This commit is contained in:
libccy 2017-02-02 23:34:53 +08:00
parent 40e7ba7400
commit 8507da92d7
1 changed files with 42 additions and 42 deletions

View File

@ -1,42 +1,4 @@
"use strict";
(function(){
if(window.cordovaLoadTimeout){
clearTimeout(window.cordovaLoadTimeout);
delete window.cordovaLoadTimeout;
}
window.resetGameTimeout=setTimeout(function(){
if(window.inSplash) return;
if(window.resetExtension){
if(confirm('游戏似乎未正常载入,是否禁用扩展并重新打开?')){
window.resetExtension();
window.location.reload();
}
}
else{
if(confirm('游戏似乎未正常载入,是否重置游戏?')){
var noname_inited=localStorage.getItem('noname_inited');
localStorage.clear();
if(noname_inited){
localStorage.setItem('noname_inited',noname_inited);
}
if(indexedDB) indexedDB.deleteDatabase('noname_0.9_data');
window.location.reload();
}
}
},5000);
var links=document.head.querySelectorAll('link');
for(var i=0;i<links.length;i++){
if(links[i].href.indexOf('app/color.css')!=-1){
links[i].remove();
break;
}
}
var index=window.location.href.indexOf('index.html?server=');
if(index!=-1){
window.isNonameServer=window.location.href.slice(index+18);
window.indexedDB=null;
}
}());
(function(){
var _status={
paused:false,
@ -3761,6 +3723,48 @@
},
init:{
bind:function(){
if(window.cordovaLoadTimeout){
clearTimeout(window.cordovaLoadTimeout);
delete window.cordovaLoadTimeout;
}
window.resetGameTimeout=setTimeout(function(){
if(window.inSplash) return;
if(window.resetExtension){
if(confirm('游戏似乎未正常载入,是否禁用扩展并重新打开?')){
window.resetExtension();
window.location.reload();
}
}
else{
if(confirm('游戏似乎未正常载入,是否重置游戏?')){
var noname_inited=localStorage.getItem('noname_inited');
localStorage.clear();
if(noname_inited){
localStorage.setItem('noname_inited',noname_inited);
}
if(indexedDB) indexedDB.deleteDatabase('noname_0.9_data');
window.location.reload();
}
}
},5000);
var links=document.head.querySelectorAll('link');
for(var i=0;i<links.length;i++){
if(links[i].href.indexOf('app/color.css')!=-1){
links[i].remove();
break;
}
}
var index=window.location.href.indexOf('index.html?server=');
if(index!=-1){
window.isNonameServer=window.location.href.slice(index+18);
window.indexedDB=null;
}
lib.get=get;
lib.ui=ui;
lib.ai=ai;
lib.game=game;
HTMLDivElement.prototype.animate=function(name,time){
var that;
if(lib.isMobileMe(this)&&name=='target'){
@ -34241,10 +34245,6 @@
}
},
};
lib.get=get;
lib.ui=ui;
lib.ai=ai;
lib.game=game;
lib.init.bind();
lib.init.init();
}());