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@ -11933,6 +11933,7 @@
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num=0;
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}
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game.log(player,'的护甲抵挡了'+get.cnNumber(event.hujia)+'点伤害');
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player.changeHujia(-event.hujia).type='damage';
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}
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event.num=num;
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"step 1"
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@ -12038,10 +12039,6 @@
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}
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}
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}
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"step 3"
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if(event.hujia){
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player.changeHujia(-event.hujia).type='damage';
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}
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},
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recover:function(){
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if(lib.config.background_audio){
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