diff --git a/game/game.js b/game/game.js index c6618cb2b..7209458cf 100644 --- a/game/game.js +++ b/game/game.js @@ -4935,7 +4935,7 @@ config:{ tafang_turn:{ name:'游戏胜利', - init:'20', + init:'10', frequent:true, item:{ '10':'十回合', diff --git a/game/update.js b/game/update.js index c4655e38b..9a06544bc 100644 --- a/game/update.js +++ b/game/update.js @@ -1,8 +1,7 @@ window.noname_update={ - version:'1.9.25.1', + version:'1.9.26', update:'1.9.25', changeLog:[ - '联机改进', 'bug修复' ], files:[ @@ -11,12 +10,12 @@ window.noname_update={ // 'game/config.js', // 'game/source.js', // 'game/pressure.js', - // 'game/asset.js', + 'game/asset.js', // 'card/*', // 'card/sp.js', // 'card/yunchou.js', // 'character/*', - // 'character/hearth.js', + 'character/hearth.js', // 'character/gwent.js', // 'character/old.js', // 'mode/boss.js', @@ -24,7 +23,7 @@ window.noname_update={ // 'mode/guozhan.js', // 'mode/identity.js', // 'mode/chess.js', - // 'mode/tafang.js', + 'mode/tafang.js', // 'mode/guozhan.js', // 'mode/stone.js', // 'theme/music/style.css', diff --git a/mode/tafang.js b/mode/tafang.js index 067a7c34f..4b610e3f0 100644 --- a/mode/tafang.js +++ b/mode/tafang.js @@ -396,9 +396,11 @@ game.import('mode',function(lib,game,ui,get,ai,_status){ ui.turnCount.innerHTML='回合'+get.cnNumber(_status.turnCount,true); var dialog=ui.create.dialog('剩余行动点:'+(10+_status.remainingCount),'hidden'); dialog.style.height='260px'; - dialog.style.top='calc(50% - 140px)'; + dialog.style.maxHeight='260px'; + dialog.style.top='calc(50% - 160px)'; dialog.classList.add('center'); dialog.classList.add('noupdate'); + dialog.classList.add('fixed'); event.dialog=dialog; var list=_status.characterList.splice(0,6); list.sort(function(a,b){