v1.9.54.1

This commit is contained in:
libccy 2018-08-12 16:36:20 +08:00
parent 87e6673713
commit 80f21c8ac8
4 changed files with 22 additions and 8 deletions

View File

@ -4514,7 +4514,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
roulin_info:'你对女性角色、女性角色对你使用【杀】时,都需连续使用两张【闪】才能抵消。',
benghuai_info:'结束阶段,若你的体力不是全场最少的(或之一)你须减1点体力或体力上限。',
baonue_info:'主公技其他群雄角色每造成一次伤害可进行一次判定若为♠你回复1点体力。',
luanwu_info:'出牌阶段可令除你外的所有角色依次对与其距离最近的另一名角色使用一张【杀】无法如此做者失去1点体力。',
luanwu_info:'限定技,出牌阶段可令除你外的所有角色依次对与其距离最近的另一名角色使用一张【杀】无法如此做者失去1点体力。',
wansha_info:'在你的回合,除你以外,只有处于濒死状态的角色才能使用【桃】。',
weimu_info:'你不能成为♠或♣锦囊的目标。',

View File

@ -8091,6 +8091,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{source:'dieAfter'},
priority:-10,
silent:true,
locked:false,
onremove:function(player){
delete player.storage.qiluan;
},
filter:function(event){
return _status.currentPhase!=event.player;
},
@ -8102,12 +8106,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.storage.qiluan++;
}
},
group:['qiluan2','qiluan3']
group:['qiluan2','qiluan3','qiluan4']
},
qiluan2:{
audio:2,
trigger:{global:'phaseAfter'},
forced:true,
frequent:true,
filter:function(event,player){
return player.storage.qiluan?true:false;
},
@ -8123,7 +8127,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
qiluan3:{
trigger:{source:'dieAfter'},
forced:true,
frequent:true,
priority:-10,
filter:function(event){
return _status.currentPhase==event.player;
@ -8131,12 +8135,21 @@ game.import('character',function(lib,game,ui,get,ai,_status){
content:function(){
var num=3;
if(player.storage.qiluan){
num+=3*player.storage.qiluan;
if(get.mode()!='guozhan'){
num+=3*player.storage.qiluan;
}
player.storage.qiluan=0;
}
player.draw(num);
},
},
qiluan4:{
trigger:{global:'phaseBegin'},
silent:true,
content:function(){
player.storage.qiluan=0;
}
},
shangyi:{
audio:2,
enable:'phaseUse',

View File

@ -1,8 +1,9 @@
window.noname_update={
version:'1.9.54',
version:'1.9.54.1',
update:'1.9.53.1',
changeLog:[
'变包武将'
'变包武将',
'bug修复'
],
files:[
'card/standard.js',
@ -16,7 +17,6 @@ window.noname_update={
'character/yijiang.js',
'character/standard.js',
'character/xianjian.js',
'character/yijiang.js',
'game/asset.js',
'game/game.js',
'game/directory.js',

View File

@ -1339,6 +1339,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
hookTrigger:{
after:function(event,player){
if(event._direct&&!player.storage.gzhuashen_removing.contains(event.skill)) return false;
if(lib.skill[event.skill].silent) return false;
return lib.skill.gzhuashen.getSkillSources(player,event.skill).length>0;
}
},