v1.9.95.2.1
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@ -415,7 +415,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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direct:true,
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direct:true,
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content:function (){
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content:function (){
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'step 0'
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'step 0'
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player.gainPlayerCard(get.prompt2('new_liyu',trigger.player),trigger.player,'hej','visibleMove').set('ai',function(card){
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player.gainPlayerCard(get.prompt('new_liyu',trigger.player),trigger.player,'hej','visibleMove').set('ai',function(card){
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var player=_status.event.player;
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var player=_status.event.player;
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var evt=_status.event.target;
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var evt=_status.event.target;
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if(get.attitude(player,evt)>0&&get.position(card)=='j') return 4+get.value(card);
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if(get.attitude(player,evt)>0&&get.position(card)=='j') return 4+get.value(card);
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