fix: some format error.

This commit is contained in:
Rintim 2024-04-16 03:07:11 +08:00
parent 83d33d268a
commit 744f6eafa0
No known key found for this signature in database
GPG Key ID: BE9E1EA615BACFCF
3 changed files with 274 additions and 274 deletions

File diff suppressed because it is too large Load Diff

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@ -357,7 +357,7 @@ export class Library {
_status.event._resultid = id;
game.resume();
};
$!;
"step 1";
var type = get.type2(card);
event.list = game
.filterPlayer(
@ -369,7 +369,7 @@ export class Library {
)
.sortBySeat(_status.currentPhase || player);
event.id = get.id();
$!;
"step 2";
if (!event.list.length) event.finish();
else if (
_status.connectMode &&
@ -386,14 +386,14 @@ export class Library {
trigger.parent.id,
trigger.yingbianZhuzhanAI
);
$!;
"step 3";
if (result.bool) {
event.zhuzhanresult = event.current;
event.zhuzhanresult2 = result;
if (event.current != game.me) game.delayx();
event.goto(8);
} else event.goto(2);
$!;
"step 4";
var id = event.id,
sendback = (result, player) => {
if (result && result.id == id && !event.zhuzhanresult && result.bool) {
@ -457,16 +457,16 @@ export class Library {
if (value != player) value.showTimer();
});
event.withol = withol;
$!;
"step 5";
if (!result || !result.bool || event.zhuzhanresult) return;
game.broadcast("cancel", event.id);
event.zhuzhanresult = game.me;
event.zhuzhanresult2 = result;
$!;
"step 6";
if (event.withol && !event.resultOL) game.pause();
$!;
"step 7";
game.players.forEach((value) => value.hideTimer());
$!;
"step 8";
if (event.zhuzhanresult) {
var target = event.zhuzhanresult;
target.line(player, "green");
@ -12526,7 +12526,7 @@ export class Library {
"step 0";
event.dying = trigger.player;
if (!event.acted) event.acted = [];
$!;
"step 1";
if (trigger.player.isDead()) {
event.finish();
return;
@ -12597,7 +12597,7 @@ export class Library {
} else {
event._result = { bool: false };
}
$!;
"step 2";
if (result.bool) {
var player = trigger.player;
if (
@ -12704,7 +12704,7 @@ export class Library {
content: function () {
"step 0";
event.logvid = trigger.getLogv();
$!;
"step 1";
event.targets = game.filterPlayer(function (current) {
return current != event.player && current.isLinked();
});
@ -12714,7 +12714,7 @@ export class Library {
event._args = [trigger.num, trigger.nature, trigger.cards, trigger.card];
if (trigger.source) event._args.push(trigger.source);
else event._args.push("nosource");
$!;
"step 2";
if (event.targets.length) {
var target = event.targets.shift();
if (target.isLinked()) target.damage.apply(target, event._args.slice(0));

View File

@ -91,7 +91,7 @@ export class LibInit {
event._resultid = null;
event._result = null;
game.pause();
$!;
"step 1";
if (result) {
if (event._resultid) {
result.id = event._resultid;
@ -717,7 +717,7 @@ export class LibInit {
}
}
//func中要写步骤的话必须要写step 0
if (str.indexOf$! == -1) {
if (str.indexOf("step 0") == -1) {
str = "{if(event.step==1) {event.finish();return;}\n" + str;
} else {
let skip = 0;