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@ -36,7 +36,7 @@ character.hearth={
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hs_ysera:['female','wu',4,['chenshui']],
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hs_ysera:['female','wu',4,['chenshui']],
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hs_alextrasza:['female','shu',5,['fushi']],
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hs_alextrasza:['female','shu',5,['fushi']],
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hs_nozdormu:['male','qun',5,['shixu']],
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hs_nozdormu:['male','qun',5,['shixu']],
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hs_sapphiron:['male','wei',4,['bingdong','stuxi']],
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// hs_sapphiron:['male','wei',4,['bingdong','stuxi']],
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hs_kchromaggus:['male','wei',4,['fenlie']],
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hs_kchromaggus:['male','wei',4,['fenlie']],
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hs_lreno:['male','shu',4,['tanmi']],
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hs_lreno:['male','shu',4,['tanmi']],
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hs_brann:['male','shu',4,['qianghua']],
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hs_brann:['male','shu',4,['qianghua']],
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@ -2580,6 +2580,9 @@ character.swd={
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filter:function(event,player){
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filter:function(event,player){
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return event.player!=player&&!player.skills.contains('touxi2')&&event.player.isAlive();
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return event.player!=player&&!player.skills.contains('touxi2')&&event.player.isAlive();
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},
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},
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prompt:function(event,player){
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return '是否对'+get.translation(event.player)+'发动【偷袭】?';
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},
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content:function(){
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content:function(){
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"step 0"
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"step 0"
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player.line(trigger.player,'thunder');
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player.line(trigger.player,'thunder');
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@ -2596,7 +2599,11 @@ character.swd={
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}
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}
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else{
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else{
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if(player.num('he')){
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if(player.num('he')){
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trigger.player.discardPlayerCard(player,'he',true,ai.get.buttonValue);
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var att=ai.get.attitude(trigger.player,player);
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trigger.player.discardPlayerCard(player,'he',function(button){
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if(att>0) return 0;
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return ai.get.buttonValue(button);
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});
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}
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}
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}
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}
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},
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},
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@ -7535,7 +7542,7 @@ character.swd={
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fuyan2:'覆岩',
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fuyan2:'覆岩',
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fuyan_info:'每当你受到一次伤害,可以令一名没有护甲的角色获得一点护甲值',
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fuyan_info:'每当你受到一次伤害,可以令一名没有护甲的角色获得一点护甲值',
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guaili:'怪力',
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guaili:'怪力',
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guaili_info:'锁定技,你的杀造成的伤害+1,造成伤害后需弃置两张牌',
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guaili_info:'锁定技,你的杀造成的伤害+1,造成伤害后需弃置两张手牌',
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pingshen:'凭神',
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pingshen:'凭神',
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pingshen2:'凭神',
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pingshen2:'凭神',
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pingshen_info:'锁定技,受到过你的伤害的角色可在回合内对你发动一次【离魂】(每局限发动一次)',
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pingshen_info:'锁定技,受到过你的伤害的角色可在回合内对你发动一次【离魂】(每局限发动一次)',
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@ -7633,7 +7640,7 @@ character.swd={
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meihuo_info:'每当你失去最后一张装备牌,你可以获得一名其他角色的一张牌,若此牌来自装备区,你立即装备之',
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meihuo_info:'每当你失去最后一张装备牌,你可以获得一名其他角色的一张牌,若此牌来自装备区,你立即装备之',
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touxi:'偷袭',
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touxi:'偷袭',
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touxi_info:'在其他角色的回合结束阶段,你可以进行一次判定,若结果为黑色,你对其造成一点雷电伤害,且直到下一回合开始不能再次发动偷袭;若结果为红色,对方须弃置你的一张牌',
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touxi_info:'在其他角色的回合结束阶段,你可以进行一次判定,若结果为黑色,你对其造成一点雷电伤害,且直到下一回合开始不能再次发动偷袭;若结果为红色,对方可以弃置你的一张牌',
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minjing:'明镜',
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minjing:'明镜',
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minjing_info:'锁定技,每当你受到伤害时,若你没有防具牌,有1/3的概率令伤害-1',
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minjing_info:'锁定技,每当你受到伤害时,若你没有防具牌,有1/3的概率令伤害-1',
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qimou:'奇谋',
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qimou:'奇谋',
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@ -6377,6 +6377,9 @@ character.yijiang={
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if(att>0&&event.player.num('j','lebu')&&event.player.num('h')>event.player.hp+1) return true;
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if(att>0&&event.player.num('j','lebu')&&event.player.num('h')>event.player.hp+1) return true;
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return false;
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return false;
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},
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},
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prompt:function(event,player){
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return '是否对'+get.translation(event.player)+'发动【权计】?';
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},
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filter:function(event,player){
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filter:function(event,player){
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return event.player!=player&&event.player.num('h')>0&&player.num('h')>0;
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return event.player!=player&&event.player.num('h')>0&&player.num('h')>0;
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},
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},
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