调整存【桃】ai
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@ -608,6 +608,12 @@ game.import("card", function () {
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if (target !== _status.event.dying) {
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if (target !== _status.event.dying) {
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if (
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if (
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!player.isPhaseUsing() ||
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!player.isPhaseUsing() ||
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player.needsToDiscard(0, (i, player) => {
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return (
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!player.canIgnoreHandcard(i) &&
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taos.includes(i)
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);
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}) ||
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player.hasSkillTag(
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player.hasSkillTag(
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"nokeep",
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"nokeep",
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true,
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true,
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@ -619,7 +625,7 @@ game.import("card", function () {
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)
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)
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)
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)
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return 2;
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return 2;
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let min = 7.2 - (4 * player.hp) / player.maxHp,
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let min = 8.1 - (4.5 * player.hp) / player.maxHp,
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nd = player.needsToDiscard(0, (i, player) => {
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nd = player.needsToDiscard(0, (i, player) => {
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return (
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return (
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!player.canIgnoreHandcard(i) &&
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!player.canIgnoreHandcard(i) &&
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