diff --git a/character/extra.js b/character/extra.js index 59de042ed..6059245a1 100755 --- a/character/extra.js +++ b/character/extra.js @@ -167,9 +167,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){ 'step 0' var list=lib.config.mode_config.identity.identity.lastItem.slice(); list.removeArray(game.filterPlayer().map(i=>{ - let identity=i.identity; - if(identity=='mingzhong') identity='zhong'; - return identity; + var identity=i.identity; + return identity=='mingzhong'?'zhong':identity; })).unique(); player.chooseButton([ '###炼魄:请选择一个身份###
你选择的身份对应的阵营角色数于本轮内视为+1
', diff --git a/game/game.js b/game/game.js index 1dd868654..a6d9789c3 100644 --- a/game/game.js +++ b/game/game.js @@ -43447,6 +43447,7 @@ //创建身份牌实例 identityCard:function(identity,position,noclick){ const card=ui.create.card(position,'noclick',noclick); + card.removeEventListener(lib.config.touchscreen?'touchend':'click',ui.click.card); card.classList.add('button'); card._customintro=uiintro=>uiintro.add(`${get.translation(`${identity}${2}`)}的身份牌`); const fileName=`image/card/identity_${identity}.jpg`;