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parent
f509645125
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8c76f62af3
13
game/game.js
13
game/game.js
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@ -14666,12 +14666,15 @@
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if(num==undefined) return 0;
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if(num==undefined) return 0;
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return num;
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return num;
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},
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},
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getStockSkills:function(unowned,unique){
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getStockSkills:function(unowned,unique,hidden){
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var list=[];
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var list=[];
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if(lib.character[this.name]&&!this.isUnseen(0)){
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if(lib.character[this.name]&&(hidden||!this.isUnseen(0))){
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list.addArray(lib.character[this.name][3]);
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list.addArray(lib.character[this.name][3]);
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}
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}
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if(lib.character[this.name2]&&!this.isUnseen(1)){
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if(lib.character[this.name1]&&(hidden||!this.isUnseen(0))){
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list.addArray(lib.character[this.name1][3]);
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}
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if(lib.character[this.name2]&&(hidden||!this.isUnseen(1))){
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list.addArray(lib.character[this.name2][3]);
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list.addArray(lib.character[this.name2][3]);
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}
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}
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if(!unowned){
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if(!unowned){
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@ -18554,8 +18557,8 @@
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hasSkill:function(skill){
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hasSkill:function(skill){
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return game.expandSkills(this.getSkills()).contains(skill);
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return game.expandSkills(this.getSkills()).contains(skill);
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},
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},
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hasStockSkill:function(skill,arg1,arg2){
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hasStockSkill:function(skill,arg1,arg2,arg3){
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return this.getStockSkills(arg1,arg2).contains(skill);
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return this.getStockSkills(arg1,arg2,arg3).contains(skill);
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},
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},
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hasZhuSkill:function(skill,player){
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hasZhuSkill:function(skill,player){
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if(!this.hasSkill(skill)) return false;
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if(!this.hasSkill(skill)) return false;
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