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@ -418,11 +418,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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filterTarget:function(card,player,target){
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filterTarget:function(card,player,target){
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return target==_status.event.dying;
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return target==_status.event.dying;
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},
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},
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alter:true,
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selectTarget:-1,
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selectTarget:-1,
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content:function(){
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content:function(){
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target.recover();
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target.recover();
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if(!get.is.altered('shouwang')) target.changeHujia();
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target.changeHujia();
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target.addSkill('shouwang2')
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target.addSkill('shouwang2')
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},
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},
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ai:{
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ai:{
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@ -6363,8 +6362,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hsyaoshui:0.5,
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hsyaoshui:0.5,
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hsqingyu:0.5,
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hsqingyu:0.5,
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hsqizhou:0.5,
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hsqizhou:0.5,
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hsjixie:0.5
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},
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},
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card:{
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card:{
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hsjixie_zhadan:{
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},
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hsqizhou_feng:{
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hsqizhou_feng:{
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type:'hsqizhou',
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type:'hsqizhou',
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fullimage:true,
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fullimage:true,
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@ -7197,6 +7200,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_zhihuanhua:'致幻花',
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hs_zhihuanhua:'致幻花',
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hs_shirencao:'食人草',
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hs_shirencao:'食人草',
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xiyong:'汐涌',
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xiyong_info:'锁定技,结束阶段,你摸X张牌,X为你手牌中包含的卡牌类型数且不超过3',
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hsjixie:'机械',
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hsjixie_zhadan:'炸弹机器人',
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hsjixie_zhadan_info:'出牌阶段对自己使用,对一名随机敌人造成一点火属性伤害',
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yindan:'引弹',
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yindan_info:'出牌阶段限一次,你可以弃置一张黑桃牌并流失一点体力,然后获得两张炸弹机器人',
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huanjue:'幻觉',
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huanjue:'幻觉',
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huanjue_info:'每名角色的回合限一次,当你使用卡牌指定其他角色为惟一目标,或当其他角色使用卡牌指定你为惟一目标时,你可以从三张随机亮出的牌中选择一张代替此牌',
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huanjue_info:'每名角色的回合限一次,当你使用卡牌指定其他角色为惟一目标,或当其他角色使用卡牌指定你为惟一目标时,你可以从三张随机亮出的牌中选择一张代替此牌',
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yinzong:'影踪',
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yinzong:'影踪',
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@ -16,7 +16,6 @@ window.noname_character_rank={
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'hs_medivh',
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'hs_medivh',
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],
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],
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ap:[
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ap:[
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'hs_amala',
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'ow_zhaliya',
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'ow_zhaliya',
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'pal_liumengli',
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'pal_liumengli',
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'pal_yuntianhe',
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'pal_yuntianhe',
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@ -56,6 +55,7 @@ window.noname_character_rank={
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'swd_shuwaner',
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'swd_shuwaner',
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],
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],
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a:[
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a:[
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'hs_amala',
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'hs_kaituozhe',
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'hs_kaituozhe',
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'hs_yinggencao',
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'hs_yinggencao',
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'hs_laila',
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'hs_laila',
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@ -17,6 +17,8 @@ window.noname_update={
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// 'character/*',
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// 'character/*',
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'character/refresh.js',
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'character/refresh.js',
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'character/ow.js',
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'character/ow.js',
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'character/hearth.js',
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'character/rank.js',
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// 'mode/boss.js',
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// 'mode/boss.js',
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// 'mode/versus.js',
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// 'mode/versus.js',
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// 'mode/guozhan.js',
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// 'mode/guozhan.js',
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