diff --git a/character/xianding.js b/character/xianding.js index df0462841..08eb29177 100644 --- a/character/xianding.js +++ b/character/xianding.js @@ -2367,7 +2367,7 @@ game.import("character", function () { if (result.bool) { var target = result.targets[0]; if (storage) { - player.logSkill("dcsbyingmou", result.targets, false); + yield player.logSkill("dcsbyingmou", result.targets, false); player.line2(result.targets); player.changeZhuanhuanji("dcsbyingmou"); player.changeSkin("dcsbyingmou", "dc_sb_zhouyu" + (player.storage.dcsbyingmou ? "_shadow" : "")); @@ -2385,7 +2385,7 @@ game.import("character", function () { } if (discard && player.countCards("h") < source.countCards("h")) source.chooseToDiscard(source.countCards("h") - player.countCards("h"), "h", true); } else { - player.logSkill("dcsbyingmou", target); + yield player.logSkill("dcsbyingmou", target); player.changeZhuanhuanji("dcsbyingmou"); player.changeSkin("dcsbyingmou", "dc_sb_zhouyu" + (player.storage.dcsbyingmou ? "_shadow" : "")); if (player.countCards("h") < target.countCards("h")) player.draw(Math.min(5, target.countCards("h") - player.countCards("h"))); @@ -2590,7 +2590,7 @@ game.import("character", function () { } if (result.bool) { if (!target) target = result.targets[0]; - player.logSkill("dcsbmengmou", target); + yield player.logSkill("dcsbmengmou", target); player.addTempSkill("dcsbmengmou_" + (storage || false)); player.changeZhuanhuanji("dcsbmengmou"); //鲁肃暂时没有另一张原画(悲