diff --git a/character/mobile.js b/character/mobile.js index cc906299f..7e0cff67e 100644 --- a/character/mobile.js +++ b/character/mobile.js @@ -46,14 +46,37 @@ game.import('character',function(lib,game,ui,get,ai,_status){ card:{ pss_paper:{ type:'pss', + fullskin:true, derivation:'shenpei', }, pss_scissor:{ type:'pss', + fullskin:true, derivation:'shenpei', }, pss_stone:{ type:'pss', + fullskin:true, + derivation:'shenpei', + }, + db_atk1:{ + type:'db_atk', + fullimage:true, + derivation:'shenpei', + }, + db_atk2:{ + type:'db_atk', + fullimage:true, + derivation:'shenpei', + }, + db_def1:{ + type:'db_def', + fullimage:true, + derivation:'shenpei', + }, + db_def2:{ + type:'db_def', + fullimage:true, derivation:'shenpei', }, }, @@ -95,7 +118,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ return player.storage.rezaiqi>0; }, trigger:{ - player:'phaseDiscardBegin' + player:'phaseDiscardEnd' }, content:function(){ 'step 0' @@ -147,7 +170,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ if(evt&&evt.name=='useCard'&&evt.card&&['equip','delay'].contains(get.type(evt.card))) return false; var cards=event.cards; for(var i=0;i