Merge pull request #352 from Tipx-L/PR-Branch

Fix and format the CSS.
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Spmario233 2023-09-18 20:58:19 +08:00 committed by GitHub
commit 72d702fbaf
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1 changed files with 150 additions and 115 deletions

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@ -1,148 +1,183 @@
#bosslist{
width:100%;
height:260px;
text-align:center;
top:calc(50% - 200px);
top:60px;
white-space:nowrap;
z-index:1;
overflow-x:scroll;
#bosslist {
width: 100%;
height: 260px;
text-align: center;
top: calc(50% - 200px);
top: 60px;
white-space: nowrap;
z-index: 1;
overflow-x: scroll;
}
#window[data-radius_size='reduce'] #bosslist>.player{
border-radius:4px;
#window[data-radius_size='reduce'] #bosslist>.player {
border-radius: 4px;
}
#window[data-radius_size='off'] #bosslist>.player{
border-radius:0px;
#window[data-radius_size='off'] #bosslist>.player {
border-radius: 0px;
}
#window[data-radius_size='increase'] #bosslist>.player{
border-radius:20px;
#window[data-radius_size='increase'] #bosslist>.player {
border-radius: 20px;
}
#window #bosslist>.player{
border-radius: 10px;
#window #bosslist>.player {
border-radius: 10px;
}
#window[data-player_border='normal'] #bosslist>.player>.avatar{
left: 8px;
top: 8px;
width: 164px;
height: 200px;
#window[data-player_border='normal'] #bosslist>.player>.avatar {
left: 8px;
top: 8px;
width: 164px;
height: 200px;
}
#window[data-player_border='slim'] #bosslist>.player>.avatar{
left: 4px;
top: 4px;
width: 172px;
height: 208px;
#window[data-player_border='slim'] #bosslist>.player>.avatar {
left: 4px;
top: 4px;
width: 172px;
height: 208px;
}
.bosspaused>#bosslist,
.bosspaused>#control,
.bosspaused>.dialog.bosscharacter{
opacity:0.2 !important;
.bosspaused>.dialog.bosscharacter {
opacity: 0.2 !important;
}
#bosslist.hidden>.player{
transition:all 0s;
#bosslist.hidden>.player {
transition: all 0s;
}
#bosslist>div:first-child,
#bosslist>div:last-child{
width:20px;
position:relative;
#bosslist>div:last-child {
width: 20px;
position: relative;
}
#window:not(.nopointer) #bosslist>.player{
cursor: pointer;
#bosslist>.player .identity {
align-items: flex-start;
}
.dialog.bosscharacter .buttons .button.selectable{
#bosslist>.player .identity>div {
writing-mode: vertical-rl;
-webkit-writing-mode: vertical-rl;
}
#window:not(.nopointer) #bosslist>.player {
cursor: pointer;
}
.dialog.bosscharacter .buttons .button:not(.selectable){
opacity: 0.6
.dialog.bosscharacter .buttons .button.selectable {
cursor: pointer;
}
.player.bossplayer.bossing{
position:absolute;
}
.player.bossing .avatar{
transition:all 0.5s;
}
.player.bossplayer.highlight{
transform:scale(1.1);
opacity:1;
}
#bosslist.removing>.player.bossplayer.highlight{
transition:all 0s;
opacity:0;
}
.player.bossplayer{
position:relative;
margin:10px;
left:0;
top:4px;
width:180px;
height:216px;
transition: all 0.3s;
opacity:0.6;
animation:game_start 0.5s;
-webkit-animation:game_start 0.5s;
}
.player.bossplayer>div:not(.hp):not(.identity):not(.avatar):not(.framebg){
display:none !important;
}
.player.bossplayer>.identity{
left:16px;
top:20px;
line-height:24px;
white-space:normal;
}
.player.bossplayer>.hp{
top:22px;
left:144px;
}
.player.bossplayer>.avatar{
width:160px;
height:196px;
.dialog.bosscharacter .buttons .button:not(.selectable) {
opacity: 0.6
}
#control.bosslist{
top:calc(100% - 50px) !important;
position:fixed;
.player.bossplayer.bossing {
position: absolute;
}
.dialog.bosscharacter{
top:auto;
bottom:65px;
height:calc(100% - 383px);
animation: dialog_start2 0.5s;
.player.bossing .avatar {
transition: all 0.5s;
}
.player.bossplayer.highlight {
transform: scale(1.1);
opacity: 1;
}
#bosslist.removing>.player.bossplayer.highlight {
transition: all 0s;
opacity: 0;
}
.player.bossplayer {
position: relative;
margin: 10px;
left: 0;
top: 4px;
width: 180px;
height: 216px;
transition: all 0.3s;
opacity: 0.6;
animation: game_start 0.5s;
-webkit-animation: game_start 0.5s;
}
.player.bossplayer>div:not(.hp):not(.identity):not(.avatar):not(.framebg) {
display: none !important;
}
.player.bossplayer>.identity {
left: 16px;
top: 18px;
line-height: 24px;
white-space: normal;
}
.player.bossplayer>.hp {
top: 22px;
left: 144px;
}
.player.bossplayer>.avatar {
width: 160px;
height: 196px;
}
#control.bosslist {
top: calc(100% - 50px) !important;
position: fixed;
}
.dialog.bosscharacter {
top: auto;
bottom: 65px;
height: calc(100% - 383px);
animation: dialog_start2 0.5s;
-webkit-animation: dialog_start2 0.5s;
}
.bosschongzheng{
width:calc(100% - 20px);
white-space:nowrap;
position:relative;
.bosschongzheng {
width: calc(100% - 20px);
white-space: nowrap;
position: relative;
}
.bosschongzheng div{
position:relative;
.bosschongzheng div {
position: relative;
}
.bosschongzheng>div{
width:100%;
display:block;
margin-bottom:5px;
.bosschongzheng>div {
width: 100%;
display: block;
margin-bottom: 5px;
}
.bosschongzheng>div>div:first-child{
text-align:left;
width:30%;
.bosschongzheng>div>div:first-child {
text-align: left;
width: 30%;
}
.bosschongzheng>div>div:last-child{
text-align:right;
width:70%;
.bosschongzheng>div>div:last-child {
text-align: right;
width: 70%;
}
@media screen and (min-height: 800px) {
.dialog.bosscharacter{
height:417px;
bottom:calc(50% - 335px);
.dialog.bosscharacter {
height: 417px;
bottom: calc(50% - 335px);
}
#control.bosslist{
top:calc(50% + 350px) !important;
}
#bosslist{
top:calc(40% - 260px);
}
}
#control.bosslist {
top: calc(50% + 350px) !important;
}
#bosslist {
top: calc(40% - 260px);
}
}