Merge pull request #1058 from mengxinzxz/PR-Branch
谋司马懿、谋诸葛亮使用新的换皮机制;谋司马懿配音素材补充
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74bed7b8a1
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@ -12,7 +12,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sb_guanyu:['male','shu',4,['sbwusheng','sbyijue']],
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sb_huangyueying:['female','shu',3,['sbjizhi','sbqicai']],
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sb_sp_zhugeliang:['male','shu',3,['sbhuoji','sbkanpo']],
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sb_zhugeliang:['male','shu',3,['sbguanxing','sbkongcheng']],
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sb_zhanghe:['male','wei',4,['sbqiaobian']],
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sb_yujin:['male','wei',4,['sbxiayuan','sbjieyue']],
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sb_huaxiong:['male','qun','3/4/1',['new_reyaowu','sbyangwei']],
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@ -51,7 +50,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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characterSort:{
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sb:{
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sb_zhi:['sb_sunquan','sb_zhouyu','sb_zhangjiao','sb_caocao','sb_zhenji','sb_liubei','sb_daqiao','sb_liubiao','sb_sp_zhugeliang','sb_zhugeliang'],
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sb_zhi:['sb_sunquan','sb_zhouyu','sb_zhangjiao','sb_caocao','sb_zhenji','sb_liubei','sb_daqiao','sb_liubiao','sb_sp_zhugeliang'],
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sb_shi:['sb_xuhuang','sb_machao','sb_fazheng','sb_chengong','sb_diaochan','sb_pangtong','sb_zhanghe','sb_caopi'],
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sb_tong:['liucheng','sp_yangwan','sb_xiahoushi','sb_zhangfei','sb_zhaoyun','sb_sunce','sb_zhurong','sb_xiaoqiao'],
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sb_yu:['sb_yujin','sb_lvmeng','sb_huangzhong','sb_huanggai','sb_zhouyu','sb_caoren','sb_ganning','sb_yl_luzhi','sb_huangyueying'],
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@ -59,6 +58,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sb_waitforsort:['sb_xunyu'],
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}
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},
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characterSubstitute:{
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sb_sp_zhugeliang:[
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],
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},
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skill:{
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//高顺
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sbxianzhen:{
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@ -1576,15 +1579,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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async content(event,trigger,player){
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player.awakenSkill('sbhuoji');
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game.log(player,'成功完成使命');
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if (get.character(player.name1)[3].includes('sbhuoji')) {
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player.reinitCharacter(player.name1, 'sb_zhugeliang', false);
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}
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else if (player.name2&&get.character(player.name2)[3].includes('sbhuoji')) {
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player.reinitCharacter(player.name2, 'sb_zhugeliang', false);
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}
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else{
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player.changeSkin('sbhuoji','sb_zhugeliang');
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player.changeSkills(['sbguanxing','sbkongcheng'],['sbhuoji','sbkanpo']);
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}
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},
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},
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fail:{
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@ -7003,10 +6999,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sbtianxiang:'天香',
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sbtianxiang_info_identity:'①出牌阶段限三次,你可以交给一名没有“天香”标记的其他角色一张红色牌,然后令其获得此牌花色的“天香”标记。②当你受到伤害时,你可以移去一名角色的“天香”标记,若此“天香”标记为:红桃,你防止此伤害,其受到伤害来源对其造成的1点伤害(若没有伤害来源则改为无来源伤害);方片,其交给你两张牌。③准备阶段,你移去场上所有的“天香”标记,然后摸等量的牌。',
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sbtianxiang_info:'①出牌阶段限三次,你可以交给一名没有“天香”标记的其他角色一张红色牌,然后令其获得此牌花色的“天香”标记。②当你受到伤害时,你可以移去一名角色的“天香”标记,若此“天香”标记为:红桃,你防止此伤害,其受到伤害来源对其造成的1点伤害(若没有伤害来源则改为无来源伤害);方片,其交给你两张牌。③准备阶段,你移去场上所有的“天香”标记,然后摸X张牌(X为移去的“天香”标记数+2)。',
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sb_sp_zhugeliang:'谋卧龙',
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sb_sp_zhugeliang:'谋诸葛亮',
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sb_sp_zhugeliang_prefix:'谋',
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sb_zhugeliang:'谋诸葛亮',
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sb_zhugeliang_prefix:'谋',
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sbhuoji:'火计',
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sbhuoji_info:'使命技。①使命:出牌阶段限一次。你可以对一名其他角色造成1点火焰伤害,然后你对所有与其势力相同的不为其的其他角色各造成1点火焰伤害。②成功:准备阶段,若你本局游戏已造成的火焰伤害不小于本局游戏总角色数,则你失去〖火计〗和〖看破〗,然后获得〖观星〗和〖空城〗。③失败:使命成功前进入濒死状态。',
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sbkanpo:'看破',
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@ -117,10 +117,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sp2_mouding:['dc_sb_lusu','dc_sb_zhouyu','dc_sb_simayi'],
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}
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},
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characterSubstitute:{
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dc_sb_simayi:[
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],
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},
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skill:{
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//谋司马懿
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dcsbquanmou:{
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audio:2,
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audioname:['dc_sb_simayi_shadow'],
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zhuanhuanji:true,
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marktext:'☯',
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enable:'phaseUse',
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@ -141,6 +146,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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async content(event,trigger,player){
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const target = event.targets[0];
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player.changeZhuanhuanji('dcsbquanmou');
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player.changeSkin('dcsbquanmou','dc_sb_simayi'+(player.storage.dcsbquanmou?'_shadow':''));
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player.markAuto('dcsbquanmou_selected', [target]);
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const cards = await target.chooseCard('he', true, `选择交给${get.translation(player)}一张牌`).forResultCards();
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if (cards && cards.length) {
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