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@ -1475,6 +1475,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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gw_zhangyujushou:'章鱼巨兽',
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gw_zhuoertan:'卓尔坦',
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gwjushi:'巨噬',
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gwjushi_info:'出牌阶段限一次,你可以将一名距离1以内的其他角色的一张随机牌置于你的武将牌上;当你受到伤害后,“巨噬”牌将回到原来的位置;准备阶段,若你有“巨噬”牌,你移去之然后增加一点体力和体力上限',
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bolang:'搏浪',
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bolang_info:'准备阶段,你可以观看牌堆顶的6张牌,然后将其中至多3张移入弃牌堆;每当你造成一次伤害,你可以从弃牌堆中获得一张以此法移入弃牌堆的牌',
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lingji:'灵计',
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42
game/game.js
42
game/game.js
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@ -16606,7 +16606,7 @@
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var group=lib.character[player.name1][1];
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targets=game.filterPlayer(function(target){
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if(func&&!func(target)) return false;
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return lib.character[target.name1][1]!=group;
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return target.identity=='ye'||lib.character[target.name1][1]!=group;
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});
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}
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}
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@ -16617,6 +16617,44 @@
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});
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}
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targets.remove(player);
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return targets;
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},
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getFriends:function(func){
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var player=this;
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var targets;
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var mode=get.mode();
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if(mode=='identity'){
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switch(player.identity){
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case 'zhu':case 'zhong':case 'mingzhong':targets=game.filterPlayer(function(target){
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if(func&&!func(target)) return false;
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return ['zhu','zhong','mingzhong'].contains(target.identity);
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});break;
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case 'nei':targets=[];break;
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case 'fan':targets=game.filterPlayer(function(target){
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if(func&&!func(target)) return false;
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return target.identity=='fan';
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});break;
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}
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}
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else if(mode=='guozhan'){
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if(player.identity=='ye'){
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targets=[];
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}
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else{
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var group=lib.character[player.name1][1];
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targets=game.filterPlayer(function(target){
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if(func&&!func(target)) return false;
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return target.identity!='ye'&&lib.character[target.name1][1]==group;
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});
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}
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}
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else{
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targets=game.filterPlayer(function(target){
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if(func&&!func(target)) return false;
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return target.side==player.side;
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});
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}
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targets.remove(player);
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return targets;
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},
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isEnemyOf:function(){
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@ -24183,7 +24221,7 @@
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}
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else{
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try{
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lib.node.fs.rmdir(__dirname+'/extension/'+extname);
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lib.node.fs.rmdir(__dirname+'/extension/'+extname,function(){});
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}
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catch(e){}
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}
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