【拥嫡】cost化
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@ -21120,49 +21120,46 @@ const skills = {
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animationColor: "thunder",
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animationColor: "thunder",
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skillAnimation: "legend",
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skillAnimation: "legend",
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mark: true,
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mark: true,
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direct: true,
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async cost(event, trigger, player) {
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content: function () {
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event.result = await player
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"step 0";
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.chooseTarget(
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player
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get.prompt2("yongdi"),
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.chooseTarget(get.prompt2("yongdi"), function (card, player, target) {
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(card, player, target) => {
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return (target.hasSex("male") || target.name == "key_yuri") && target != player;
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if (player === target) return false;
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})
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return target.hasSex("male") || target.name == "key_yuri";
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.set("ai", function (target) {
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}
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)
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.set("ai", target => {
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if (!_status.event.goon) return 0;
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if (!_status.event.goon) return 0;
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var player = _status.event.player;
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let player = _status.event.player;
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var att = get.attitude(player, target);
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let att = get.attitude(player, target);
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if (att <= 1) return 0;
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if (att <= 1) return 0;
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var mode = get.mode();
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let mode = get.mode();
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if (mode == "identity" || (mode == "versus" && (_status.mode == "four" || _status.mode == "guandu"))) {
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if (mode == "identity" || (mode == "versus" && (_status.mode == "four" || _status.mode == "guandu"))) {
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if (target.name && lib.character[target.name]) {
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if (target.getStockSkills(true, true).some(i => {
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for (var i = 0; i < lib.character[target.name][3].length; i++) {
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if (target.hasSkill(i)) return false;
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if (lib.skill[lib.character[target.name][3][i]].zhuSkill) {
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let info = get.info(i);
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return att * 2;
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return info && info.zhuSkill;
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}
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})) return att * 2;
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}
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}
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}
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}
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return att;
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return att;
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})
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})
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.set("goon", !player.hasUnknown());
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.set("goon", !player.hasUnknown())
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"step 1";
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.forResult();
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if (result.bool) {
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},
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var target = result.targets[0];
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async content(event, trigger, player) {
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player.logSkill("yongdi", target);
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player.awakenSkill("yongdi");
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player.awakenSkill("yongdi");
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let target = event.targets[0], mode = get.mode();
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if (mode !== "identity" || player.identity !== "nei") player.addExpose(0.25);
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target.gainMaxHp();
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target.gainMaxHp();
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target.recover();
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target.recover();
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var skills = target.getStockSkills(true, true).filter(skill => {
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let skills = target.getStockSkills(true, true).filter(skill => {
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if (target.hasSkill(skill)) return false;
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if (target.hasSkill(skill)) return false;
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var info = get.info(skill);
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let info = get.info(skill);
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return info && info.zhuSkill;
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return info && info.zhuSkill;
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});
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});
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if (skills.length) {
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if (skills.length) target.addSkills(skills);
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target.addSkills(skills);
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}
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}
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},
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},
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ai: { expose: 0.2 },
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},
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},
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regushe: {
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regushe: {
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audio: "gushe",
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audio: "gushe",
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