diff --git a/mode/guozhan.js b/mode/guozhan.js
index 2942770c3..5822819e7 100644
--- a/mode/guozhan.js
+++ b/mode/guozhan.js
@@ -1939,9 +1939,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
else choiceList[0]=''+choiceList[0]+'';
if(player.countCards('he',function(card){
return get.suit(card)=='diamond'&&get.type2(card)!='trick'&&player.canUse(get.autoViewAs({name:'lebu'},[card]),target);
- })||(player.countCards('he',function(card){
+ })||player.countCards('he',function(card){
return get.suit(card)=='club'&&get.type2(card)!='trick'&&player.canUse(get.autoViewAs({name:'bingliang'},[card]),target);
- }))) list.push('选项二');
+ })) list.push('选项二');
else choiceList[1]=''+choiceList[1]+'';
if(target.isUnseen(2)&&!player.isUnseen(2)) list.push('背水!');
else choiceList[2]=''+choiceList[2]+'';
@@ -1961,10 +1961,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
event.choice=result.control;
if(event.choice!='选项二'&&target.countDiscardableCards(player,'he')) player.discardPlayerCard(target,'he',true);
'step 2'
- if(event.choice!='选项一'&&!player.isUnseen(2)&&target.isUnseen(2)&&
- player.hasCard(function(card){
+ if(event.choice!='选项一'&&(player.hasCard(function(card){
return get.suit(card)=='diamond'&&get.type2(card)!='trick'&&player.canUse(get.autoViewAs({name:'lebu'},[card]),target);
- },'he')||(player.hasCard(function(card){
+ },'he')||player.hasCard(function(card){
return get.suit(card)=='club'&&get.type2(card)!='trick'&&player.canUse(get.autoViewAs({name:'bingliang'},[card]),target,false);
},'he'))){
var next=game.createEvent('gzzhenxi_use');