流离AI
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@ -993,15 +993,16 @@ character.refresh={
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position:'he',
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filterCard:{suit:'diamond'},
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filterTarget:function(card,player,target){
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if(player!=target) return lib.filter.targetEnabled({name:'lebu'},player,target);
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return target.num('j','lebu');
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if(player==target) return false;
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if(target.hasJudge('lebu')) return true;
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return lib.filter.targetEnabled({name:'lebu'},player,target);
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},
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check:function(card){
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return 7-ai.get.value(card);
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},
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content:function(){
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if(target.num('j','lebu')){
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target.discard(target.get('j','lebu',0));
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if(target.hasJudge('lebu')){
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target.discard(target.getJudge('lebu'));
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}
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else{
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target.addJudge('lebu',cards);
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@ -1011,7 +1012,7 @@ character.refresh={
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ai:{
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result:{
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target:function(player,target){
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if(target.num('j','lebu')) return -ai.get.effect(target,{name:'lebu'},player,target);
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if(target.hasJudge('lebu')) return -ai.get.effect(target,{name:'lebu'},player,target);
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return ai.get.effect(target,{name:'lebu'},player,target);
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}
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},
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@ -1047,16 +1047,19 @@ character.standard={
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if(target.num('he')==0) return;
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if(card.name!='sha') return;
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var min=1;
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var friend=ai.get.attitude(player,target)>0;
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var vcard={name:'shacopy',nature:card.nature,suit:card.suit};
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for(var i=0;i<game.players.length;i++){
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if(player!=game.players[i]&&
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ai.get.attitude(target,game.players[i])<0&&
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target.canUse(card,game.players[i])){
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if(min&&player.canUse(card,game.players[i])){
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if(!friend) return 0;
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if(ai.get.effect(game.players[i],vcard,player,player)>0){
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if(!player.canUse(card,game.players[0])){
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return [0,0.1];
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}
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min=0;
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}
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if(ai.get.effect(game.players[i],{name:'shacopy',nature:card.nature,suit:card.suit},player,player)>0){
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return [0,0.1];
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}
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}
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}
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return min;
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40
game/game.js
40
game/game.js
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@ -3814,6 +3814,15 @@ window.play={};
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}
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return false;
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},
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getJudge:function(name){
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var judges=this.node.judges.childNodes;
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for(var i=0;i<judges.length;i++){
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if((judges[i].viewAs||judges[i].name)==name){
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return judges[i];
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}
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}
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return null;
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},
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$draw:function(num){
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var cards,node;
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if(get.itemtype(num)=='cards'){
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@ -6559,18 +6568,8 @@ window.play={};
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ui.configbg.listen(ui.click.config2);
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ui.configbg.oncontextmenu=ui.click.config2;
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ui.config=ui.create.div('#sidebar2.content');
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ui.config.listen(function(e){
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if(_status.choosing){
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if(_status.choosing.expand) _status.choosing.expand=false;
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else{
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_status.choosing.parentNode.style.height='';
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_status.choosing.nextSibling.delete();
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_status.choosing.previousSibling.show();
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delete _status.choosing;
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}
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}
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_status.clicked=true;
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return false;
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ui.config.listen(function(){
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// _status.clicked=true;
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});
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ui.config.oncontextmenu=function(e){
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e.stopPropagation();
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@ -8109,6 +8108,14 @@ window.play={};
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_status.editing.innerHTML=get.translation(_status.editing.link);
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delete _status.editing;
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}
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else if(_status.choosing){
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if(!_status.choosing.expand){
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_status.choosing.parentNode.style.height='';
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_status.choosing.nextSibling.delete();
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_status.choosing.previousSibling.show();
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delete _status.choosing;
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}
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}
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else if(ui.intro){
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ui.intro.close();
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delete ui.intro;
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@ -8185,7 +8192,12 @@ window.play={};
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}
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this.parentNode.style.height=(node.offsetHeight)+'px';
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_status.choosing=this;
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_status.choosing.expand=true;
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if(!_status.choosing.expand){
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_status.choosing.expand=true;
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setTimeout(function(){
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_status.choosing.expand=false;
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},500);
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}
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},
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choice:function(){
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if(_status.dragged) return;
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@ -8596,7 +8608,7 @@ window.play={};
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if(_status.config2){
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game.resume2();
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}
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e.stopPropagation();
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// e.stopPropagation();
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return false;
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},
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swap:function(){
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