;
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game.ws.onerror=lib.element.ws.onerror;
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game.ws.onclose=lib.element.ws.onclose;
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@ -11401,18 +11479,25 @@
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createServer:function(){
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lib.node.clients=[];
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lib.node.torespond={};
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lib.node.torespondtimeout={};
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lib.configOL={};
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lib.playerOL={};
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lib.cardOL={};
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var WebSocketServer=require('ws').Server;
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var wss=new WebSocketServer({port:8080});
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var os=require('os');
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var en0 = os.networkInterfaces().en0;
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for(var i=0;i<en0.length;i++){
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if(en0[i].family=='IPv4'){
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game.ip=en0[i].address;break;
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var interfaces = require('os').networkInterfaces();
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for(var devName in interfaces){
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var iface = interfaces[devName];
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for(var i=0;i<iface.length;i++){
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var alias = iface[i];
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if(alias.family === 'IPv4' && alias.address !== '127.0.0.1' && !alias.internal){
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game.ip=alias.address;break;
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}
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}
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if(game.ip) break;
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}
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wss.on('connection',function(ws){
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var client={
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ws:ws,
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@ -13660,8 +13745,14 @@
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ui.clear();
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game.stopCountChoose();
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if(game.online){
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game.saveConfig('reconnect_info');
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ui.create.dialog().content.innerHTML=result;
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var dialog=ui.create.dialog();
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dialog.content.innerHTML=result;
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if(arguments[1]==true){
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dialog.content.firstChild.innerHTML='战斗胜利';
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}
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else if(arguments[1]==false){
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dialog.content.firstChild.innerHTML='战斗失败';
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}
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ui.update();
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if(!ui.restart){
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ui.restart=ui.create.control('restart',game.reload);
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@ -13957,7 +14048,12 @@
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}
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dialog.add(ui.create.div('.placeholder'));
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dialog.add(ui.create.div('.placeholder'));
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game.broadcast(game.over,dialog.content.innerHTML);
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for(var i=0;i<game.players.length;i++){
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if(game.players[i].isOnline2()){
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console.log(game.players[i]);
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game.players[i].send(game.over,dialog.content.innerHTML,game.checkOnlineResult(game.players[i]));
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}
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}
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game.addVideo('over',null,dialog.content.innerHTML);
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var vinum=parseInt(lib.config.video);
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if(!_status.video&&vinum&&game.getVideoName&&window.indexedDB&&!game.online){
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@ -15726,6 +15822,30 @@
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}
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return node;
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},
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giveup:function(){
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ui.create.system('投降',function(){
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var player=game.me;
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if(game.online){
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game.send(function(player){
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game.log(player,'投降');
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player.popup('投降');
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setTimeout(function(){
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player.die('nosource');
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},1000);
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},player);
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}
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else{
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game.log(player,'投降');
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player.popup('投降');
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setTimeout(function(){
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player.die('nosource');
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},1000);
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}
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if(_status.paused&&_status.imchoosing&&!_status.auto){
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ui.click.auto();
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}
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},true);
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},
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groupControl:function(dialog){
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return ui.create.control('wei','shu','wu','qun',function(link,node){
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if(link=='全部'){
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@ -16799,7 +16919,7 @@
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input.innerHTML='无名玩家';
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}
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game.saveConfig('connect_nickname',input.innerHTML);
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game.saveConfig('connect_nickname',input.innerHTML,true);
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game.saveConfig('connect_nickname',input.innerHTML,'connect');
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}
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}
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else{
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@ -19065,7 +19185,7 @@
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});
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var text=document.createElement('div');
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text.style.width='194px';
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text.style.height='104px';
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text.style.height='124px';
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text.style.padding='3px';
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text.style.borderRadius='2px';
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text.style.boxShadow='rgba(0, 0, 0, 0.2) 0 0 0 1px';
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@ -19074,22 +19194,22 @@
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text.style.overflow='scroll';
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text.style.position='absolute';
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text.style.left='30px';
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text.style.top='12px';
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text.style.top='50px';
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text.style.wordBreak='break-all';
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page.appendChild(text);
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var caption=ui.create.div('','输入命令',page);
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caption.style.margin='6px';
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caption.style.position='absolute';
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caption.style.width='120px';
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caption.style.top='129px';
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caption.style.left='64px';
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// var caption=ui.create.div('','输入命令',page);
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// caption.style.margin='6px';
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// caption.style.position='absolute';
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// caption.style.width='120px';
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// caption.style.top='129px';
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// caption.style.left='64px';
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var text2=document.createElement('input');
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text2.style.width='200px';
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text2.style.height='20px';
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text2.style.padding='0';
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text2.style.position='absolute';
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text2.style.top='162px';
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text2.style.top='15px';
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text2.style.left='30px';
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text2.style.resize='none';
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text2.style.border='none';
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@ -21902,11 +22022,19 @@
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}
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game.resume();
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}
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if(game.online){
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game.send('auto');
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}
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}
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else{
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ui.control.show();
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_status.auto=false;
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ui.auto.classList.remove('glow');
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if(game.online){
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game.send('unauto');
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}
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}
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},
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wuxie:function(){
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|
|
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@ -37,7 +37,6 @@ window.noname_source_list=[
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'game/source.js',
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'game/update.js',
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'layout/default/blur.css',
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'layout/default/filter.css',
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'layout/default/layout.css',
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'layout/default/menu.css',
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'layout/mobile/equip.css',
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|
|
|
@ -1,8 +1,8 @@
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window.noname_update={
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version:'1.8.2.2',
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version:'1.8.2.4',
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changeLog:[
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'修复一个卡死问题',
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'联机预览版(身份模式,标准包)',
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'新卡牌样式(by @_游离感_ )',
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'投降按钮',
|
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'出牌进度条',
|
||||
'修复若干卡死问题',
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||||
]
|
||||
}
|
||||
|
|
|
@ -1510,6 +1510,16 @@ div:hover>.wunature{
|
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top:59px;
|
||||
}
|
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|
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.timerbar>div{left: 25px;box-shadow:0px 1px 3px rgba(0,0,0,0.3);border-radius: 8px;height: 4px;width: 100px;}
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.timerbar>div:first-child{background: rgba(255,255,255,0.6);}
|
||||
.timerbar>div{top:9px;}
|
||||
.timerbar>div:last-child{background: linear-gradient(#FFDA47, #CE0404);transition-timing-function: linear;}
|
||||
/*.timerbar>div:last-child{background: linear-gradient(#FFFFFF,#F0F0F0);}
|
||||
.timerbar[data-color="red"]>div:last-child{background: linear-gradient(#FF0000, #CE0404)}
|
||||
.timerbar[data-color="blue"]>div:last-child{background: linear-gradient(#8EE0FA, #0F637E)}
|
||||
.timerbar[data-color="green"]>div:last-child{background: linear-gradient(#7AFF00, #589103)}
|
||||
.timerbar[data-color="purple"]>div:last-child{background: linear-gradient(#E247FF, #CE0404)}
|
||||
.timerbar[data-color="orange"]>div:last-child{background: linear-gradient(#FFDA47, #CE0404)}*/
|
||||
|
||||
.player.selectable{
|
||||
box-shadow: rgba(0, 0, 0, 0.2) 0 0 0 1px, rgba(0, 133, 255, 0.5) 0 0 5px, rgba(0, 133, 255, 0.6) 0 0 12px, rgba(0, 133, 255, 0.8) 0 0 15px;
|
||||
|
|
|
@ -4,26 +4,14 @@ mode.connect={
|
|||
'step 0'
|
||||
if(lib.config.reconnect_info){
|
||||
var info=lib.config.reconnect_info;
|
||||
game.onlineID=info[1];
|
||||
game.connect(info[0],game.resume);
|
||||
game.saveConfig('reconnect_info');
|
||||
game.pause();
|
||||
}
|
||||
'step 1'
|
||||
delete game.onlineID;
|
||||
if(lib.config.reconnect_more){
|
||||
game.onlineID=info[1];
|
||||
var n=5;
|
||||
var connect=function(){
|
||||
game.connect(lib.config.reconnect_more,function(success){
|
||||
if(success){
|
||||
game.saveConfig('reconnect_more');
|
||||
}
|
||||
else if(n--){
|
||||
game.connect(info[0],function(success){
|
||||
if(!success&&n--){
|
||||
event.timeout=setTimeout(connect,1000);
|
||||
}
|
||||
else{
|
||||
game.saveConfig('reconnect_more');
|
||||
}
|
||||
});
|
||||
};
|
||||
event.timeout=setTimeout(connect,500);
|
||||
|
|
|
@ -451,6 +451,17 @@ mode.identity={
|
|||
}
|
||||
}
|
||||
},
|
||||
checkOnlineResult:function(player){
|
||||
if(game.zhu.isAlive()){
|
||||
return (player.identity=='zhu'||player.identity=='zhong');
|
||||
}
|
||||
else if(game.players.length==1&&game.players[0].identity=='nei'){
|
||||
return player.isAlive();
|
||||
}
|
||||
else{
|
||||
return player.identity=='fan';
|
||||
}
|
||||
},
|
||||
chooseCharacter:function(){
|
||||
var next=game.createEvent('chooseCharacter',false);
|
||||
next.showConfig=true;
|
||||
|
@ -1001,17 +1012,21 @@ mode.identity={
|
|||
event.list.remove(game.zhu.name);
|
||||
event.list.remove(game.zhu.name2);
|
||||
|
||||
if(game.players.length>4){
|
||||
game.zhu.maxHp++;
|
||||
game.zhu.hp++;
|
||||
game.zhu.update();
|
||||
game.broadcast(function(zhu,name,name2){
|
||||
}
|
||||
game.broadcast(function(zhu,name,name2,addMaxHp){
|
||||
if(game.zhu!=game.me){
|
||||
zhu.init(name,name2);
|
||||
}
|
||||
if(addMaxHp){
|
||||
zhu.maxHp++;
|
||||
zhu.hp++;
|
||||
zhu.update();
|
||||
},game.zhu,game.zhu.name,game.zhu.name2);
|
||||
}
|
||||
},game.zhu,game.zhu.name,game.zhu.name2,game.players.length>4);
|
||||
|
||||
var list=[];
|
||||
var selectButton=(lib.configOL.double_character?2:1);
|
||||
|
@ -1149,6 +1164,29 @@ mode.identity={
|
|||
}
|
||||
setIdentity(this);
|
||||
game.broadcast(setIdentity,this);
|
||||
|
||||
if(!_status.over){
|
||||
var giveup;
|
||||
if(get.population('fan')+get.population('nei')==1){
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
if(game.players[i].identity=='fan'||game.players[i].identity=='nei'){
|
||||
giveup=game.players[i];break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(get.population('zhong')+get.population('mingzhong')+get.population('nei')==0){
|
||||
giveup=game.zhu;
|
||||
}
|
||||
if(giveup){
|
||||
if(giveup==game.me){
|
||||
ui.create.giveup();
|
||||
}
|
||||
else if(giveup.isOnline2()){
|
||||
giveup.send(ui.create.giveup);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
},
|
||||
logAi:function(targets,card){
|
||||
if(this.ai.shown==1) return;
|
||||
|
|
Loading…
Reference in New Issue