diff --git a/audio/skill/chanyuan1.mp3 b/audio/skill/chanyuan1.mp3
new file mode 100644
index 000000000..25d8f04a4
Binary files /dev/null and b/audio/skill/chanyuan1.mp3 differ
diff --git a/audio/skill/chanyuan2.mp3 b/audio/skill/chanyuan2.mp3
new file mode 100644
index 000000000..8d7eca8e8
Binary files /dev/null and b/audio/skill/chanyuan2.mp3 differ
diff --git a/audio/skill/rechanyuan1.mp3 b/audio/skill/rechanyuan1.mp3
new file mode 100644
index 000000000..e2dffc256
Binary files /dev/null and b/audio/skill/rechanyuan1.mp3 differ
diff --git a/audio/skill/rechanyuan2.mp3 b/audio/skill/rechanyuan2.mp3
new file mode 100644
index 000000000..583d8dab2
Binary files /dev/null and b/audio/skill/rechanyuan2.mp3 differ
diff --git a/character/old.js b/character/old.js
index c03f2c07a..0e86e2529 100755
--- a/character/old.js
+++ b/character/old.js
@@ -520,7 +520,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
old_guhuo:{
audio:2,
- group:['old_guhuo_guess'],
enable:['chooseToUse','chooseToRespond'],
hiddenCard:function(player,name){
return (lib.inpile.contains(name)&&player.countCards('hs')>0);
@@ -636,6 +635,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
precontent:function(){
player.logSkill('old_guhuo');
+ player.addTempSkill('old_guhuo_guess');
var card=event.result.cards[0];
event.result.card.suit=get.suit(card);
event.result.card.number=get.number(card);
diff --git a/character/refresh.js b/character/refresh.js
index 2998b3e37..8974ea425 100755
--- a/character/refresh.js
+++ b/character/refresh.js
@@ -10743,6 +10743,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
precontent:function(){
player.logSkill('reguhuo');
+ player.addTempSkill('reguhuo_guess');
var card=event.result.cards[0];
event.result.card.suit=get.suit(card);
event.result.card.number=get.number(card);
@@ -10766,7 +10767,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
threaten:1.3,
},
- group:['reguhuo_shan','reguhuo_wuxie','reguhuo_guess'],
+ group:['reguhuo_shan','reguhuo_wuxie'],
},
reguhuo_shan:{
enable:['chooseToUse','chooseToRespond'],
@@ -10803,6 +10804,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
precontent:function(){
player.logSkill('reguhuo');
+ player.addTempSkill('reguhuo_guess');
var card=event.result.cards[0];
event.result.card.suit=get.suit(card);
event.result.card.number=get.number(card);
@@ -10843,6 +10845,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
precontent:function(){
player.logSkill('reguhuo');
+ player.addTempSkill('reguhuo_guess');
var card=event.result.cards[0];
event.result.card.suit=get.suit(card);
event.result.card.number=get.number(card);
@@ -10970,7 +10973,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
'step 1'
if(!result.bool) target.loseHp();
'step 2'
- target.addSkill('rechanyuan');
+ target.addSkillLog('rechanyuan');
if(targets.length) event.goto(0);
},
},
@@ -10978,13 +10981,16 @@ game.import('character',function(lib,game,ui,get,ai,_status){
reguhuo_phase:{},
rechanyuan:{
init:function(player,skill){
+ if(player.hp<=1){
+ player.logSkill(skill);
+ player.addSkill('rechanyuan_log');
+ }
player.addSkillBlocker(skill);
},
onremove:function(player,skill){
+ player.removeSkill('rechanyuan_log');
player.removeSkillBlocker(skill);
},
- charlotte:true,
- locked:true,
skillBlocker:function(skill,player){
return skill!='chanyuan'&&skill!='rechanyuan'&&!lib.skill[skill].charlotte&&player.hp<=1;
},
@@ -10997,8 +11003,25 @@ game.import('character',function(lib,game,ui,get,ai,_status){
});
if(list.length) str+=('