移动端新武将配音+谋诸葛亮精分
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@ -5,7 +5,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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name:'sb',
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name:'sb',
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connect:true,
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connect:true,
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character:{
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character:{
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sb_zhugeliang:['male','shu',3,['sbhuoji','sbkanpo'],['unseen']],
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sb_sp_zhugeliang:['male','shu',3,['sbhuoji','sbkanpo'],['unseen']],
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sb_zhugeliang:['male','shu',3,['sbguanxing','sbkongcheng'],['unseen']],
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sb_zhanghe:['male','wei',4,['sbqiaobian']],
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sb_zhanghe:['male','wei',4,['sbqiaobian']],
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sb_yujin:['male','wei',4,['sbxiayuan','sbjieyue']],
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sb_yujin:['male','wei',4,['sbxiayuan','sbjieyue']],
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sb_huaxiong:['male','qun','3/4/1',['new_reyaowu','sbyangwei']],
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sb_huaxiong:['male','qun','3/4/1',['new_reyaowu','sbyangwei']],
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@ -54,16 +55,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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skill:{
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skill:{
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//诸葛亮
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//诸葛亮
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sbhuoji:{
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sbhuoji:{
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audio:3,
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audio:2,
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derivation:['sbguanxing','sbkongcheng'],
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group:['sbhuoji_effect','sbhuoji_achieve','sbhuoji_fail'],
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subSkill:{
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effect:{
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audio:'sbhuoji1',
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enable:'phaseUse',
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enable:'phaseUse',
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filterTarget:lib.filter.notMe,
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filterTarget:lib.filter.notMe,
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prompt:'选择一名其他角色,对其与其势力相同的所有其他角色各造成1点火属性伤害',
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prompt:'选择一名其他角色,对其与其势力相同的所有其他角色各造成1点火属性伤害',
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usable:1,
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usable:1,
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line:false,
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content:function(){
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content:function(){
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var targets=game.filterPlayer(current=>{
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var targets=game.filterPlayer(current=>{
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if(current==player) return false;
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if(current==player) return false;
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@ -84,9 +81,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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},
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},
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},
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derivation:['sbguanxing','sbkongcheng'],
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group:['sbhuoji_achieve','sbhuoji_fail'],
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subSkill:{
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achieve:{
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achieve:{
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audio:'sbhuoji2',
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audio:'sbhuoji',
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trigger:{player:'phaseZhunbeiBegin'},
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trigger:{player:'phaseZhunbeiBegin'},
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filter:function(event,player){
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filter:function(event,player){
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return player.getAllHistory('sourceDamage',evt=>evt.hasNature('fire')).reduce((num,evt)=>num+evt.num,0)>=game.players.length+game.dead.length;
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return player.getAllHistory('sourceDamage',evt=>evt.hasNature('fire')).reduce((num,evt)=>num+evt.num,0)>=game.players.length+game.dead.length;
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@ -100,10 +99,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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game.log(player,'成功完成使命');
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game.log(player,'成功完成使命');
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player.removeSkill(['sbhuoji','sbkanpo']);
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player.removeSkill(['sbhuoji','sbkanpo']);
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player.addSkill(['sbguanxing','sbkongcheng']);
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player.addSkill(['sbguanxing','sbkongcheng']);
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player.reinit('sb_sp_zhugeliang','sb_zhugeliang');
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},
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},
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},
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},
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fail:{
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fail:{
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audio:'sbhuoji3',
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audio:'sbhuoji',
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trigger:{player:'dying'},
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trigger:{player:'dying'},
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forced:true,
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forced:true,
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locked:false,
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locked:false,
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@ -114,9 +114,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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},
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},
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sbhuoji1:{audio:true},
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sbhuoji2:{audio:true},
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sbhuoji3:{audio:true},
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sbkanpo:{
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sbkanpo:{
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audio:2,
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audio:2,
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trigger:{global:'roundStart'},
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trigger:{global:'roundStart'},
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@ -5340,6 +5337,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sb_xiaoqiao_prefix:'谋',
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sb_xiaoqiao_prefix:'谋',
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sbtianxiang:'天香',
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sbtianxiang:'天香',
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sbtianxiang_info:'①出牌阶段限三次,你可以交给一名没有“天香”标记的其他角色一张红色牌,然后令其获得此牌花色的“天香”标记。②当你受到伤害时,你可以移去一名角色的“天香”标记,若此“天香”标记为:红桃,你防止此伤害,其受到伤害来源对其造成的1点伤害(若没有伤害来源则改为无来源伤害);方片,其交给你两张牌。③准备阶段,你移去场上所有的“天香”标记,然后摸等量的牌。',
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sbtianxiang_info:'①出牌阶段限三次,你可以交给一名没有“天香”标记的其他角色一张红色牌,然后令其获得此牌花色的“天香”标记。②当你受到伤害时,你可以移去一名角色的“天香”标记,若此“天香”标记为:红桃,你防止此伤害,其受到伤害来源对其造成的1点伤害(若没有伤害来源则改为无来源伤害);方片,其交给你两张牌。③准备阶段,你移去场上所有的“天香”标记,然后摸等量的牌。',
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sb_sp_zhugeliang:'谋诸葛亮',
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sb_sp_zhugeliang_prefix:'谋',
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sb_zhugeliang:'谋诸葛亮',
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sb_zhugeliang:'谋诸葛亮',
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sb_zhugeliang_prefix:'谋',
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sb_zhugeliang_prefix:'谋',
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sbhuoji:'火计',
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sbhuoji:'火计',
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