From 838b0bedc056866f019d8d453692ddfd57084fe9 Mon Sep 17 00:00:00 2001 From: libccy Date: Mon, 29 Jun 2015 10:51:59 +0800 Subject: [PATCH] x --- character/hearth.js | 17 ++++++++++++----- theme/simple/style.css | 13 ++++++++++++- 2 files changed, 24 insertions(+), 6 deletions(-) diff --git a/character/hearth.js b/character/hearth.js index 54241f071..c045912be 100644 --- a/character/hearth.js +++ b/character/hearth.js @@ -7,7 +7,7 @@ character.hearth={ hs_garrosh:['male','qun',4,['zhanhou','qiangxi'],['fullskin']], hs_malfurion:['male','wu',4,['jihuo'],['fullskin']], hs_guldan:['male','qun',3,['fenliu','hongxi'],['fullskin']], - hs_anduin:['male','qun',3,['shengguang','shijie','anying'],['fullskin']], + hs_anduin:['male','wei',3,['shengguang','shijie','anying'],['fullskin']], hs_thrall:['male','wu',4,['tuteng','tzhenji'],['fullskin']], hs_waleera:['female','qun',3,['jianren','mengun','wlianji'],['fullskin']], @@ -397,6 +397,7 @@ character.hearth={ moying:{ trigger:{player:'phaseBegin'}, filter:function(){ + if(Math.random()<0.5) return false; for(var i=0;i=2&&card.number<=9){ + return 6-ai.get.value(card); + } + return -1; }, ai:{ threaten:1.5, expose:0.1, - order:1, + order:10, result:{ - player:1 + target:-1 } } }, @@ -1095,7 +1102,7 @@ character.hearth={ mdzhoufu2:'诅咒', mdzhoufu_info:'出牌阶段,你可以将一张黑色手牌置于一名其他角色的武将牌上,在其判定时以此牌作为判定结果;当受此技能影响的角色进行判定时,你摸一张牌', moying:'魔影', - moying_info:'锁定技,回合开始阶段,若场上没有闪电,你将牌堆中的一张闪电置于你的判定区', + moying_info:'锁定技,回合开始阶段,若场上没有闪电,你有50%的机率将牌堆中的一张闪电置于你的判定区', moying_old_info:'每当你造成或受到一次伤害,你可以令伤害目标或来源进行一次判定,若结果为黑色,其流失一点体力', jingxiang:'镜像', jingxiang_info:'每当你需要打出卡牌时,你可以观看一名随机角色的手牌并将其视为你的手牌打出', diff --git a/theme/simple/style.css b/theme/simple/style.css index 340314c2d..a0c7cd479 100644 --- a/theme/simple/style.css +++ b/theme/simple/style.css @@ -1,7 +1,18 @@ html{ color: white; text-shadow: black 0 0 2px; - background: url('../../image/background/huangtian_bg.jpg'); + min-height: 100%; +} +body{ + width: 100%; + height: 100%; + min-height: 100%; + left: 0; + top: 0; + background-image: url('../../image/background/huangtian_bg.jpg'); + background-size: cover; + position: absolute; + display: block; } #system>div>div,#mebg,.control,.player,.card,.avatar,.avatar2,.button,#window>.dialog.popped, .player.unseen .equips:not(*:empty){