【拥嫡】cost化

This commit is contained in:
157 2024-06-01 17:18:40 +08:00
parent 2344d6e863
commit 83ad0fb58e
1 changed files with 33 additions and 36 deletions

View File

@ -21120,49 +21120,46 @@ const skills = {
animationColor: "thunder",
skillAnimation: "legend",
mark: true,
direct: true,
content: function () {
"step 0";
player
.chooseTarget(get.prompt2("yongdi"), function (card, player, target) {
return (target.hasSex("male") || target.name == "key_yuri") && target != player;
})
.set("ai", function (target) {
async cost(event, trigger, player) {
event.result = await player
.chooseTarget(
get.prompt2("yongdi"),
(card, player, target) => {
if (player === target) return false;
return target.hasSex("male") || target.name == "key_yuri";
}
)
.set("ai", target => {
if (!_status.event.goon) return 0;
var player = _status.event.player;
var att = get.attitude(player, target);
let player = _status.event.player;
let att = get.attitude(player, target);
if (att <= 1) return 0;
var mode = get.mode();
let mode = get.mode();
if (mode == "identity" || (mode == "versus" && (_status.mode == "four" || _status.mode == "guandu"))) {
if (target.name && lib.character[target.name]) {
for (var i = 0; i < lib.character[target.name][3].length; i++) {
if (lib.skill[lib.character[target.name][3][i]].zhuSkill) {
return att * 2;
}
}
}
if (target.getStockSkills(true, true).some(i => {
if (target.hasSkill(i)) return false;
let info = get.info(i);
return info && info.zhuSkill;
})) return att * 2;
}
return att;
})
.set("goon", !player.hasUnknown());
"step 1";
if (result.bool) {
var target = result.targets[0];
player.logSkill("yongdi", target);
player.awakenSkill("yongdi");
target.gainMaxHp();
target.recover();
var skills = target.getStockSkills(true, true).filter(skill => {
if (target.hasSkill(skill)) return false;
var info = get.info(skill);
return info && info.zhuSkill;
});
if (skills.length) {
target.addSkills(skills);
}
}
.set("goon", !player.hasUnknown())
.forResult();
},
async content(event, trigger, player) {
player.awakenSkill("yongdi");
let target = event.targets[0], mode = get.mode();
if (mode !== "identity" || player.identity !== "nei") player.addExpose(0.25);
target.gainMaxHp();
target.recover();
let skills = target.getStockSkills(true, true).filter(skill => {
if (target.hasSkill(skill)) return false;
let info = get.info(skill);
return info && info.zhuSkill;
});
if (skills.length) target.addSkills(skills);
},
ai: { expose: 0.2 },
},
regushe: {
audio: "gushe",