v1.9.96.4.1
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4fda1d2874
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@ -1551,7 +1551,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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target:'useCardToTargeted',
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target:'useCardToTargeted',
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},
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},
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filter:function (event,player,name){
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filter:function (event,player,name){
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if(!event.nzry_shicai) return false;
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if(!event.nzry_shicai&&!event.getParent().nzry_shicai) return false;
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if(name=='useCardToTargeted'&&('equip'!=get.type(event.card)||event.player!=player)) return false;
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if(name=='useCardToTargeted'&&('equip'!=get.type(event.card)||event.player!=player)) return false;
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if(name=='useCardAfter'&&['equip','delay'].contains(get.type(event.card))) return false;
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if(name=='useCardAfter'&&['equip','delay'].contains(get.type(event.card))) return false;
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return event.cards.filterInD().length>0;
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return event.cards.filterInD().length>0;
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@ -3237,7 +3237,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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group:["guzheng_count"],
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group:["guzheng_count"],
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subSkill:{
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subSkill:{
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count:{
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count:{
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trigger:{global:['dloseEnd','cardsDiscardAfter']},
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trigger:{global:['loseEnd','cardsDiscardAfter']},
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forced:true,
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forced:true,
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silent:true,
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silent:true,
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popup:false,
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popup:false,
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@ -719,6 +719,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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next.set('source',player);
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next.set('source',player);
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next.set('jijiang',true);
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next.set('jijiang',true);
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next.set('skillwarn','替'+get.translation(player)+'打出一张杀');
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next.set('skillwarn','替'+get.translation(player)+'打出一张杀');
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next.noOrdering=true;
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next.autochoose=lib.filter.autoRespondSha;
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next.autochoose=lib.filter.autoRespondSha;
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}
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}
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else{
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else{
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@ -786,6 +787,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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next.set('target',target);
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next.set('target',target);
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next.set('jijiang',true);
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next.set('jijiang',true);
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next.set('skillwarn','替'+get.translation(player)+'打出一张杀');
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next.set('skillwarn','替'+get.translation(player)+'打出一张杀');
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next.noOrdering=true;
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next.autochoose=lib.filter.autoRespondSha;
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next.autochoose=lib.filter.autoRespondSha;
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}
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}
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else{
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else{
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@ -6356,6 +6356,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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});
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});
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next.set('sourcex',player);
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next.set('sourcex',player);
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next.set('jijiang',true);
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next.set('jijiang',true);
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next.noOrdering=true;
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next.autochoose=lib.filter.autoRespondSha;
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next.autochoose=lib.filter.autoRespondSha;
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}
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}
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else{
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else{
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@ -6434,6 +6435,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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next.set('source',player);
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next.set('source',player);
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next.set('target',target);
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next.set('target',target);
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next.set('jijiang',true);
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next.set('jijiang',true);
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next.noOrdering=true;
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next.autochoose=lib.filter.autoRespondSha;
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next.autochoose=lib.filter.autoRespondSha;
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}
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}
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else{
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else{
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